An adventure game about fish, love, and dire consequences
This project was successfully funded on October 14, 2012.
An adventure game about fish, love, and dire consequences
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Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!
Hope this can get up on the The Greenlight
Don't feel stress and take the time you need to make something awesome. :)
Thanks for the recent update, clairvoire. Don't let the pressure get to you. If you keep the lines of communication open, I think everyone will remain understanding. Towards that end, a roadmap of all systems and assets and what % they are done would be nice, plus (at minimum) future monthly updates. Weekly would be better, even if you have to say "nothing happened this week due to contract work so I can have food to eat".
Keep at it! Also, your animations look great!
me: I'm probably not the only one to ask this, but would you care to shed some light on the sealark situation? Realistically, how much of the game is finished at the moment and why have you grown so quiet about the project?
claivoire: aaaa hello! I’m still workin’ on it, it’s just taking an embarrassingly long time. I’ve been having to take on freelance work on the side to pay the bills and there’s been a few life things going on that got in the way… but I’m chuggin’ along! It’s hard to say how much is done, but I’m working on sprites right now, and they’re taking a massive amount of time to animate still.
Sorry for being quiet! I’m just shy and get embarrassed easily when I’m not meeting expectations… I’m trying to fix that. Being way more mouthy is my new years resolution this year, along with FINISHING THIS FINALLY.
For what little it may be worth though, sealark is never in danger of not getting done. I’ll finished it eventually, I just hope it’s before folks stop caring about it aaaahgkg
ah man, was this project abandoned?
"December 2014 Please Don't Hurt Me! That gives me enough time to finish Sealark with ample time to polish everything as well as I'm able. If I do finish early and there's not much left needing polish, I'll then move it sooner! And I'll try to do just that! But in all likelihood, I think December is the most rational date to release by. "
Are we still getting it this month? The 18 months delay was annoying but understandable, but if it's not releasing this month, I think a new update and ETA is necessary.
take the money and run
Well, he doesn't even bother answering questions on tumblr anymore.
Happy holidays! I took a look at your Tumbler page and the art is, as always, awesome. I was wondering what is the status of the game portion of the project? Is it in a playable state and, if so, what does it it look like in action? I've got a Steam backlog that could wrap around the moon so I've got plenty to keep me entertained until it's done. But I, and I'm sure the rest of the community, are curious. Any feedback would be appreciated.
well, that assumes the game is still actually being worked on. which I'm pretty unsure of at this point.
Yes, please stop working on the game to post arbitrary updates!
would it really be so hard to take a few minutes to update the people who were good enough to pledge you money over two years ago?
An update would be so niiiiiiiiiice!
I agree with the other, honestly, not even a little update is quite sad at this point.
I'm more disappointed for someone who doesn't even update their KS page with a minor blurb per month, even if it's just enough to say "I'm sorry but some other things came up that have affected my planned schedule". I'm feeling very sour for Kickstarter as a whole.
The difference between stuff that happens and stuff that doesn't is that stuff that happens shows progress. The OGRE ks was *amazingly late* for a major company with experience shipping thousands of product over a thirty-year period, but it showed progress throughout, and delivered in the end. I trust this will, too.
It still looks incredibly charming.
"ThomasN: Duke Nukem Forever *was* only late until it shipped. Nothing says a game can't be both delayed and bad.
There's been a lot of work on sprites and animation.
Not surprised, clairvoire appears to be an artist by trade.
On his blog, http://clairvoire.tumblr.com/ he posts small updates more often. On October 24: "The last few months have been pretty lousy with awful personal stuff happening. I should’ve been able to work through it, but I ultimately wasn’t able to with any level of quality or speed. A huge failure on my part, I need to learn how to push through those things better! But I haven’t gotten much done over the summer because of it. I’m so sorry…
But I’m starting to pick up steam again! I’m at the top of my animating game right now, and I’m pretty happy with how my sprites are coming along for a change. A meaningful update won’t be too far out, I hope! Thank you for being so patient with me though uuuaaghkh!"
I'm starting to pretty much figure this is never going to happen.
Hope everything is going well in development! I am crossing my fingers for a demo or something next month.
It's update tiiiiime. Don't keep us waaaaaiting.
Any updates? I'm still hellapumped for this game!
Looking forward to playing this game soon hopefully! :D
Hope all is going well, clairevoire!
Stephan Pokorny: Duke Nukem Forever :-)
“A delayed game is eventually good, a bad game is bad forever.”
― Shigeru Miyamoto
for those who pledged $50 or more, when will the survey be ready to give the shout-outs?
I don't know if this has been mentioned, but will you be putting this up for Steam Greenlight? I'd be happy to vote for it!
I can't wait to play this game someday :)
I've made some games before, and 100% know the feeling of not wanting to have to give up ANYTHING to anyone else, and wanting to be FULLY responsible for the final product... BUT: if you need help coding, I'm sure you can find some willing coders out there :)
Man, I wish I got this type of positive feedback on my own Kickstarter. :D
You have the best backers. Anyways, Keep up the hard work. Some screenshots would be awesome!
Don't give up! You can do it!!
Looks really good! I'm excited!
Let us know if you need more money! ; >
Not that I want to give up my precious precious boxed copy.
But I wouldn't object to throwing a bit more money your way if things get stretched thin. I want this game to happen! It's looking amazing so far.
Good work on the Bio's too.
And thank you for promising to update us more frequently. That will be much appreciated by myself and others I am sure.
Once a month maybe? They don't have to be really big and long. Just let us know you are still alive and work still progresses!
I like to hope that he's too busy working on the game to waste time with arbitrary updates.
Time for me to nag for an update too.
Need moar updates.
Phew, not to be a nag, but an update would be swell~
I almost forgot that I backed this, yeah, are there any updates?
Hey Clairvoire, could you please give us backers an update on your progress?
Roughly how much of the game is done and how much more is there to do? When do you estimate the game will be finished?
Click the link for his Tumblr, some of the bio pictures are already up.
Thanks for the update J! That sounds awesome! Been looking forward to seeing an update. :D
Okay, for those of you who were worried about progress, I got a message from Clair, he's been getting over a long-term case of the flu. Update incoming sooner or later with all the character profiles (Once he finishes all of them, anyway)
I can't wait for this game!!!! :3333
Someone with a Twitter account should bug Clair to post an update, I notice he's been very active there, but he seems to have kinda forgotten about posting an update here...
Can we get an update on this?
how about an update for the forthcoming one year anniversary of Sealark being funded?