Catching Up and Branching Out
Hey everyone! Time for another exciting update!
Things are going fairly well in the new engine so far. Ariel was delayed a bit finishing some other work a little... Read more
A Big Shakeup!
Heya everyone :) I'm pretty excited for what has happened the last two months, but stick with me because it will take a bit to explain (story time!).
So, the... Read more
The March Foward
Hey everyone, time for another update!! (Can you believe it has been over 2 years now?! It feels like yesterday this Kickstarter ended. Thanks for joining me on this journey... Read more
Moving Forward - Filling in Holes
Heya everyone! Time for another exciting update covering our incremental progress!
Sorry it isn't Halloween themed.... but this might help!
Why didn't the skeleton go to the party?
.... Read more
Animation - Tools - Evolving Design
Hey everyone :) Time for another update! (though, you probably guessed that already).
These last 2 months have been a heck of a lot of rigging / animating... Read more
Hey everyone, just wanted to let you know what has been going on since the last update :)
After the last post I kept going with some of the missing... Read more
Expanded Scope - Birds Eye View
Hey everyone, time for another update!
As always, I've been working on more maps for the game....but we are finally able to see the end! Here are a few examples... Read more
More Content :)
Heya everyone, time for another update! :)
The last couple of months have been busy as usual filling out the world. So more maps, more creatures / characters, more music,... Read more
Advancing in every area (image heavy)
Heya everyone, time for another update!
In the last few months we have made some great progress in pretty much every area of the game. The alpha download is going... Read more
Creatures, engines, and more maps :D
Heya everyone, time for another update on what has been happening the last few months. :) ((Short version - A lot more art and a bit more programming :P ))
Also,... Read more
A Big Update - With Pictures! :)
Heya everyone, Dani here :) Time (finally) for an update on how things have been going over the last few months (short answer: pretty great! :D).
NOTE:: At the bottom... Read more
What Happens Next :)
Hey there everyone, Dani here again. I’m sure you have already realized, but we have officially made it through Kickstarter!! Thank you all so so much for all the amazing... Read more
Loose Ends - Q&A
Hi there everyone, time for another update.
The Music - Adding Depth to Bloom
Hey everyone, Dani here (for just a moment) with another update. Thanks so much for all of the support in getting us this far, it has been an amazing week... Read more
We Made It! Goal Reached!
Hey everyone! We have officially made it to our goal! ~celebrates~
Thanks so so much for the amazing support from each one of you!! It truly means a lot... Read more
The Invisible Magic of Bloom
Heya everyone, Dani here again... but only for a bit. This update will actually be in the hands of James (the developer, who handles the techy side). First off, thanks... Read more
Hey everyone, time for another update! Since we have been covering a lot of the more technical / creative aspects lately, I thought it might be a good idea to... Read more
The Art of Characters
Hey everyone, Dani here again (as always). Thanks so much for sticking with us. For those who haven't tried out the demo, it seems like most of the big bugs... Read more
The Art of Maps
Hey everyone, Dani here again. It is official; we have passed the 60% mark!! Thanks so much for all of the support in getting this far! We still have a... Read more
Ilana - Add-Ons - Alpha Versions - Reddit
Hey everyone, Dani here again. We have officially crossed the 40% mark!! For less than a week, we are doing pretty good! Thanks so so much for spreading the word... Read more
Pre-Alpha Engine Demo! Ready for Download!
Hey everyone, Dani here, time for our first update…the demo!First off though, thanks so much for all of the support. With your help we made it into staff-picks... Read more