by Farjay Studios
Hey no matter what anyone else says I really enjoyed this game, still haven't found everything but I will.
Considering this was a one man projekt I'd say you did amazing, don't let the haters get you down.
I wish to give a deep thank you for being truly honest, fair and funny. A rare combination in our age which you succeeded with by just being you. Keep being you. Thank you for making this game. :-)
The internet is full of douches my friend, you have to ignore it and focus on those who actually enjoyed the game. For me it was great! I want more content, please don't abandon it because some people goes "Hurr simulator, it sucks" and expects it to be Goat simulator with bears.
You need to focus on the fans who enjoy and like the game.
Please add an option to change the movement keys, it's unplayable with an AZERTY keyboard.
I think your kicking yourself in the ass for a game with 78% positive reviews on steam. For a major first attempt at something that big is really good. I think you should be proud of the work you did.
I just wanted to echo what the other commenters are saying here. I have just tried the game for the first time and I love it! I am so impressed and can't believe this is your first big project. I think you've done an amazing job and I hope that this is just the start of your creative endeavours as a developer.
Dear Bear dude,
Of all the KS projects I've backed over the years, none has made me so happy as yours has. You are an amazing person and your updates have been a constant stream of nice and silly words that never failed to bring a smile to my face, and for that I thank you.
Mark my words: in five or ten years Bear Simulator will be a cult classic, with a small but devoted following. Don't lose sleep over the fact that the project didn't go perfectly. It's art, it's a learning experience. Use it to make something else, one day at a time.
Also, here is an inspirational quote:
"And just continue touching butts, do something yourself, every person is able to be creative so just get creative, do things in your life and don't let mother****ers get you down"
As your first game dev, I've experienced much worse. I put my money on the title, and I don't regret it. You did the very best you could, even if the final result is really average at best; be thankful you finished it almost completely intact. That being said, It IS a rather interesting odyssey to read this quirky, bubbly aspiring developer becoming more cynical and downbeat as he actually builds the game. It's like "Project Greenlight", only without the elitism of Matt Damon and Ben Affleck.
I love the game so far.. it seems like all the backers do. You did a great job and I certainly do not regret supporting this project.
Also, between the FOV and head bob I can play without any motion sickness now. Thank you very much for taking care of that!
Don't let a few jerks & idiots get you down. The game is expansive and fun! The level design is great. It provides for hours of exploration without being frustrating. It's an awesome first game, and remember… if version 1 isn't broken, you didn't release early enough!
Don't be so hard on yourself. I think you've done a great job. You've delivered a lot more than other kickstarter projects. I'd be happy to support another kickstarter by you.
... What the heck?! You're game oozes potential and is great fun! Don't be so hard on yourself! You have given me hours of fun. You have talent, don't give up.
Pretty much no matter what you do, there's going to be a lot of negativity. Tons of people are just jerks.
I had fun with the game for what I paid. I'm still *having* fun with it and I think it's pretty much exactly what I was expecting. Don't let the haters get you down, man.
Wow, this is sad to see. You and your game did not deserve such an attack of hatred. The people involved need to take a good look at their behaviour. I backed, you delivered. You're a first time developer, working by yourself. Yes, at one point I was worried but you pulled it together and put out very regular updates and were open and honest. You are not deserving of being hounded and the game does not deserve to have a dedicated and orgainsed campaign of bad reviews. I do not feel ripped off and I am glad to see that there are other developers speaking out for you, and that some news sites are being more fair and even handed.
You did an excellent job with a novel concept. Send me a message if you do attempt another project in the future; I'm a game dev myself, and would be happy to help out.
Another happy backer voicing support for you here. There were some frustrations along the way but you've delivered a great concept at a level that I would not have thought possible from a first time dev. I never expected a five star experience, just something to screw around in, and got more than I had hoped. Really hope you don't give up even if you do stop supporting this, because I could see you doing great things down the road.
I had a great time playing Bear Simulator. It's really fun and was well worth my $20 I spent to back it. You're really good at making games Mr.Farjay, please don't give up because of some negative feedback. You made an enormous game singlehandedly, you deserve an award. You could defiantly get a team together or join an existing team and make another amazing game. Thank you for making Bear Simulator
Don't give up, Farjay =)
Please don't be too discouraged. Continue to create the game in the original image you had in mind for it. Make the things you said you would in your Kickstarter and don't deviate from that - don't dumb things down for complainers, don't remove features for people too silly to figure them out. Listen to positive people and their comments and criticisms, and just "f*** the haters". Those people won't improve your game and listening to them definitely won't.
I struggle with depression and anxiety and I understand how hard it is to stay happy and productive. Sometimes you have to push past hard moments, remember what you started this for, and work for all of the people who believe in you. I'm a $60 backer and I will be satisfied with whatever it is you create, as long as it's what you WANTED to create, and I get to be a bear.
