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A board game of cooperative card-driven tactical combat in a persistent, ever-changing campaign world. 1-4 players, 30 min. per player.
A board game of cooperative card-driven tactical combat in a persistent, ever-changing campaign world. 1-4 players, 30 min. per player.
4,904 backers pledged $386,104 to help bring this project to life.

Printing, Videos, and 19-Pound Boxes: Production Update 4

Posted by Isaac Childres (Creator)
92 likes

A happy Friday to all the citizens of Gloomhaven!

We've got a big update today, so let's jump right into it. First off, the main news is that I got the confirmation earlier this week that we have actually started production! The giant printers in China are whirring away as we speak, making countless cards and punch-boards and tuck boxes. Yay!

There have been many frustrating delays with confirming the many, many files and getting everything set up, but it is good that all of that is behind us and the rest of this adventure should be less delay-prone. If you're playing along at home, though, and you count on the fact that we're going to need at least another 2.5 months for production and shipping, you may realize that October delivery is less likely at this point.

It feels like every month I have to delay the fulfillment date another month, and you have no idea how unbelievably frustrating it is for me. Or maybe you do. You're waiting on the game too after all. But either way, now I'm sitting here telling you that you won't get the game until November.

But let's move on to happier things. For instance, this white box arrived at my doorstep last week.

With Scythe for reference
With Scythe for reference

More massive than a newborn baby, it weighs in at 19 pounds and measures 16"x11.5"x7.5". Inside, I was mainly hoping to check that the assembly of all the tuck boxes and envelopes were correct and fit inside the insert, but none of that had been done, which was disappointing. I've decided with the factory that it will be easier to tackle the assembly once all the parts have been printed.

For now we can just marvel at the greatness of the thing. Here's a picture of all the stuff inside.

So we've got our 22 punch boards on the left box lid. You won't have all 22 in the box. Some of them will be punched already and placed in the tuck boxes, which you can see on the left side along with the smaller sealed envelopes and then the sticker sheets below those. Next to the sticker sheets are the three books in the game: the rule book, the scenario book and the town records. We've got a massive pile of cards in the middle. The grey stuff in the bag next to them are the minis, along with all the individual boxes those will go in. Below that there are the monster stat cards, the stat envelopes and all the character sheet pads. On the right on the box bottom is the quad-fold board.

So much stuff!

The last big thing I want to talk about today are the skeleton-slaying videos, which just went live yesterday. I spent a lot of time doing this, so I hope you all enjoy them!

All together, the videos are about 9 hours long, but I broke them up into 1-hour segments, all annotated in the corner with where I am in the list to make finding yourself easier. The whole list is alphabetized by first name, or whatever word was first in your actual dedication that wasn't "the" or "my." Here they all are, for your viewing pleasure:

Video 1 (the beginning through "August John GT)

Video 2 ("Auntie Gri3elda" through "Dalos")

Video 3 ("Damashu" through "the Ghost of Santa Anna")

Video 4 ("Gian" through all the Jasons)

Video 5 ("Javier de la Maza" through "Magnus Nyberg")

Video 6 ("MagusOMY" through "Michael Sieber-Baskal")

Video 7 ("Michael Silver" through "Sam Sampson")

Video 8 ("Samantha Mayne" through "Vashti")

Video 9 ("Vecna" through to the end, plus a skeleton-sparing video)

I will be the first to admit to the high probability that I skipped over someone's name. There were 3000 names to get through and mistakes were made. In addition, some of the audio quality is not great and some people's names likely got muddled.

So, if you feel like I missed your dedication, or you felt like your dedication was ruined by the bad audio, please let me know, and I will shoot a make-up video. Just send me a message on Kickstarter with the dedication you'd like me to redo, and I will get on it!

All right, is that enough to talk about?

No! I just wanted to quickly say that I am considering going to Essen, even though the game will not be ready, to demo an advanced production copy and meet all of you European people who can't make it to US conventions. My problems are that I have no lodging and no one to help out with the booth, so I'm reaching out to all of you. If you think you could help with either of these issues, let me know, and then maybe I can make this Essen trip happen!

