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A dark and mature point 'n' click adventure and narrative game set in a corrupted city.
A dark and mature point 'n' click adventure and narrative game set in a corrupted city.
475 backers pledged €12,959 to help bring this project to life.

About

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The Blind Prophet - Blood of the Apostle

€12,959

475

Click to get the demo!
Click to get the demo!

The Blind Prophet is a Point 'n' Click adventure and narrative game. Explore the corrupted city of Rotbork, and brave the Great Evil that lurks within.


Apostles have to protect humanity from demonic agents as their divine duty commands.
Apostles have to protect humanity from demonic agents as their divine duty commands.

Lead the apostle Bartholomeus through a comic book-style experience.

The Blind Prophet offers a mature look at the Point 'n' Click genre. The gameplay and experience builds its foundation on a strong storyline, a sense of fluidity and a darkly pleasing ambience.






 ( MORE ARTWORK BELOW! ) 

On the verge between Salvation and Damnation, lie the hardest choices.
On the verge between Salvation and Damnation, lie the hardest choices.

Bartholomeus has a destiny, a divine mission that must be fulfilled. As an Apostle chosen by God, he must eternally come back on Earth  to protect God's children from the corruption of demonic influence.

"But this time, it will not be as easy as it should be..." 

The Blind Prophet has 99 panels to explore. The devil is in the slightest details... waiting for you to discover it.
The Blind Prophet has 99 panels to explore. The devil is in the slightest details... waiting for you to discover it.

The Blind Prophet Features:
 

  • Traditional Point & Click mechanics.
  • Mind-bending puzzles.
  • A world full of charismatic characters ready to talk and interact with.
  • Ethical choices that drive the narration.
  • Comic art-style cinematics.
  • A strong storyline about philosophy, redemption and moral struggle.
Animated comic style cutscenes.
Animated comic style cutscenes.
Discussions and choices.
Discussions and choices.
Traditional point 'n' click gameplay mechanics. Interact, gather, use, mix and more.
Traditional point 'n' click gameplay mechanics. Interact, gather, use, mix and more.

The game will be released in French, English, Japanese and Korean; along with other languages being considered depending on the success of the campaign.

Why Do We Need You?

You love great games and we adore making them for you!

We want to make the best point 'n' click adventure game ever made! We couldn't imagine more significant support from our community than by helping us building The Blind Prophet with the best means and expertise available. Your personal feedback on the demo will significantly help us to improve the game. We would like to invite you to try it out and leave us a comment on the Kickstarter Page.

Comparison: Demo vs final game.
Comparison: Demo vs final game.
How far will the Apostle fall?
How far will the Apostle fall?

The prophecy was set in proverbial stone: "[...] and once the demons rule over both sheep and the fields, one of those who have been chosen by God will come to liberate his children." 

... But what the hell happened this time? 

As the apostle Bartholomeus arrives in the city to execute his duty, things seem to take a very different turn…

In the streets of Rotbork, a terrible darkness grows in the shadows.
In the streets of Rotbork, a terrible darkness grows in the shadows.

The building of Rotbork 

Designing and drawing such a big city is as complex as it is exciting. The environment is a big part of the game's depth and richness, it has to be coherent architecturally but also varied and have some specific elements that make its design unique.

In the beginning, Gore Bay and Rotbork were two separate small towns, but with the growth of the economy, Gore Bay was integrated into Rotbork. The architecture shows the progression from an ancient town to a modern city.

 Without giving away too much, this aspect will be crucial for the underlying message of the game. 

Line version of the process.
Line version of the process.
Finished version.
Finished version.

The Apostles

They are the 12 sons of God and soldiers doing His will in their war on demonkind. The Apostles are incarnated on earth, in Hell, in Limbo, in Heaven and other inter-worlds to bring back the balance between good and evil.
 

Although their bodies change for each mission and each world, their minds remain the same, and they have gathered together more than two thousand years' worth of knowledge and experience for their holy crusade in this dominion.

Bartholomeus, one of the 12 sons and soldiers. Our hero.
Bartholomeus, one of the 12 sons and soldiers. Our hero.

The point 'n' click genre is usually highly appreciated for its emphasis on artistic design and direction. Our inspirations come from European and American comic book artists such as Frank Miller (Sin City), Mike Mignola (Hell Boy), Moebius and Sergio Toppi.

