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An adventure game about fish, love, and dire consequences
An adventure game about fish, love, and dire consequences
3,152 backers pledged $59,039 to help bring this project to life.

About

Sealark, an Oceanic Adventure Game project video thumbnail
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$59,039

3,152

Update 1:  Seasons stretch goal preview!

Update 2:  Mac And Linux Support met!  New stretch goals revealed!

Update 3:  Illustrated Manuals goal met!  New reward unlocked!

Update 4:  Bonus Fish, TV, final reward tier and final stretch goal unlocked!

Update 5:  Expansions!

Update 6:  48 hours remain - Overworld theme preview!

Sealark is about a girl who really likes to fish!  She is the last fisherman in the whole world!  A world that is flooded, populated by only fish people, and of course, fish.  And talking birds too, I guess.  The point is that the fishing is really good!  Until one day, our hero Dove finds a strange boat, and everything changes.

What we have here is an Adventure Game for Windows, Mac, and Linux!

It's about fishing a bunch of fish, meeting a bunch of folks, solving some tough puzzles, beating up some bosses, and a little dating if that's the kind of fisherman you are.

Some of the inspirations I draw from in how I'm making this game include Earthbound, Homestuck, Cave Story, and a little Harvest Moon.

This is a two person indie project! 

I'm Clairvoire, and I will be writing, programming, and animating! If you want an example of my spriting beyond these screens here, take a gander through my tumblr art tag!  I have been programming and spriting for the past 6 years now, and am happy to have the chance at making this game I've planned the last 2 years a reality!

My good friend and talented musician Flashygoodness will be composing the musical score and designing all the sounds!   He is a one man band and scored loads of stuff before this, including Tower of Heaven!  Check out his page and find out what you're in store for! http://flashygoodness.com

And click here if you'd like to download the track from the video!

My goals for this game are pretty straight forward!

  • Lots of fish to catch; lots of bosses to defeat!
  • Big open world to explore!
  • Tell an involved, complex, story with a cast of eccentric characters.
  • Over 16 characters to befriend, antagonize, or even court.
  • The friends and rivals you make will shape how your story unfolds.
  • Don't let it take itself too seriously!

In addition to those goals, we’re going to have item and equipment customization, a big library of fish types and classes, and alternate outfits for characters!  There’s also a lot of experimental stuff I have in store should we hit our stretch goals, such as migratory patterns, weather, and seasons!

The development time, after factoring every goal I have in mind and the story's length, has brought us to 9 months, so we’re aiming to have the game released by July 2013!

Should you bring us to our goal and there's time left, by golly it doesn't stop there!  Every single dollar over the goal goes straight into the game, which will translate directly into bonus content!

Stretch goals!

  • $8000 - Expanded content, such as extra characters, bosses, and the game will span across seasons, each area changing to match the time of year!
  • $10000 - support for both Mac and Linux!
  • $12000 - All physical copies of the game will come with an illustrated game manual, filled with art!  (This will unlock the $20 reward tier too, for a digital pdf of the manual!  Physical copies also get the pdf of course!)
  • $15000 - I will ensure there be at least 151 fish to catch, and double the screen filling bosses in the main game, and with them, bonus areas and endgame challenges!
  • $20000 - Indepth Weather and News!  It turns out TVs are still pretty popular!  Bonus news anchors and meteorologist characters, who attempt to predict what the fully simulated weather system (also included with this goal) has in store for different areas of the world!
  • $20000 - For every $2000 raised beyond this goal, Dove can afford a new channel for her Television, using advanced pelican carrier technology!  Cooking, gameshows, sports, music, shark week, and who knows what else!
  • $30000 and beyond - This game is stuffed with content at this point.  So stuffed that there's no way I could reasonably add more content beyond what we've reached so far!  So here's the plan!  I will begin work on an expansion to the full and complete game, aimed specifically at adding many more collectables, fish, bosses, and dialog.  How much more?  That will depend on where we end off!  But know this:  Every last penny raised is going into this game, No Matter What!

With your backing, I'll be able to devote every hour of my day to bringing this game to light! I'm really excited to be starting this and would be honoured to have your support!

Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge $10 or more About $10

    A digital download of the finished game, and my thanks!

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  2. Select this reward

    Pledge US$ 15 or more About $15

    A digital download of the game, and a download of the OST, composed by Flashygoodness!

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  3. Select this reward

    Pledge US$ 20 or more About $20

    A digital download of the game, the OST, and a digital .pdf of the game's user manual, made possible by hitting our 12000 stretch goal!

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  4. Reward no longer available

    Pledge US$ 25 or more About $25

    A limited run physical copy of both the game and the OST! The download is included with this! (Folks outside of the continental United States, please add $10 for shipping)

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    Reward no longer available 200 backers
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    Pledge US$ 40 or more About $40

    A limited run physical copy of both the game and the OST! In addition, I'll scrawl my signature on it as thanks for your support! (Folks outside of the continental United States, please add $10 for shipping)

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    Reward no longer available 150 backers
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  6. Reward no longer available

    Pledge US$ 50 or more About $50

    All of the above, and as thanks, a random shoutout on TV (or at least the ingame TV)! This counts as being in the game in a way! So you get a credits listing as well! Please see the FAQ if you want to go by a pseudonym! (Folks outside of the continental United States, please add $10 for shipping)

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    Reward no longer available 100 backers
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  7. Reward no longer available

    Pledge $100 or more About $100

    All of the the above, and I will ship your game with a signed printed commission of your choosing! (Nothing NSFW please!)

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    Reward no longer available 25 backers
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  8. Reward no longer available

    Pledge US$ 250 or more About $250

    All of the above, and for fun, I'll take a picture of yourself, sprite your likeness into a fish, and add it into the game! (This counts as being in the game, so you'll be in the credits crawl too!)

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    Reward no longer available 10 backers
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Funding period

- (30 days)