Okay, now I've finally run out of things to say. Have a great weekend, and I'll see you next time with a much shorter update!

Trev Or, Dave Thomas, and 90 more people like this update.

Comments

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    1. ionas on

      I hope you make - through the sheer scale of amount of bakers joining up behind you - a toncrap of money on your next KS to offset your bigbox shipping costs.

      Obviously Gloomhaven 2nd Edition would come for:
      - Newcome to Gloomhaven 110 USD/EUR - including full Mini Set
      - Citizin of Gloomhaven - 40 USD/EUR - just the Minis + a Reset Pack (so that you can restart the game).

      :p

    2. Jim Lederer on

      Holy cow that box is huge!

    3. Stephen Cowart on

      Take as much time as you need! People aren't as angry about delays as they are about delays that they were never told about. You are doing a great job keeping us informed! Also personally I'll be in Japan for a few years I won't see this until I return stateside.

    4. Missing avatar

      Johannes Bartosch on

      Not even one year behind estimated date? That is early for Kickstarter games with miniatures.

      Also as seen on the picture that's not one game, but two decievingly put inside the same box, so you are double early (I guess;).

      Don't stress yourself, you are doing extremely fine!

      p.s.: I really enjoyed the skeleton video, what a neat idea.

      Keep up the good work and don't stress yourself!

      regards

    5. Gem Abed on

      @Issac, I would suggest allowing backers to send some extra cash through paypal to help with shipping. Not something you enforce, of course, but make available if anyone wants to kick a few bucks your way for this massive microwave box.

    6. Isaac Childres 4-time creator on

      The shipping cost will be higher than expected for sure, but it won't break the bank or anything.

    7. Ravendas on

      Aww yeah, found mine in the 7th video just before the 52min mark.

      Thanks!

      Also, delays were inevitable with a project this size, I'm okay with it. I just hope this massive box's shipping doesn't eat at your margins.

    8. Katsue on

      A terrifying amount of content, to be sure. I hope you somehow manage to make money out of this project.

    9. Weresheep of Sin AKA Stefan
      Superbacker
      on

      As I'm very much looking forward to the game, I'm of course a bit disappointed by further delays.
      BUT:
      - I'd rather have the best possible game a couple of months late than getting a half-baked game early
      - Your communication with the backers and your dedication are shining examples of how it should be done
      - My birthday is in November, so that would really fit ...

      I can understand and accept why there are delays even if I don't like those delays - no hard feelings in any way.

      I need a bigger cupboard ...

    10. Missing avatar

      Diederik Daggelinckx on

      You are crazy!
      And that's a compliment ;)

    11. rashktah
      Superbacker
      on

      Isaac, if you're at Essen, I have to play the prototype with you! Can't wait to receive my copies of Gloomhaven!

    12. Missing avatar

      Antonio on

      If the game is ready in November, why don't you come in LUCCA Comics and Games. It is not such big as Essen but maybe it is a good opportunity to show and sell the game in EU market

      http://www.luccacomicsandgames.com/it/2016/home/

      (I am not involved in the organisation ... I maybe attend that con so I was hoping to see you there :-P)

    13. Locclo on

      I get the feeling that I'm going to need a small crane to move this box. I absolutely cannot wait to crack this thing open.

      Also, I'm just going to echo what others have already said by saying that this delay is nothing by most standards. I've backed a couple of games on KS that are close to (or more than) a year past their estimated dates, and I'm still not expecting them to deliver for a good while. Like Christopher said, six months is practically on time for most projects. It'll be done when it's done, and not a moment sooner.

    14. Isaac Childres 4-time creator on

      Oh, Brandon, sorry if that came off as mean-spirited at all. I was just talking nonsense to fill the dead air.

    15. Jeff Lewis
      Superbacker
      on

      If it arrives by Thanksgiving, I can just set the box in the middle of the table for when my gaming group shows up, and tell them it has a full holiday dinner inside, turkey and all...