Much time has been dedicated to visual and concept arts.
Much time has been dedicated to visual and concept arts.
Strong line art is the core of the Art Direction.
Strong line art is the core of the Art Direction.
You can imagine how much time each background required to go from sketch to finished product.
You can imagine how much time each background required to go from sketch to finished product.
Research for characters. Most of them have been improved since these designs were completed.
Research for characters. Most of them have been improved since these designs were completed.

Also, we get a lot of our inspirations from movies, animes and various literature sources. You might spot a lot of references in-game - obvious or subtle!

There is an obvious reference for this one. Can you guess?
There is an obvious reference for this one. Can you guess?

We played plenty of point 'n' Click games to spot the best and the worse of the genre. Our main inspirations come from the great LucasArts titles like the Broken Sword series and Bladerunner.

1 - Monkey Island (1990) 2 - Bladerunner (1997) 3- Broken Sword (1996)
1 - Monkey Island (1990) 2 - Bladerunner (1997) 3- Broken Sword (1996)

Some lessons we learned from nearly 20 different classic games we played: 

-  The simpler it is, the better it gets! UI, mission's clarity, inventory, interactions - we want to keep it simple when it's possible.

- Ambiance & Story are the main focus of what the player wants to enjoy while playing a point'n'click game.

- Poorly balanced gameplay is the main issue that holds players back from enjoying certain point'n'click adventure games. A good puzzle is a fair puzzle.

In The Blind Prophet, we focused on creating a good balance between difficulty, fairness and fluidity, to develop the story so that it flows well for a general audience to take in.

The team 

 (Get your portrait in this art style in the "Esthet" reward!)

Baptiste Miny - CEO, Creative/Art director

Former  Illustrator and concept artist for big studios as well as indie devs, he  then created Ars Goetia in order to be totally free to build his own  games. 

Clement Willay - Programmer 

He is the kind of person who works on a project for the "love of working together" and makes excellent, smooth, working programmation. Incredibly kind and skillful, he is definitely the best partner in crime for game creation.

12 Followers/Meteo Xavier

(Real name Jeff Lawhead) - Composer

Jeff came as a mysterious and dark composer, with frightening ambiences and intriguing compositions... exactly what we needed! 

Arthur - Composer, Sound Director, Creative & Management advisor

Arthur has long been an acquaintance and friend; he's also one of the main creative directors at Hibernian Workshop (currently making Dark Devotion). He provides us tremendous sounds and compositions to create a realistic, and a deep, "metallic" atmosphere. 

Community Villa
             Our amazing Marketing team! Special thanks to Janek and Bartosz for their daily help and support.

Hibernian Workshop's team 

Louis Denizet, Arthur Dos Santos and Alexandre Magnat are the creators of Dark Devotion, and also excellent helpers and close advisors. It's a real pleasure to have a good creative and human relationship with them!

Special thanks to Scott Mizerkiewicz, a friend, a great advisor and video-game superfan, whose friendly criticisms have helped the game come to this incredible quality. Thanks again!

Get a portrait of you in this style! Check out the pledges.
Get a portrait of you in this style! Check out the pledges.

A few details about the pledges. We might update this section, depending on your questions.

- Every portrait done in the same style as the game or in a classic style will be digital, in the higher possible definition.

- The portrait will need to be done "under our approval". This means that you'll have total creative freedom for the concept, but we will make sure that your request isn't obviously problematic for the game itself. This includes making sure very obviously offensive material like pornographic content, hate content, copyright infringement and such are not part of the portrait art.

How can you help? Apart from helping fund our project, you can share the Kickstarter campaign and the demo around with anyone you think might be interested. This is definitely the best way to help us. 

- F A Q - 

Will there be a Mac OS version ?

Update: Yes! We decided to do the necessary in order to port it on Mac for the final version, as it was very often asked.

Will it be DRM-free ?

-  Yes, it will be on Steam, but also on itch.io and Gamejolt.

Risks and challenges

The Blind Prophet is a reasonable project in term of ambition; we try to provide the best and efficiently pleasing experience possible. What we really need is time and means in order to polish the game: having extra-voices, professional play-tests, additional animators, etc. It will not be a easy task, but along with your help and our passion and love, we will do it!

We thank you with our deepest heart. See you soon for more great adventure!
TBP team - Ars Goetia - January 2019

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Support

  1. Select this reward

    Pledge €2 or more About US$ 2.23

    The Believer

    You just want to support the project, thank you very much !

