Proofs and Conventions: Production Update 3
Hello residents of Gloomhaven!
Apparently I promised a more exciting update at the end of the last one, so I'll try to deliver on that.
So first of all, I got a hold of the new set of miniatures when I got home from vacation, and they still look great. All of the mistakes from the last batch were (eventually) fixed, so we are moving forward with that. The miniatures no longer have the potential to delay us, so that's good news!
Here is a picture of the minis for the six starting classes:
The painting was done by Jason Frowde of Painting Knights, and If you want to see these miniatures up close and personal, you can stop on by the Cephalofair Games booth at GenCon next week – #2963, all the way in the back corner. I'll be running Gloomhaven demos all weekend using a custom scenario that you won't find in the scenario book. Mainly because it's designed to only take an hour and is actually kind of easy. Stop by and say "Hi!"
The painted miniatures will then be stowed away in Paul Grogan's suitcase, to be used in the Gaming Rules! overview video he's working on, as well.
The other important news of the last few weeks is that I finally got my hands on the proofs. They were just delivered today, so Josh and I haven't had a chance to pore over them yet, but that will be happening tomorrow.
It may take a while.
Five giant rolls of print-outs as tall as my dishwasher. By comparison, my last game, Forge War, had about one of those rolls in proofs.
I can't speak to them now, but I will post an update in the comments on Sunday about the status of the proofing after Josh and I have had a chance to go over everything.
So, things are moving along. Of course I'm sad that the game turned out to not be ready in time for GenCon, but that's okay. I still plan on having a good time at the con, and I hope to see you there!