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An awesome game for everyone in the family to enjoy, already developed and completed. Now time to launch this for the mobile world!
6 backers pledged $165 to help bring this project to life.

About

$165

6

Squishy Finger Frenzy was originally designed to be a mobile game, but because I needed  Apple and Android dev licenses I launched a desktop version instead. Help me achieve my original goal. :)

Play the desktop version on GameJolt:

http://gamejolt.com/games/arcade/squishy-finger-frenzy/54625/

Check out an awesome let's play video by Kintinue (Warning for the young ones this has a bit of explicit language) mainly caused by the insane fun of this simple game :)

 How did Squishy Finger Frenzy start?

When I discovered how games were made I wanted so badly to create my own. Playing them wasn't enough, and with recent technology and free engines like Unity I was able to finally make my dream come true.

SFF was inspired and motivated by my wife and kids. Even includes a voiceover from my 5 year old :)  I wanted to make a game that we could all play and enjoy while passing time. Something that was easy to play, fun, and somewhat addicting that I can build upon even further as it grows.

Start Screen
Start Screen

Game Dynamics

  • Choose your mode: Average Joe, Supernatural, or Kittens(Kids Mode).
  • Race against time: The more you score, the harder it becomes.
  • Enjoy great music while you play!
Beat the meter or the meter will be your doom.
Beat the meter or the meter will be your doom.

Highscores:

Add your highscore and top the leaderboard in old school arcade style.

Post your highschool and climb the leaderboards arcade style.
Post your highschool and climb the leaderboards arcade style.

 You can read more about the inspiration to create SFF on my blog soon!

Why back this game?

The backing of these games opens the opportunity to bring my game into more than just my friends hands, but so many others around the world. (Big dreams!)

It also allows me to publish all future games to mobile and that's huge. $150 isn't a lot, and it's not that I don't see my game as valuable, it's that my goal wasn't to make a ton of money to begin with. This game has been an emotional ride for me and all I want is the opportunity to share this achievement with others. 

Will the game be free, or cost money, or have ads? 

Free. After launching this I have plans for SFF 2.0 with so, so much more :) That one will probably cost something.

Risks and challenges

The biggest challenge would be that when getting the game published I'll need to make sure it's a good experience for as many Android and iOS devices as possible.

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Support

  1. Select this reward

    Pledge $5 or more About $5

    You are awesome and I will create a special thanks area in the game and mention all those who donated to help this game come to mobile devices!

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  2. Select this reward

    Pledge $10 or more About $10

    Same as the first award except I'll also include you in helping get SFF 2.0 off the ground and include you in betas before launching it!

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  3. Select this reward

    Pledge $15 or more About $15

    The other rewards, AND get your Facebook profile photo (or photo of your choice) into a new mode and get YOUR face Squished :) I'll then add some funny voice overs instead of the default sound :)

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  4. Select this reward

    Pledge $30 or more About $30

    Surprise a friend by adding their photo to the game! Then you and your friend can play this mode by using a secret code to unlock the level. To make that even better, you can send your own sound effect for when you squish their photo :)

    (Disclaimer, photos and sound must be appropriate. Adding the photo and sound will also require you to send an .mp3 or .wav for audio and .jpg or .png for photos.)

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Funding period

- (30 days)