The Battle Continues: Post-Kickstarter week 3
Hello glorious residents of Gloomhaven!
Three weeks past the end of the project and it's time for another update!
Josh will take center stage again because he's got the cool images. He's been busy on a number of things this week, but what I wanted to show you were some of the stickers he's been working on for the map board. Last week I showed you the board itself, so now here are some zoomed-in locations:
And those same locations with scenario stickers:
We're interested in feedback on these, so let us know what you think!
It's been a bit of a slow week for me dealing with some more administrative stuff. I honestly didn't get as much done as I'd hoped, but I'm sure my pace will pick up soon.
I did develop the rest of the monsters added through stretch goals. I ended up not really needing them for the fan-made scenarios, so I was able to use them to sort of expand the overall repertoire of bad guys. You can find descriptions of them on the enemies spoiler page.
I also spent a lot of time refining some scenarios, creating a couple new ones and figuring out exactly where the puzzle piece connections will go on each of the room tiles.
Lastly, I worked out the perk lists for the Cragheart and the Mindthief, which you can see on the following character sheets:
One trouble with these is that since we expanded to 15 perks for each class, we ended up with a very small amount of space for notes below the perk list, so we may need to work on this design a bit more.
Also we don't have the corresponding attack modifier cards for these two classes made yet, but that should happen soon, and then they'll be added to the advanced Tabletop Zen scenario.
Next week I'm going to focus heavily on getting all character classes fully developed and ready for play testing. I would like to start play testing new scenarios in earnest very soon, but I'd like to get all the classes ready first so we can do all the testing at the same time.
If you're interested in helping to play test these new scenarios and advanced characters - sit tight! That should be coming soon.
Art and miniatures
Not too much new on these fronts. Alexandr is working on a big batch of items, but he hasn't shown any of them to me yet.
I got the sculpts for the advanced classes from James last week and took them over to the mold maker, who said there shouldn't be any significant problems in making the molds for them. So in a week or two I should have the metal masters of all of those, which will be nice!
I think James is also starting work on the Cragheart and Mindthief sculpts. I'm pretty excited about showing you the process and final results of that over the next few weeks!
One other thing I wanted to mention is that the podcast I did with Rob Daviau and Dirk Knemeyer for the Game Design Round Table has finally arrived! So if you enjoy listening to me talk about Gloomhaven, there's another hour of audio of that. At the end I even talk about what projects I'll be working on next.
For now, though, it is 100% working on Gloomhaven. See you next week with more progress!