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Tangledeep is a charming, super-polished dungeon crawler / roguelike RPG inspired by the very best games from the SNES golden age!
Tangledeep is a charming, super-polished dungeon crawler / roguelike RPG inspired by the very best games from the SNES golden age!
1,211 backers pledged $32,157 to help bring this project to life.

About this project

Tangledeep: A Dungeon Crawling Tribute to the 16-bit RPG Era project video thumbnail
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"Tangledeep is an ever-changing labyrinth full of mysteries, danger and treasure. Yet, it is the only way to reach a world long-forgotten by time. Will you heed the call of adventure and face the challenges that await within?"

Tangledeep is an upcoming turn-based, dungeon crawling, roguelike RPG for PC, OSX and Linux. Its gorgeous 16-bit aesthetic is inspired by some of the most classic RPGs of the SNES era, such as Secret of Mana and Chrono Trigger, while its deep and strategic gameplay combines elements of modern titles like Diablo and Rogue Legacy.

Like what you see? Play the game yourself! We've been releasing public builds for 6 months now and lots of people are already playing and enjoying the game, even in its pre-alpha state! If you like what you see, remember that we have over 8 months of additional development left - think about much greater the game will become!

Note: These are PRE-ALPHA builds and may have bugs, placeholder content, and gameplay balance issues. They're still fun, though!

Latest Builds

Download for Windows

Download for OSX

Upcoming Builds

We will be releasing new public builds through the end of APRIL, at which point builds will only be available to $15+ backers!

 

Tangledeep is designed with all the depth that is the hallmark of the roguelike genre - wonderfully diverse items, monsters, procedurally-generated locations, strategic gameplay, endless replayability, and deep customization.

And just like console RPGs in the 16-bit era brought accessibility to an often dense and arcane genre, so too does Tangledeep offer a portal to the incredible depth of roguelikes with beautiful, easy-to-understand presentation and gameplay.

Of course, this is not to say the game is easy! The trials will be great, the battles intense, and you will surely die. But you will see every challenge coming - nothing is unpredictable or hidden - and come away from each playthrough with more knowledge and better strategies for the next one.

A surprise encounter with two deadly Panthox!
A surprise encounter with two deadly Panthox!

If the concept of 'permadeath' is intimidating, fear not - Tangledeep also has elements of metagame progression, inspired by such games as Rogue Legacy, Dungeonmans, and Shiren the Wanderer. For example, through the memorable and lovable Banker character, you'll be able to store items for future heroes to use in their journey.

No two adventures in Tangledeep are the same! Each time you play, the dungeon, its monsters, and items are all procedurally generated. The challenges you'll face will always be fierce, and it's up to you to build the character you want to play, with a highly flexible job system and 12 unique jobs planned.

Learn skills in any order - mix and match to create custom characters!
Learn skills in any order - mix and match to create custom characters!

Want to sneak up on monsters, catch them by surprise and use dirty tricks like bombs and backstabs? Try the cunning Brigand!

Do you prefer to carefully plan your encounters, laying down traps and dispatching enemies before they can get close? The swift Hunter is for you!

Or how about using powerful elemental magic, modding and manipulating it to create custom spells? Give the Spellshaper a try!

Not only does each of these jobs (and all the rest) have a distinct playstyle, but you can also mix and match skills from multiple jobs, along with hundreds of items and magic properties to completely customize your character! 

Cast of Characters (So Far!)
Cast of Characters (So Far!)

Tangledeep has been in development for just over a year, and has been entirely funded out-of-pocket. Everything is budgeted and planned so that the core vision of the game can be completed no matter what. 

However, there are some visual and musical elements that I think would truly make the game look & sound amazing. 

On the art side, I want to implement more character animations like walking, attacking, or using items. Since every piece of art is hand-drawn pixel-by-pixel, doing this requires significantly more art budget. For example, drawing 2 extra animations per character with 4 frames each requires 8x as many frames as the original character (and thus, 8x the time required!)

The Hunter's default idle animation
The Hunter's default idle animation

 

Prototype movement animation!
Prototype movement animation!