The saddest thing is that you've taken it so personally, when in actual fact you have a solid and fun experience that has no parallel on Steam, and has garnered an enviable 7/10 review score average.
It is great, and noticeable, the updates you have been making since the release, based on our responses. Just remember that the majority of PC gamers are whiny little smeg-heads, and they would always post a negative review, even if the game is an enjoyable experience with an evident amount of polish and depth for a single dev who began the whole thing and saw it through to completion.
Thank goodness you were so 'silent' for so long, otherwise I'm sure you wouldn't have had the time to pour in quite so many nifty things as you did! It must have been hellish to create, code, test, and make changes yourself for so many assets of design and gameplay - well friggin' done.
Thanks for making Bear Simulator a reality.
p.s. it's not a stupid name - it's literally a game where you simulate life as a bear, and I frankly have more fun experiencing its reigned-in humour and interesting exploration over the inane dross of the infamous Goat Simulator brand.
I like the game and I love the idea of being a bear. You've done the best you could and it's great! Heads up, mate!
Farjay,... you rock. Don't let these people discourage you. You did a great job and you have a future backer from me in everything you do. So it is buggy, so is goat simulator, rust, and many other games (even games that come from console bug out). But these bugs are what makes the game great and you great. We enjoy getting around the bugs and then you learn when you fix them. I loved the jokes and I have easily put about 72 hours into this game (just finished climbing that beast of a mountain). Many people who are commenting bad things are mad because they don't have a map and they don't know what to do. These same idiots go and play games like minecraft where they don't have a map or a clear objective. Don't listen to them or jack-wagons like Pewdiepie. Markiplier loved your game, jack septiceye loved your game (that's 2/3 famous reviewers). People would kill to have their game on a channel like that and your game made a positive review on 2 and game grumps just came out with a video. YOU ARE FREAKING GREAT!!!! So, take the advise from a sailor who waited all deployment for your game and when he got back, waited a few months and there it was, a game he enjoyed and made him and his wife laugh and have fun. So thank you, and continue doing great things. Continue being the best bear that ever did bear my friend!
I wish I could tell you that this isn't what the PC game marketplace is like, but sadly it often is. Please don't take the hate personally. You took the risk, effort and challenge of making a game and YOU DID IT. That's more than can be said for 90% of the haters. Was the game everything you wanted? Probably not. But that's okay. You learn from each experience. IF you were to start a new game today I bet you would know how to do so many parts of it faster and better.
You've just completed your very own video game. Let that sentence sink in. That is a really cool and fairly rare thing to be able to say.
I think you should take a much-deserved break for a little bit, and then get going on your next project, which I'm sure will be even better!
Another satisfied backer here: Heads up!
Dont let negative feedback get to you personally. Maybe try to pick the cherries and learn something for your next project (Imao, first and foremost, get more help and support; stop doing things alone).
And DO your next project! :)
All the best!
I wish you the best of luck. Check out the Kickstarter project Animusic 3 if you want to see how a project can be so personally draining, that it can delay production for three years.
It's a fun game! I don't know what they're all whining about.
Thanks for the game. I have enjoyed it a lot. I'm sorry it's been a hard time. I think you did good work!
I haven't even played the thing and already know you've done a great job just from the amount of laughs you've given us through regular progress reports on here and elsewhere.
Steam (as in RL) is filled with critics that think they know best. You took the plunge into that world and regardless of the outcome, you took a chance.
Big love, man. Keep doing what you do.
It was a truly heroic effort and a lot of people are very happy, you did us all proud. Thank you.
Most of the Steam reviews are positive man! Unless there's some alternate reality where those comments don't exist, don't be downtrodden, you did well! This is your first game and you delivered! Keep your head up!
I'm going to add my positive vibes to the pile:
You did awesome. Screw anyone else who tells you otherwise. I haven't had a chance to play it yet, but you set out do to something, and you did it. I've had kickstarters with whole teams of people fail, but you did all of this on your own. I would 100% back this again. No regrets!
I haven't played much of the game, but what I have played was very, very enjoyable. I never expected a masterpiece, just a fun silly game where you run around as a bear doing random things, and that's what I got. So thank you and good luck with whatever you do in the future
I love this game!
Why sound so sad? The ratings on Steam are "mostly positive".
The only thing that I miss in this fun little game is being able to scratch my back on a tree trunk.
Hey, it looks like the negative reviews are getting buried now that the organized haters have moved on to hate some other game. The good reviews are bubbling to the top as more people are voting up the helpful positive reviews. I hope that trend continues. Someone said that the game hit 80% positive earlier. I would certainly suggest that Bear Simulator got a rather good reception. Hopefully more happy backers will continue to let their voices be heard on Steam soon.