    16. The Redheaded Pharmacist
      Superbacker
      on

      Kickstarter delays can happen especially when you consider the staggering amount of components and content that is coming with this game. Thank you for keeping backers informed of the game's development. When I was in school one of my textbooks was so large I jokingly referred to it as the "coffee table book" implying that it could sit on the floor on it's side and be large enough to function as a coffee table. I think I've just realized that I will be receiving a "coffee table game" when this fulfillment is completed. I'm really excited to see the final product. Thanks again for the update!

    17. Brandon D. Scott on

      Just FYI Isaac, it was Brandon Lord of the Scotts, because it's my name. Not because I'm Scottish. But I appreciate the spell check!

    18. Peter Cox on

      Have to laugh at the guy complaining that there's too much stuff so it's going to be hard to carry! :D Talk about glass half empty. You must be fun to live with :)

    19. Robert Bowers
      Superbacker
      on

      Wow, that's a big box. o_o

      Isaac, I'm concerned you're going to take a hit when it comes to shipping costs. Be careful!

    20. Anestis Kozakis
      Superbacker
      on

      Oh, and those complaining about the lateness of the project, have patience. As others have mentioned, other Kickstarters have had their timelines blown out. Consider how much EXTRA stuff you're getting due to all the stretch goals and add-ons achieved.
      That will add to the p[roject's delivery date.
      And it's not like the creator has disappeared. He is keeping us updated constantly.
      I am happy to wait as the finished produyct will be amazing.

    21. Anestis Kozakis
      Superbacker
      on

      Oh, I didn't remember that I had. Ah well. It's all good.

    22. Missing avatar

      Christopher McDonough
      Superbacker
      on

      I won't deny that the delays are frustrating, but honestly six months is nothing for a Kickstarter, it's practically on time. Most projects I've backed have ended up around a year or more overdue, and with a quarter the communication we've had here.

    23. Isaac Childres 4-time creator on

      Anestis, it looks like you declined the skeleton dedication on your survey.

    24. Anestis Kozakis
      Superbacker
      on

      I just watched Video one and my name was not in there?

    25. Achim Seeburger on

      Hey, if you go to Essen, PLEASE write me, Im going there and if your there I must see the prototype ;)
      and maybe play a tutorial?

    26. Tony De Francisco
      Superbacker
      on

      Woot, Crispy T got a skeleton slain in his name! And it conveniently exposed me to Legend of Grimrock 2, which I never actually played. I know what I'm doing this weekend!

    27. Gutris
      Superbacker
      on

      Isaac, don't beat yourself up. Just, next time, be hella conservative with your timelines and expect the worst at each step and then put the date another 6 months later.

      That is, if you care. I, personally, have no stake in any particular date as long as it's done well. I think you're doing it right and keeping everyone informed, so don't beat yourself up.

    28. Matt on

      Yay production! Holy Moly glorious box!! I get more excited every time I see that thing, and I can't wait to dig into it and organize all the bits. Delays are OK - the communication has been good, and with this much stuff it's totally understandable. :) Is it harder to avoid damage in transit with such a big / loaded box, or about the same?

    29. gatherer818
      Superbacker
      on

      Just a personal note - you totally don't need to redo my skeleton kill or anything like that, it was much more awesome to watch a skeleton slaughtered in my honor than I thought it would be, but because I'm super-picky I just want to say I prefer eight-eighteen, rather than eight-one-eight. In case you lose your mind and decide to do this again in a future campaign, because if Gloomhaven is even half as cool as I think it's going to be, I'll be stalking your KS...

    30. Missing avatar

      Alex Florin on

      I'm just happy its should be done by Christmas. I knew earlier estimates were too optimistic.

      I'm assuming your note about the stuff fitting in the box is about the detailed assembly instructions for the printers as you've already verified everything fits in the box !?

      Oh and holy crap that is a lot of time killing skeletons and calling out names (9 hours!). I'm assuming that's some sort of stretch goal reward or something. I'm sorry but that just seems like a huge waste of time just to have backers hear their name called out. It couldn't have been fun to do. You have my sympathy.

    31. Isaac Childres 4-time creator on

      Kelvin, you will be able to change your address by clicking on the "View Pledge" button at the top of the KS page up until a few weeks before delivery, at which time I will have a much more precise delivery date.

      Baginses, don't worry, it's a large box. It all fits easily.