Musically, I want to expand the score with special guests contributing to the soundtrack. One such guest is composer Hiroki Kikuta, best known for his work on Secret of Mana and Seiken Densetsu 3, and one of my personal musical heroes!

If the Kickstarter succeeds, Kikuta will be writing a track!

With your help, we can expand the art and sound budget to create new sprites, write new music tracks, and make the game look & sound truly amazing.

The soundtrack of Tangledeep is a particularly important and special task, as the music of classic 16-bit RPGs is among the very finest of all video game soundtracks. Given that I'm a composer, I'll be writing the whole score and paying tribute to these soundtracks I've been listened to for so many years.

All the music is being written first using an SNES-style sample set, via the Super Audio Cart virtual instrument I designed with OverClocked ReMix. Then, I'll be taking these nostalgic chiptunes and turning them into fully-produced versions of all tracks with modern production!

With your help, I can also budget for more live musical performers (like Jeff Ball and Jillian Aversa) to help make these modern versions truly shine.

Check out the player below to see how the soundtrack is shaping up!

 

Could there be MORE guests...?!
Could there be MORE guests...?!

 

  • Single Player
  • Platforms: Steam (PC, OSX), Linux forthcoming
  • Other Platforms: Possible, as we are developing in Unity!
  • Control: Keyboard only, Keyboard+mouse, Mouse only, controller
  • MSRP: $15-20
  • Release Date: Q4 2017 (see Roadmap below for details!)

For the rest of the year, there will be ongoing work creating new content like items, monsters, NPCs, side areas, art, music. We're also constantly doing bug fixes, balance tweaks, polish, and optimization.

That being said, there are some major milestones and features planned which we've outlined in this handy roadmap below! 

NOTE: As is the case with game development, all features and dates are subject to change!

 

 Andrew Aversa (@zirconST) - Programming, Design, Music

Hello! I'm a composer, and the owner and lead developer at Impact Soundworks, a music software company. So, when I'm not writing code for Tangledeep, I'm writing code for virtual orchestras, guitars, world instruments, and unique tools like Super Audio Cart. Since 2008 I've worked on and shipped over 30 software titles.

You might also know me as the electronic artist zircon (YouTube / Facebook), an alias under which I've released about a dozen albums and 30+ game remixes! I've also been part of the game industry for over 10 years, writing music for both AAA productions like Soulcalibur V as well as mobile games like Tap My Katamari, and indie titles. I've seen games through from conception to completion and I couldn't pick a better industry to work in.

Personally, I've had a very close connection to games for as long as I can remember. Besides playing them avidly in the 16 and 32-bit eras, I started creating games using QBasic, Klik n' Play, and mIRCScript (text-based IRC MUDs!) while growing up. I'm also a huge of tabletop gaming, especially pen & paper RPGs (I've been running a Pathfinder campaign for over 2 years now.)

Andrew Luers (@OceansAndrew) - Environmental Art, UI / UX

Andrew Luers (a.k.a. OA) is a UX designer, pixel artist, star musician and fitness guru hailing from Minneapolis! (He's also the beautiful and handsome face of OverClocked University, a kick-ass video game cover band you should check out.)

Fervir (@BlankTheVidya) - Character & Monster Art, Icons, Combat FX

Fervir has infused the world of Tangledeep with personality through awesome characters, sweet monsters and stylish animations. And while he's a true specialist in pixel art and animation, he's also a seasoned one-man game developer with skills in code, music, sound and design.

Lachlan Cartland (@AlcopopStar) - Item and Equipment Art

Lachlan is a freelance pixel artist from Melbourne, Australia who previously worked on Dungeonmans, among other projects - a game I worked on as well! - which was Kickstarted and launched to widespread acclaim in 2014. 

No physical rewards?!

I've been involved with 4 Kickstarter campaigns to date - three music albums, and one game (Dungeonmans!) All were successful, and all of them shipped. But all of them showed me that physical rewards are some of the most difficult things to manage of any campaign. They always end up more time-consuming than you would think, between manufacturing, approval, packaging, shipping + handling, not to mention more expensive.