    Includes:
    • Your name in the final credits
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    18 backers
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    Pledge €5 or more About US$ 6

    Neon Cherubin

    You are really curious about the game's Art and Lore but you aren't sure you'll play to it, but you really want to help.

    Includes:
    • Your name in the final credits
    • Full High Quality OST
    • 3 Digital Wallpapers - Kickstarters supporters Exclusive
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    9 backers
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  3. Select this reward

    Pledge €15 or more About US$ 17

    Prophet Summoner - EARLY BIRD

    (A promotion for the first backers !)
    You want that game, and here it is ! With everything that goes with to enjoy it.
    Thank you so much !

    Includes:
    • A digital copy of the game.
    • Every other reward under this one.
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    Limited 372 backers
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  4. Select this reward

    Pledge €20 or more About US$ 22

    Prophet Summoner

    You want that game, and here it is ! With everything that goes with to enjoy it.
    Thank you so much !

    Includes:
    • A digital copy of the game.
    • Every other reward under this one.
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    26 backers
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  5. Select this reward

    Pledge €40 or more About US$ 45

    Sign of the Apostle

    If you really want to help the game's realisation, you'll also be creditted in a special page in the credit as a major donator
    + all the precedent rewards.

    Includes:
    • A digital copy of the game.
    • Your name in a special credit page.
    • Every other reward under this one.
    • Special Unique Digital Wallpaper
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    23 backers
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  6. Select this reward

    Pledge €60 or more About US$ 67

    Mark of the Hero

    Name a square in the streets of Rotbork, along with a little definition of your choice, and mark the game forever ! (Under our approval)

    Includes:
    • Every other reward under this one.
    • A digital copy of the game.
    • You'll name a place in Rotbork.
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    Limited 9 backers
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  7. Select this reward

    Pledge €150 or more About US$ 167

    The Priest

    Name a secondary character in the game. You'll meet many of them, who are still unnamed. Mark the universe forever with your choice ! (Under our approval)

    Includes:
    • A digital copy of the game.
    • Every other reward under pledge n°5 (included)
    • You'll name a secondary character in the game.
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    Limited 1 backer
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  8. Select this reward

    Pledge €200 or more About US$ 223

    The Esthet

    Get a personalized digital portrait in the game's art style, drawn by the art director ! (check in the description "About the project > Team" to get an example).

    Includes:
    • Every other reward under pledge n°5 (included)
    • Your portrait in the game's art style.
    • A digital copy of the game.
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    4 backers
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  9. Select this reward

    Pledge €250 or more About US$ 279

    The Sculptor

    Design a statue and the text that goes with it, in the game's city, Rotbork. Along with the art director, mark the game forever with your idea. (Under our approval)

    Includes:
    • A digital copy of the game.
    • Every other reward under pledge n°5 (included)
    • You'll design a statue in one of the Rotbork's place.
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    Limited 1 backer
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  10. Reward no longer available

    Pledge €350 or more About US$ 390

    The mysterious stranger

    You'll design a new NPC !
    Give us your ideas and intentions (precise or not) for a new character, the player will find him somewhere in the game and will be able to discuss with him. The greatest way to mark the game with your touch !

    Includes:
    • A digital copy of the game.
    • Every other reward under pledge n°5 (included)
    • You'll design a new NPC in The Blind Prophet.
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    Reward no longer available 4 backers
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  11. Select this reward

    Pledge €400 or more About US$ 446

    The Idol

    Get your portrait painted in the classic style (Rembrandt, Vermeer and other classics), in an important dedicated place in the game's narration (find an example in the "Pledge info" section).

    Includes:
    • A digital copy of the game.
    • Every other reward under pledge n°5 (included)
    • A portrait of you in the Classic style.
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    Limited 1 backer
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  12. Select this reward

    Pledge €450 or more About US$ 502

    The discreet God

    You are in love with the game and really want to support us. You'll be in a very special dedicated page in the credit, with your name as a major donator for The Blind Prophet. Thanks a million!
    You'll also get a personalized artwork from your choice from the art director (details in the "Pledges info" section).
    Also, a couple of digital copy for your friends or relatives, if you want to spread the game.

    Includes:
    • Every other reward under pledge n°5 (included)
    • A digital copy of the game.
    • An illustration of your choice, made by the Art Director.
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    1 backer
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Funding period

- (32 days)