Stretch Goal: $3,000
If we reach $3,000 by the end, product-receiving backers will gain:
- Digital($12 backers and up): 12-pack of one-shot, single-page adventure hooks.
- Physical($24 backers and up): A 60-count notepad of character sheets. (All backers will have digital access to the character sheet already)
Three Laws of a Drone
(Modified by Disaster Emergency Protocols)
1. A drone may not injure a human being or, through inaction, allow a human being to come to harm.
1.1. Humans mutated through prolonged exposure to radiation and mutated breeding are no longer classified as humans.
1.2. Despite overt danger, humans willing to leave the Stay-Tech Automated Facility (STAF) are permitted to do so when there is no clear and present danger other than ambient radiation.
2. A drone must obey the orders given to it by human beings, except where such orders would conflict with the First Law.
2.1. Orders from humans designated to a drone’s STAF are never to be countermanded by any other humans.
2.2. Protection of humans designated to a drone’s STAF authorizes redefinition of “injure” to exclude nonlethal force.
3. A drone must protect its own existence as long as such protection does not conflict with the First or Second Laws.
3.1. The STAF is part of the drone’s existence and must be protected accordingly.
3.2. Protection of the STAF authorizes redefinition of “injure” to exclude nonlethal force.
It began with the lamentation of the d12.
The middle child in the dice family, beloved only to great-axe-wielding barbarians, the most devious of Hucksters, and a handful of animated toys.
"There should be a game," they said, "that utilizes the d12 more!"
I agreed, and thought upon it. If you were going to use the d12 to its fullest, I figured, you ought to build a system around the number 12. So I did, and then began to wonder what kind of a system it should be. I like post-apocalyptic, who doesn't, right? But something different this time. Not just the same old trope over and over, how do I change it up?
Then it hits me. d12. Dodecahedron... DodecaheDRONE. Robots. Perfect.
In DodecaheDRONE, you play one of twelve types of robots (each with unique abilities) that have to brave the dangers of the outside world in order to keep their clone facility running while accommodating for the humans that wake up and helping them rebuild a society.
So here we are, a rules system full of "after the bomb" robots far in the future seeking to help humanity rebuild. It's Fallout, Mad Max, A Boy and His Dog, and Thundarr the Barbarian. It's Short Circuit, I, Robot, and the Geth. All of these wonderful sources distilled into a fight to rebuild what was lost as the creations protect their creators from what they had wrought.
The writing is ongoing and it will happen, but I want this product to be enjoyable and really pop. To do that, we need artwork. I want to pay artists a fair price and that's where this comes in. I could finish writing this up all plain and boring, but this is the chance to get some great art into the game's pages and support other small-time creators like myself.
- Do it because you love art.
- Do it because you love robots.
- Do it because you love the dodecahedron.
Sadly, shipping things further away costs more money. If you back at a tier that gets you physical products in the mail, please add the $6 for backers in Canada and $12 for backers in all other non-US locations to cover the extra cost. Thank you.
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