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An adventure game about fish, love, and dire consequences
Created by

clairvoire

3,152 backers pledged $59,039 to help bring this project to life.

Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!

    1. Creator Kenny 2 days ago

      I think I'm prepared to accept that he's still working on it.

    2. Creator Pravityo Yuliandika 2 days ago

      I think I'm prepared to accept that this project is already dead.

    3. Creator DoraDoraBoBora 6 days ago

      While I do agree with others that say it's important to take time and care in a game, indie games, especially games funded by those that play them, can live and die on the transparency and communication of their creator. A lack of regular updates, even if it's just a progress bar or a weekly, "Hi, here's what I've been up to!" regardless of how much has been accomplished, would go a long way towards instilling confidence and compassion in the people who helped fund it. Nobody is demanding special treatment, just communication, and I don't think it's unfair or unreasonable for us to be concerned when we're not getting that. I've been making a living review video games for nearly seven years, and I understand what a time consuming, challenging, exhausting process it is, especially for indie creators, but when periods of silence become the norm so far after the estimated completion date, it gets more than a little troubling.

    4. Creator Hayley Jade Yates on March 25

      I'm beginning to feel like this game is never going to happen :(

    5. Creator Chris on March 17

      Can we get just a general Springtime update?

    6. Creator Bunker Beaker on February 10

      Hope this can get up on the The Greenlight

    7. Creator Scott Warner on January 18

      Don't feel stress and take the time you need to make something awesome. :)

    8. Creator Mochnant on December 26

      Thanks for the recent update, clairvoire. Don't let the pressure get to you. If you keep the lines of communication open, I think everyone will remain understanding. Towards that end, a roadmap of all systems and assets and what % they are done would be nice, plus (at minimum) future monthly updates. Weekly would be better, even if you have to say "nothing happened this week due to contract work so I can have food to eat".

      Keep at it! Also, your animations look great!

    9. Creator Capey on December 18

      me: I'm probably not the only one to ask this, but would you care to shed some light on the sealark situation? Realistically, how much of the game is finished at the moment and why have you grown so quiet about the project?

      claivoire: aaaa hello! I’m still workin’ on it, it’s just taking an embarrassingly long time. I’ve been having to take on freelance work on the side to pay the bills and there’s been a few life things going on that got in the way… but I’m chuggin’ along! It’s hard to say how much is done, but I’m working on sprites right now, and they’re taking a massive amount of time to animate still.

      Sorry for being quiet! I’m just shy and get embarrassed easily when I’m not meeting expectations… I’m trying to fix that. Being way more mouthy is my new years resolution this year, along with FINISHING THIS FINALLY.

      For what little it may be worth though, sealark is never in danger of not getting done. I’ll finished it eventually, I just hope it’s before folks stop caring about it aaaahgkg

    10. Creator Emily Kilbourn on December 17

      ah man, was this project abandoned?

    11. Creator Frank Talbot on December 16

      "December 2014 Please Don't Hurt Me! That gives me enough time to finish Sealark with ample time to polish everything as well as I'm able. If I do finish early and there's not much left needing polish, I'll then move it sooner! And I'll try to do just that! But in all likelihood, I think December is the most rational date to release by. "

      Are we still getting it this month? The 18 months delay was annoying but understandable, but if it's not releasing this month, I think a new update and ETA is necessary.

    12. Creator Christopher Hyde on December 15

      take the money and run

    13. Creator Pravityo Yuliandika on December 12

      Well, he doesn't even bother answering questions on tumblr anymore.

    14. Creator Gregory on December 10

      So...

    15. Creator Carl Lavell on December 5

      Clairvoire,

      Happy holidays! I took a look at your Tumbler page and the art is, as always, awesome. I was wondering what is the status of the game portion of the project? Is it in a playable state and, if so, what does it it look like in action? I've got a Steam backlog that could wrap around the moon so I've got plenty to keep me entertained until it's done. But I, and I'm sure the rest of the community, are curious. Any feedback would be appreciated.

      Thanks,
      Carl

    16. Creator Christopher Hyde on December 4

      well, that assumes the game is still actually being worked on. which I'm pretty unsure of at this point.

    17. Creator Kenny on December 4

      Yes, please stop working on the game to post arbitrary updates!

    18. Creator Christopher Hyde on November 20

      would it really be so hard to take a few minutes to update the people who were good enough to pledge you money over two years ago?

    19. Creator Stephan Pokorny on November 18

      An update would be so niiiiiiiiiice!

    20. Creator Shinjica on November 17

      I agree with the other, honestly, not even a little update is quite sad at this point.

    21. Creator Aux on November 11

      I'm more disappointed for someone who doesn't even update their KS page with a minor blurb per month, even if it's just enough to say "I'm sorry but some other things came up that have affected my planned schedule". I'm feeling very sour for Kickstarter as a whole.