I would rather spend that time and money on making Tangledeep the best game possible. I hope you'll agree! 

That being said, the digital rewards we've created are pretty awesome too. In the place of things like shirts, books, and posters, we've got things like immortalizing your name or handle in the game itself all the way up to collaborating with us to design new items and monsters. How cool is that?

Chief Chance Kisaragi could be YOUR NAME!
Chief Chance Kisaragi could be YOUR NAME!

 

For 6 months now, Tangledeep has been in 'public development', and I intend on keeping it that way! This means you can always:

Chat on Discord - Talk to me and other players about your experiences!

Read the Dev Log - See what goes into the game every build, and contribute your own suggestions or feedback!

Watch Development Live - I'm shooting to stream development a couple times a week, always announced on Twitter (@TangledeepGame) first!

As mentioned above, public builds will continue to be available through the end of April, 2017. After this, builds will only be available to $15+ backers.

On 3/27, thanks to the generous support of over 500 backers, Tangledeep was funded! And that means there is even more we can do to make the game as awesome as possible!

I'm acutely aware of how stretch goals can cause a project to balloon out of scope, delaying the whole thing or using up more budget than expected. I've carefully planned future development to avoid this sort of thing; so while I'd love to list something like "Full overworld map with 50 new locations!" as a stretch goal, I know that with only one programmer (me), that could be really risky.  

Instead, I've created a bunch of stretch goals that really benefit the game in other ways - art, music, writing - without running the risk of delaying the project. I think once you see them, you'll agree: they're well-worth it!
I'm very proud of how colorful, diverse, and creative the cast of Tangledeep is shaping up to be. We've got fat raccoon mechants, literal casino sharks, seven playable jobs, cat people... It's great. But while their in-game sprites are great, it would be even better if we could show their personality with pixel portraits!  

These would appear in things like your character sheet (changing based on your job), the upcoming in-game Compendium, and during conversations with NPCs.

From GoldenEye, Perfect Dark and Banjo-Kazooie to Kingdoms of Amalur: Reckoning, Desktop Dungeons and the upcoming Yooka-Laylee, Grant Kirkhope has created some of the very best scores to the most classic games of the last two decades. 

...and if we hit this stretch goal, we can add Tangledeep to his incredible body of work! 

I've got an outline for the story of Tangledeep, and while I'm going to expand on it in-game, the time I can spend is limited. That's why with this stretch goal, I can recruit the help of a great writer to flesh out the lore and world of the game! This would be done by way of: 
  • More interesting flavor text for various items 
  • Various "lore drops" like journal entries, books, historical records
  • Extended dialogue with NPCs 
  • Story quests, key items 
  • In-game compendium entries
This way, people that want to learn more about the world of Tangledeep will have a rich variety of sources to do so. (Of course, if you want to do nothing but hunt for treasure, that's fine too.)

The OC ReMix community is responsible for thousands and thousands of amazing, free video game arrangements and over 50 album projects. It's where I got my start, met my wife Jill, and many of my closest friends. 

I would like nothing more than to see (and hear) the community create a remix album of the Tangledeep soundtrack, and pay all the ReMixers for their hard work! This album would no doubt feature an amazing range of musical styles and interpretations. 

If you want an idea of what these awesome musicians are capable of, you might start with the Final Fantasy VI: Balance and Ruin album project I directed, and which is available for FREE.

 

Risks and challenges

I've been working on Tangledeep since February 2016 and the game is already in a very playable state with PC and Mac compatibility. You can play it for yourself now and see that the game is coming along quite well!

I'm fortunate enough to have financial stability through my music software business Impact Soundworks, and royalties through my artist career. Thus, there is no risk that I'll lose my job and be unable to continue working on or investing in the game myself.

I've also been careful in planning the scope and budget of Tangledeep, implementing all core features and systems already. All new content and work is iterative: more and better art, more items, more skills, more areas, better balance, etc.

