Risks and challenges
Editors have to be perfectionists; otherwise readers would realize that their favorite authors are pretty much all hacks. This is frequently a problem for me when creating my comic strips. I'm using Photoshop Elements and Paintbrush, both of which have problems, so I have to keep switching back and forth. Like last Tuesday, I noticed that Evil Editor's left muttonchop looked slightly bushier and darker than his right muttonchop in one of the strips, and I HAD to get those chops equal before I could move on with my life. I knew that Paintbrush did bushy better, but that Photoshop is better at matching colors. Long story short, by the time both muttonchops looked the same, it was Thursday.
What I'm saying is that the time it takes a pro to create an entire Betty and Veronica comic book is the same time it takes me to change Evil Editor's tie from gray to black, and then back to gray.
And let's not downplay the challenge of creating a character people will like despite his evilness, and of conveying through art the full range of emotions (derision, mockery, ridicule...) that comes with being an editor.
And then there's the fact that I'm limiting the book to 100 pages, so whenever I create a new strip I think belongs in the book, I have to decide which of the other 160 strips to remove. It's like one of those puzzles where they ask you which picture doesn't belong, except that those puzzles usually have five pictures and I have to choose from 160 strips.
If I can just get the book in print, I can finally stop obsessing over whether it's perfect.
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