    22. Creator Frederik Vezina on November 7

      The difference between stuff that happens and stuff that doesn't is that stuff that happens shows progress­. The OGRE ks was *amazingly late* for a major company with experience shipping thousands of product over a thirty-year period, but it showed progress throughout, and delivered in the end. I trust this will, too.

      It still looks incredibly charming.

      "ThomasN: Duke Nukem Forever *was* only late until it shipped. Nothing says a game can't be both delayed and bad.

    23. Creator Stanley Au on November 4

      There's been a lot of work on sprites and animation.
      Not surprised, clairvoire appears to be an artist by trade.

    24. Creator Florian on November 4

      On his blog, http://clairvoire.tumblr.com/ he posts small updates more often. On October 24: "The last few months have been pretty lousy with awful personal stuff happening. I should’ve been able to work through it, but I ultimately wasn’t able to with any level of quality or speed. A huge failure on my part, I need to learn how to push through those things better! But I haven’t gotten much done over the summer because of it. I’m so sorry…

      But I’m starting to pick up steam again! I’m at the top of my animating game right now, and I’m pretty happy with how my sprites are coming along for a change. A meaningful update won’t be too far out, I hope! Thank you for being so patient with me though uuuaaghkh!"

    25. Creator Christopher Hyde on October 26

      I'm starting to pretty much figure this is never going to happen.

    26. Creator Dilbert the Animated Series on September 24, 2014

      Hope everything is going well in development! I am crossing my fingers for a demo or something next month.

    27. Creator Matthew Smith on September 19, 2014

      It's update tiiiiime. Don't keep us waaaaaiting.

    28. Creator Dayne on September 10, 2014

      Any updates? I'm still hellapumped for this game!

    29. Creator Adam 'Anouilh' Davies on September 10, 2014

      Looking forward to playing this game soon hopefully! :D

    30. Creator Stanley Au on August 12, 2014

      Hope all is going well, clairevoire!

    31. Creator ThomasN on August 7, 2014

      Stephan Pokorny: Duke Nukem Forever :-)

    32. Creator Stephan Pokorny on July 24, 2014

      “A delayed game is eventually good, a bad game is bad forever.”

      ― Shigeru Miyamoto

    33. Creator SupaPhly on July 15, 2014

      for those who pledged $50 or more, when will the survey be ready to give the shout-outs?
      thx :)

    34. Creator Dilbert the Animated Series on June 25, 2014

      I don't know if this has been mentioned, but will you be putting this up for Steam Greenlight? I'd be happy to vote for it!

    35. Creator Hayley Jade Yates on May 18, 2014

      I can't wait to play this game someday :)

    36. Creator Ben on May 6, 2014

      I've made some games before, and 100% know the feeling of not wanting to have to give up ANYTHING to anyone else, and wanting to be FULLY responsible for the final product... BUT: if you need help coding, I'm sure you can find some willing coders out there :)

    37. Creator Christian Berry on January 22, 2014

      Man, I wish I got this type of positive feedback on my own Kickstarter. :D
      You have the best backers. Anyways, Keep up the hard work. Some screenshots would be awesome!

    38. Creator Sketchcraft on January 16, 2014

      “A delayed game is eventually good, a bad game is bad forever.”

      ― Shigeru Miyamoto

    39. Creator Desorbo on January 16, 2014

      “A delayed game is eventually good, a bad game is bad forever.”

      ― Shigeru Miyamoto

    40. Creator Pasquale Barilla on January 2, 2014

      Don't give up! You can do it!!

    41. Creator Bormac on December 15, 2013

      Looks really good! I'm excited!
      Let us know if you need more money! ; >
      Not that I want to give up my precious precious boxed copy.
      But I wouldn't object to throwing a bit more money your way if things get stretched thin. I want this game to happen! It's looking amazing so far.
      Good work on the Bio's too.
      And thank you for promising to update us more frequently. That will be much appreciated by myself and others I am sure.
      Once a month maybe? They don't have to be really big and long. Just let us know you are still alive and work still progresses!

    42. Creator Kenny on December 14, 2013

      I like to hope that he's too busy working on the game to waste time with arbitrary updates.

    43. Creator poshu on December 10, 2013

      Time for me to nag for an update too.

    44. Creator Matthew Smith on December 6, 2013

      Need moar updates.

    45. Creator Jonathan Foster on December 3, 2013

      Phew, not to be a nag, but an update would be swell~

    46. Creator SupaPhly on December 3, 2013

      I almost forgot that I backed this, yeah, are there any updates?

    47. Creator PumpkinAppearifier on November 27, 2013

      Hey Clairvoire, could you please give us backers an update on your progress?

    48. Creator Esriak on November 25, 2013

      Roughly how much of the game is done and how much more is there to do? When do you estimate the game will be finished?

    49. Creator Kenny on November 20, 2013

      Click the link for his Tumblr, some of the bio pictures are already up.

    50. Creator Lars Bendixen on November 19, 2013

      Thanks for the update J! That sounds awesome! Been looking forward to seeing an update. :D

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