Rules and Developments: Post-Kickstarter week 21
Welcome all you residents of Gloomhaven!
We are back with another episode of "What's New with Gloomhaven?" When we last left, a lot of people had a lot of strong opinions about the scenario book, which was great! Seriously, even though we didn't use all of it, it was all very much appreciated.
It would be rather difficult to explain all the changes we made and didn't made and the reasoning behind each choice, but each choice was made in the service of improving readability and conserving space. I'd prefer it if conserving space were less of an issue, but we've got 95 scenarios to cram into this book and there are enough components as it is.
So, with that said, I'd like to introduce you to the first few pages of the new version of the scenario book. You can find it here.
The one thing we'd still like to incorporate and haven't is a check box next to the scenario titles if people want to mark those after completion.
Next I'd like to introduce you to a rule book! This is still a work in progress, so take that into consideration, but we are ready for some feedback at this point. Some areas have been labeled "under construction," so don't worry too much about those at this point.
Anyway, you can find it here.
It is a 50-page beast, so take your time with it. We'll be here all week. We're not too worried about specifics at this point, but more of a general sense of whether there is a consistent, understandable flow of information. Or if there are any glaring missing bits of information.
And, yeah, I know, some of you might have just tensed up at the thought of a 50-page rule book, but worry not, because I have one more awesome thing to share with you!
The illustrious Paul Grogan, expert rules video producer and all-around awesome guy, has officially agreed to produce a rules overview video for Gloomhaven, to hit his Gaming Rules! YouTube channel when game boxes are delivered to backers.
If you haven't watched any of Paul's videos, you really should the next time you're trying to learn a game. They are beautifully produced, and I am incredibly happy that he was able to fit Gloomhaven into his busy schedule.
And I think that's about all there is to share for the week. I know I said last week that I'd be working out a definitive timeline with my manufacturer, but that's still a work in progress, so I should have that for you next week.
I'll also be sending out surveys next week, so look forward to filling those out too! See you next time on "What's New with Gloomhaven?"