After successfully launching our 'School of Witchcraft and Wizardry' quest last year and after entertaining over 500 teams (about 2500 people) we are now ready to launch our second quest!
With this game we will continue our mission: to move on from the concept of 'escaping the room' and to push the boundaries of what a live quest can be.
Our first room was our way of introducing people to the world of Live Quests and our next room will be much more challenging, more competitive and more hi-tech.
ABOUT THE ROOM - THE MILLION POUND HEIST
Inspired by popular heist movies, we want to make a game like no other.
You are breaking into the safehouse of London's most notorious criminal gang. You will have to analyse highly confidential information, navigate your way through top level security and all this before you can even attempt to crack the vault.
Of course there is money involved, but the challenges along the way will be tough and efficient teamwork will be absolutely essential to get you anywhere.
In addition to this we will have a leaderboard to keep score of the top ten teams. We can't give away too much but we can say that a team's score will not just be based on how quickly they complete the game.
WHY KICKSTARTER AGAIN?
Based on the experience we had with our previous campaign, we found Kickstarter was the best place to not only fund our projects but also a great way to find Beta Testers and to offer rewards to people who support us and are really passionate about what we do.
We are offering Beta Tester tickets, as well as Early-Bird and Super-Early-Bird tickets to those who pledge to the campaign.
The Double Trouble reward is a ticket to both of our quests. Please note that this reward is not for those who have already attended the School of Witchcraft and Wizardry, however you can always buy it as a gift!
The Beta Testers will be the first ones to experience our "Million Pound Heist". By the time you play, the game will have been finished, tested and run many times already, however there may still be some game flow and technical issues to work out. As well as this there will be no Beta Testers on our leaderboard, as the scores will only be kept once the game has launched to the public.
All we ask for is a brief feedback session after the game and your honest opinion of your experience with us.
This may not suit everyone but if you want to have input and help us to develop the game, then Beta Testing is for you.
See you all very soon!
Risks and challenges
We have worked hard to fulfil our promise of creating a beautiful immersive game and you can be sure that we will do the same with our next project.
There are no particular risks that may interfere with bringing this quest to life, however the exact launch date will depend on how well beta-tests go, and if there are any issues that need fixing.
The quest will launch whether we meet our target or not, but your support will help us make it as perfect as possible, as well as giving you a chance to be involved!Learn about accountability on Kickstarter
- (20 days)