However, there are always unexpected challenges in game development. Here are a few:

* Bugs can arise that take a long time to solve.
* System-specific problems can occur, which often take the longest to diagnose and fix.
* Porting to new platforms (in this case, Linux, which is planned) can be difficult.
* Changes to Steam or other actions by Valve can make it take longer to get a game on the platform
* Health or family issues can affect anybody working on the game.

I've done my best to plan for these risks as best I can by allowing 8+ months and leaving an entire month (November) for bug fixing and polish.

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  1. Select this reward

    Pledge $1 or more About $1.00

    Moss Jelly

    Thank you for supporting Tangledeep! Your name or handle will be included in the game's manual.

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    • Your Name in PDF Manual Credits
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    Shopkeeper

    You might not be part of the action, but you're a big help all the same! Your name will roll in the credits, so enjoy the fame and glory.

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    Fledgling Hero

    We couldn't do it without you! And for your contribution, you can enjoy the full soundtrack to the game anytime, anywhere.

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    • Soundtrack Album Download
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    Adventurer

    The world of Tangledeep is yours to explore! You'll get to play the full game when it's released, along with the rewards above.

    Includes:
    • Full Copy of Tangledeep via Steam
    • Soundtrack Album Download
    • Your Name in Game Credits
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    Champion

    Share the world of Tangledeep with a friend too, with two full copies of the game and soundtrack!

    Includes:
    • Full Copy of Tangledeep via Steam
    • Soundtrack Album Download
    • Your Name in Game Credits
    • Your Name in PDF Manual Credits
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    Grand Champion

    Become immortalized in the world of Tangledeep! We'll name something in the game world after you (or your handle, or the name you choose.) It could be a powerful item, an NPC, a champion monster... Anything!

    Includes:
    • Full Copy of Tangledeep via Steam
    • Soundtrack Album Download
    • Your Name in Game Credits
    • Your Name in PDF Manual Credits
    • In-game item, character or location named after you!
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    Grandmaster

    We're humbled by your generosity! We'll work together to create a new item with YOUR help! This could be a powerful legendary artifact - tell us what you think would be cool, and we'll even get custom art for it.

    Includes:
    • Full Copy of Tangledeep via Steam
    • Help Design an In-Game Item
    • Soundtrack Album Download
    • Your Name in Game Credits
    • Your Name in PDF Manual Credits
    • In-game item, character or location named after you!
    • Full zircon Discography
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    Ancient Hero

    Truly, you are a hero of legend! We'll collaborate with you to create an entirely new character or monster in the world of Tangledeep, complete with new artwork. It could be anything from a shopkeeper to a wandering monster, a champion or a secret challenge boss.

    Includes:
    • Help Design an In-Game Monster or NPC
    • Full Copy of Tangledeep via Steam
    • Help Design an In-Game Item
    • Soundtrack Album Download
    • In-game item, character or location named after you!
    • Your Name in Game Credits
    • Your Name in PDF Manual Credits
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    Ancient Hero of 2018

    Just like the original Ancient Hero tier, you'll get to collaborate with us on a new character or monster in addition to all the other rewards above! However, to avoid delaying the entire game, our collaborative creation may be released as a patch in early 2018 instead of at launch.

    Includes:
    • Full Copy of Tangledeep via Steam
    • Full zircon Discography
    • Help Design an In-Game Item
    • In-game item, character or location named after you!
    • Help Design an In-Game Monster or NPC
    • Soundtrack Album Download
    • Your Name in PDF Manual Credits
    • Your Name in Game Credits
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    The Legend

    Incredible! The Tangledeep team is floored by your magnanimity. Besides all rewards above, you'll get to work with us to create an entirely new playable character job (like Paladin, Hunter, or Spellshaper), complete with abilities and art! (Note: The job may be added as an update or patch.)

    Includes:
    • Full Copy of Tangledeep via Steam
    • Full zircon Discography
    • Help Design an In-Game Item
    • Help Design an In-Game Monster or NPC
    • Soundtrack Album Download
    • In-game item, character or location named after you!
    • Your Name in Game Credits
    • Your Name in PDF Manual Credits
    • Collaborate to Make an All-New Character Job
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Funding period

- (30 days)