Make it 3d
-You enter a dim lit room with some barrels and boxes, there is a doorway in the back of the room...
- The battle will take place near a fortification, there are barricades, and craters showing the battles that have taken place in this location...
Whenever we play either a roleplaying or wargaming session, we use what we have for terrain and decoration, which may be a lot, but most times it is improvised or none at all, removing part of the visual pull of these games. I remember when i first started playing roleplaying games we used pencils for movement (moving the length of the pencil), and cards for terrain and dungeon walls... When wargaming we used fruits as terrain, and while i remember those moments with joy i must accept playing with a playmat, tiles, and 3d terrain greatly improved our sessions.
This campaign aims to change some of the ways we get around to make the environments more believable and prettier if you will. Through 3d printing it is now easier than ever to model and make some awesome pieces at a very low cost right at home, at about 0.15 to 0.40 cents per piece you will be able to print as many pieces as you need for your session.
The second part of the rewards available includes the complete bundle plus commission work for objects and/or tiles. Objects will be 2 inches cubed (2"x 2"x 2") maximum size, and tiles will be 2x2 tiles or 2 inch walls. Other than that go crazy if you have a special object or tile in mind we will make sure that it becomes a 3d printable reality!
Stretch goals will add objects to all categories, so the bigger the bundle you have the more items you will receive per stretch goal!
We will also have some community goals! help us reach more people and we will unlock new items, all of these items will be added to all pledges.
What makes this different
I have seen that there are a lot of 3d objects you can find out there, however my aim is to make really modular tiles, no more corner tile, tight hall tile, or wall tile... Also because most tiles include the wall in the tile space, a lot of dungeon space and tile space is wasted, this approach is closer to what you would draw as a dungeon on a square grid paper or playmat.
Just print a bunch of walls and floor tiles and use them for what you need this will give you more flexibility when making any dungeon instead of finding out that you don't have a particular tile that you need, you can adapt any floor tile to become what you need, this also allows this terrain to be really easily stored, so say goodbye to huge boxes filled with only a few pieces, store entire dungeons in incredibly small spaces. We also made some pieces to enhance the interiors on the tiles, this are also not bound in the print, so there is no column tile, however we wanted them to fit correctly and not fall all the time so we adapted the bases to fit correctly into ant tile square.
The 3d files were made thinking of versatility and durability. All of the printed parts have been tested with both PLA and ABS filament, and were made to withstand heavy use while also optimizing for the least material used so you can print more and eventually have more pieces for bigger projects.
This pieces were made thinking first of the objects that we use the most when playing a roleplaying or wargaming session, the basics, however the stretch goals expand into some more unusual and exciting pieces. The fun thing about this files is you can play with the scale to make the objects different and this gives one file the ability to change and make the scenery more believable. I will make a tutorial on how to play with scale in slicing software and freeware to show you how one file can give you different prints.
Now the biggest obstacle for this campaign is that you must own a 3d printer, however unlike most similar campaigns where they print in machines that are worth over $2000 and then expect you to achieve the same results with cheaper printers. My 3d printer is a DIY kit bought from amazon at $260... This printer is what i have, if you have anything priced over that all you can expect to get are BETTER results, and if you are still undecided on whether to buy a 3d printer maybe this project can make you decide. The files themselves are far more detailed than the prints show, we could have made them at a medium quality and printed them but we prefer having people who want to print them at better resolutions find out that there is a lot of detail in the pieces. We chose to show them to you at this print quality because for us as gamers, print time and how many pieces you can print in a couple of days was more important, we would rather have a bunch of tiles for a big dungeon that look pretty good, than have some tiles for a small room that look pristine. However if you have more time on your hands please go ahead and make yourself a collection of high quality tiles! Our settings for all of the pieces shown printed are:
-0.3 mm layers
-infill at 15%
-one layer of raft
Daniel - Lead designer, 3d modelling, 3d testing Daniel studied architecture, where he developed the skills to do 3d models and also of creating modular and functional objects. He has been playing wargames since he was 12 ans role playing games at 14. He always liked to make the session livelier by adding miniatures, then a playmat, and eventually 3d objects, all of these are not necessary for the game but they make player more invested and stop some confusions. This project was born on seeing that many companies create tiles that are not optimal and the need to fix this problem, while also modelling some objects that are nice to have.
Irene - Graphic design, 3d modelling Irene studied industrial design and helped in most of the process always being there when things got hard or when two pieces didn't fit together, she was introduced into wargames and rpg later in life but she quickly become fond of them and started growing our collection of custom miniatures and terrain.
Risks and challenges
The biggest risk we could think of is the campaign being too big (if there is such a thing), since we are a small team there would be lots to model. However i do have the luck of knowing a lot of people who we could add to the team if that event comes to pass! so don't worry!
Finally since there is no shipping involved you would get the pieces as fast as we can make them! (average of 2-3 items per week) so if we reach stretch goals they should be out soon!Learn about accountability on Kickstarter
- (30 days)