    32. Missing avatar

      Kelvin Baillie on

      Obviously it is still quite a ways away so the expected delivery date can change/etc. But if it does end up being November I am away for just under 3 weeks that month so if the delivery comes to my house just after I leave there may be an issue in that couriers usually only have 2 weeks they will allow you to contact them to re-organise.

      Will there be an ability to change the delivery address to another if this ends up being the estimated time of arrival? If it ends up coming in October or December it won't be an issue at all, but November is a dodgey for me.

    33. Will Haynes on

      Whoa, November delivery? I was actually thinking this would be hitting my doorstep around the same time as SotM : Oblivion, in January or so.

    34. Baginses
      Superbacker
      on

      Hi isaac, can you please comment on your personal ability to fit all contents into the box, since they didnt arrange it properly? It looks f'ing amazing btw :D. Can't wait!!!

    35. Bobby Allen
      Superbacker
      on

      I was really hoping you would have the game for Essen. If for no other reason then I could stop worrying if the game would be ready for BGG Con. Totally understand delays outside of control. AirB&B or Couch Surfers are good resources for more homey accommodations. I wish I could join you at Essen, looking forward to meeting you at BGG Con.

    36. Eamon Burke on

      I hope this doesn't become a shipping boondoggle!

      As far as timeline, I have said it before, and I'll say it again. I hope I get the game by Christmas. Your first timeline was hilariously optimistic, and there's no rush to get a game like this.

      I hope you manage to find a way to get this thing into some kind of retail. It's a showpiece for sure, let's hope you can move some copies and still at least break even.

    37. Isaac Childres 4-time creator on

      Alexander, it should be very possible to transport the stuff needed for a scenario or two in a much smaller box. I can't supply you with the smaller box, but hopefully you figure something out.

    38. Missing avatar

      Scotfree on

      Are you sure we won't need some metallic reinforcement of this cardboard box? I think I can hear the cardboard groaning already. Awesome stuff Isaac!

    39. JazzFlight
      Superbacker
      on

      I'm so glad I got in on this project. 19 pounds in a massive box! Woah! I can't believe the amount of work you put in just reading everyone's names, too. Thanks for keeping in touch so often with all the updates. This is definitely one special KS campaign.

    40. Missing avatar

      Smud on

      Wow, simply wow... Isaac, the effort you put into this whole project is at least as impressive as the massive gamebox is! I pledged a lot of games lately, but Gloomhaven is the one I'm looking foward to the most.
      Thank you for the incredible work you did!

    41. Missing avatar

      Matthew Berard on

      Blast...copied Trev Or...that's what I get for not reading the other comments first. :P

    42. Missing avatar

      Matthew Berard on

      ...looks like I'm going to need to reinforce a shelf...

    43. Reality Games Studios on

      Will the tuckboxes and the game box got art? I surely missed something hahahaha!

    44. Alexander G on

      A box like that will never leave my house for game night. How difficult will it be to transport stuff for just a couple scenarios? If it's too difficult then I'm not going to be able to play this very much. I appreciate the amount of content you've designed and the value of the Kickstarter price is amazing, but I think this is too much.

    45. E
      Superbacker
      on

      Haha!! Love the slaying vids.

    46. Gary Kressner on

      Happy Friday Isaac! Thanks so much to you and your team for all of the time and energy you have put into making this beautiful masterpiece a reality. Whenever it ships will be a memorable day for gaming the world over, I'm sure many would agree!

    47. Missing avatar

      Eisa
      Superbacker
      on

      Looks good !

    48. Todd Snyder
      Superbacker
      on

      I just weighed my MegaCIV game - 20.5 pounds. And it comes in a FREAKIN WOOD BOX, so 19 pounds is *hefty*

    49. Pasquale Cirone on

      I have no issues waiting whatsoever! There's obviously been a ton of development put into this game and it's well worth the wait.

      But now I'm wondering what game are you making next? I'm eager to pledge to your next Kickstarter already!

    50. Missing avatar

      Rebecca Hallahan on

      So, essentially what you're saying is...I'll need a second game room to accommodate the size of this game? Got it! Going out to buy a new house now...