Behind the Scenes Stuff
Hi, first of all watch the people from Penny Arcade play this bear game:
It was funny seeing them trying to figure out things and what's going on (plus their reaction to the hat):
Like their comic so it's as exciting as when the Game Grumps played this bear game. Wasn't sure if they liked it or not though.
Anyways, still working on the campground dlc. Also have been redoing and working on the Bear Book. Here's things, behind the scenes stuff, most of which is left over stuff that won't be in the book:
Arni Forest went through a ton of revisions, it had a vacation house where you would have found a kitchen (with food), some storyline stuff (the humans there left behind some messages) and a bird animal buddy (which eventually became DJ Raven):
There was also a hedge maze that was cut too:
There will be more in-depth stuff about this including more in the bear book.
Originally Bear Points were used as a gating system. At first you'd need a specific amount of bear points to travel to new regions. There would be “Barriers” blocking you from certain regions, kind of like “Note Doors” in Banjo Kazooie:
Things got shifted around a bunch and intelligence blocked food was used as a barrier system so you couldn't just travel around without building your stats up first. Bear points were originally used instead of Intelligence for food gating.
Intelligence had a different role, it was used to interact with the environment more. For example there was locked doors you couldn't open and books you'd need to read to gain new abilities and items like so:
You'd need to read a book and collect items to make a cat bed instead of just finding it. Plus there were other books for things.
That friggen shed went through a bunch of revisions. The main, original plan was it contained another key (inception sound here):
This would have given you special access to Kickstarter Island which was going to be an exclusive region? Changed this when people messaged wanting their friends and favorite Youtube people to see their island submissions without needing the secret code. Plus wasn't sure if it should have been an exclusive thing or not or what people were expecting, didn't know how to go about it really, kept overthinking it.
Next idea was to have a switch that would spawn frogs everywhere in Arni Forest:
You would have to kill them all and be rewarded with the fantastic frog picture. Thought this was tedious and kind of stupid.
Next was the frog picture in the shed, originally when you encountered it and if you grabbed it, it would have maxed your stats but if you said it sucked it would have killed you and force you to have it in your den.
If you came across this in Kickstarter Island:
There will be context for it in the Bear Book.
You should watch this show called the Carbonaro Effect, it's pretty entertaining. It's not on Netflix though:
Was reading this comic called Hunter x Hunter but it went on hiatus just when it was getting good. Maybe when I finish the campground dlc thing it will come back just like it came back when finishing this bear game. (?!)
Will probably be updating some of the terrible animal models for the campground update (like the pig). But the ducks will keep their terrible models, grown fond of them.
Will have bearsimulator.com/backercredits link directly to the youtube video instead of trying to make a fancy page for it since it doesn't seem to be working.