Slender Man is a soft plush doll created with the finest fabrics and materials. He is soft, yet durable toy.
My two oldest girls came up with the idea for the Slender Man doll. I was working on another series of monster figure drawings when my girls ran into the studio proclaiming, "We need to make a huge, soft, creepy, Slender Man doll!" The idea was born. The three of us worked up a three foot sketch together to figure out just how tall and skinny he should be. Only four weeks later they were able to hold the finished doll in their tiny hands.
My youngest daughter adores him, (pictured below) referring to him as "my quiet friend who does not speak."
Nevermore's 32" Slender Man toy is being produced with the permission of Victor Surge; the originator and man responsible for the initial photographs and writing behind Slender Man.
PRINT #1 "Come to Me"
Artist: Santiago Germano
PRINT #2 "Search Party"
Artist: Denae Wilkowski
Detail of "Search Party."
PRINT #3 "I've got your dolly"
Artist: Brenden Wilson
There are a limited number of 11 x 14" Slender Man illustrations being offered with the doll as well as individually. Each print is limited to 30 and will be signed and numbered by the artist.
Slender Man (a.k.a Slenderman) is a mythical creature often depicted as a tall, thin figure wearing a black suit and a blank face. According to the legend, he can stretch or shorten his arms at will and has tentacle-like appendages protruding from his back. Depending on the interpretations of the myth, the creature may cause memory loss, insomnia, paranoia, coughing fits (nicknamed “slendersickness”), photograph/video distortions and can teleport at will.
On June 8th, 2009, a “’paranormal pictures” photoshop contest was launched on the Something Awful (SA) Forums. The contest required participants to turn ordinary photographs into creepy-looking images through digital manipulation and then pass them on as authentic photographs on a number of paranormal forums. Something Awful users soon began sharing their faux-paranormal creations with layered images of ghosts and other anomalies, usually accompanied by a fabricated witness account to make them more convincing. On June 10th, SA user Victor Surge posted two black and white photographs of unnamed children with a short description of “Slender Man” as a mysterious creature who stalked children.
“We didn’t want to go, we didn’t want to kill them, but its persistent silence and outstretched arms horrified and comforted us at the same time…” – 1983, photographer unknown, presumed dead.
One of two recovered photographs from the Stirling City Library blaze. Notable for being taken the day which fourteen children vanished and for what is referred to as “The Slender Man”. Deformities cited as film defects by officials. Fire at library occurred one week later. Actual photograph confiscated as evidence. – 1986, photographer: Mary Thomas, missing since June 13th, 1986.
The prototype you see here was designed by R. Todd Broadwater of Nevermore Toys and Katy Kincade, a talented artist and seamstress from the Washington DC area.
Nevermore Toys is the creator of "Legendary Monsters," a line of collectible toys based on urban legend and folklore.
For more information about Nevermore toys and "Legendary Monsters" please contact R. Todd Broadwater at www.nevermoretoys.com
"Legendary Monsters," series 1 will be available for purchase in October of 2013.
I have been fortunate to work in industries that I've been passion about my entire life. The first 5 of my 15 years were spent working for the toy industry as a designer. Those were great years for me, spent with some truly talented artists working on what I loved; action figure toy lines. Over those 5 years I was able to work on many different toy lines including Spider-man, Batman, X-Men, Star Wars, Jurassic Park, Star Trek, Godzilla, Small Soldiers, GI Joe and many others product lines.
I believe it was fate that that lead me to my first game studio, Bethesda Softworks. While at Bethesda Softworks, I worked both as an Lead Artist and Designer on a number of games for them which included Morrowind, Oblivion, The Shivering Isles and Fallout 3. Since then I've moved to another studio and just released a game called "XCOM: Enemy Unknown," where I spent the last 4 years as Lead Level Designer. I am still there as an artist and designer and my free moments are spent with my family and working on action figure toy lines like the one you see here.
Our current goal is based on producing the first 250 toys as our first run. Any funds that remain are being applied to the current monster toys in development. Below you will see a number of toys in development and the higher our goal, the more I can move these individual projects forward.
SLENDER MAN 7.5" ARTICULATED FIGURE
SASQUATCH AND YETI 6" ARTICULATED FIGURES
FACEBOOK POLL WINNER
LOVELAND FROGMAN 6" ARTICULATED FIGURE
I wish to thank my friends and family and most of all my wife who has stood by me and supported me through the success and failures of my artistic endeavors. Also, I wish to thank my three daughters who are so tightly intertwined in these experiences.
Risks and challenges
I want to take a moment to thank those of you that supported us on our "Legendary Monsters" Kickstarter campaign in April, we would not be here if not for your support and passion.
I want to take a moment to explain the state of "Legendary Monsters." All aspects of production are underway with the figures and packaging. Plus Fabrication is doing the casting and all packaging needs are being handled by Printing Blue. That means that the figures will not be returned to me until September 2013. When the final figures do return, they will need details painted and will need to be mailed to those that placed orders. That leaves me with many months of development time to create new products such as the "Slender Man 32" Plush" you see here, without impacting the "Legendary Monsters" toy line. "Slender Man 32" Plush" is being made by Gann Industries and once all orders are taken, I am "hands off" again until the dolls are complete which will take another 90 days. When "Slender Man" returns, the only step left is to ship him to your door. No painting or packing is needed. This the "stagger effect" of product development where one product leaves and the previous one returns for final polish. This is how these product lines will be developed, maintained and shipped. If you have any questions or concerns please contact me directly.
R. Todd Broadwater
One final note, the artist and designer portions of my career have only been a part of what I do. The other aspects of the game and toy industry that I deal with on a daily basis come down to team management, resource management, scheduling, outsourcing, approval of art and design elements and disaster control. I'm not only an artist and designer, but a project manager for both industries. I say this to help explain how I've been able to take this concept from an idea in my head to the reality of a finished product.Learn about accountability on Kickstarter
- (35 days)