Thanks for all your hard work in pulling this fun game together... its enjoyable and its all i wanted and more. Don't let the haters ruin your achievement. All said and done you have produced and released something you should be proud of!
Hey man, the game is doing great and you should NOT be deterred by some negative feedback. It happens with all games. You ran a successful Kickstarter AND put out your game on Steam to a very positive reception. You should be proud and KEEP GOING!
Hey man. I backed this game. I am loving it. I know you're feeling the greatest right now but please don't give up. I am really loving it and I don't know the whole story but goodness i am proud that someone made an Idea I myself had become a Reality! I wanted to make a game pretty much just like this while studying game design but gave up because everyone ragged on me for it.don't give up like me. You ran a successful kickstarter and still delivered. It's not perfect but nothing ever is. I am happy what I put my money into though.
I love the game, man. Please don't let the haters get to you. You did good, son.
I've been playing Bear Simulator on Steam and I love it! Don't let the haters get to you!
Also, you're too hard on yourself! I know programmers who've been in the business for decades and don't have a single game under their belt! You did great!
Dude, you are awesome. Seriously. Don't listen to the vocal minority. I would like to apologize on behalf of the mute majority for not standing up and having your back more. Please continue to make great games (while ignoring feedback you didn't ask for - seriously - do your thing!).
The negative minority is always the loudest, don't let them get to you. Having a "Mostly Positive" rating on Steam is quite an achievement!
If you indeed liked making the game, you should definitely make more!
For a look at what john is up against you only have to look here to see lies and slander.
Took me until today to actually start the game. Excellent so far - would be very sad if you left it.
I'm definitely not just being nice. I really got into the game. I've done pretty much everything available, except whatever the "Unthinkable" is. Apparently it's seriously something I am unable to think?
I think a lot of people must have gone into the game expecting to be constantly fighting things as a bear, instead of mostly exploring. I expected exploration and I got it. I don't think anybody's going to say that the game is perfect, but it's far from an unplayable puddle of mush, and I got plenty of chuckles. A lot of my kind of humour.
I hope you don't let the negative Nancys and troll Terrys keep you down for too long. That's what they want, really. But I certainly understand not wanting to put up with the abuse.
I love what you've made here and you still have my stranger-on-the-internet support.
Side note: I used to think that certain youtube game-playing person was just generally annoying. Now I think they're something else which starts with "a" and ends with "hole".
Some people complained about your updates too...I'm sure there was a period of silence which made me wonder, but you fixed that and I found your updates pretty entertaining and reassuring. With everything involved in this project, you did great as a one-man team, and it sucks that you've had to put up with trolls and shallow buttheads. You've got heaps of people here on your team.
Okay I'm gonna stop now, I'm just hoping we've all been able to lift your spirits.
I couldn't possibly one-up the comments that have been left here so far. You definitely do deserve the praise we're sending your way, and I'm certain it's not because we're being nice. There are too many people who know nothing else than to tear down another's work. These aren't people worth acknowledging.
It has been an absolute pleasure to witness each step of the development of this game, of your updates (they're beautiful!), and of the extensive efforts you've put into following your vision whilst still trying to make sure you can release a game your backers could be proud of. And we are, really are. This was originally going to be something much smaller and less fleshed out, and you made that decision to grow it into something more closely aligned to that vision. You've succeeded in doing so. You have darn well succeeded. My only regret over this entire journey has been that I didn't back with a higher tier.
I will be happy to back your future endeavours. Now, off with yeh, there are far more interesting things to read. ^_^
I just want to say, as a fellow game developer, this is something you will come across again and again. Just because some people don't like it doesn't make it not good (doesn't make it good either). If they don't like it, they shouldn't play it. The thing is, you can't please everyone. You can try but some things some audiences want contradict those that others want, so its nigh impossible to make everyone happy.
Don't let the complaints get you down. Use them to improve your skills and products, but don't let them be the reason you give up. Game-making is a labor of love. If you still love making games, keep it going. If you still love making games then I, at least, think you're doing it right :)
It would appear as if all the comments are of the "noooo, you're so great, though" variety, which is a shame since we shouldn't be condoning this sort of reaction. You're taking it too personally and running away when you should be addressing the concerns of the people who are dissatisfied. You don't have a team of people who can handle this so you have to grow a thicker skin to deal with it. As someone who feels disappointed in what I helped back, I can't help but feel even more disappointed. At the very least, the game should've been tested by more backers and delayed even more until the things people complained about the most were taken care of. You can be productive and happy at the same time but you need to know what you're doing first and, unfortunately, you learn that the hard way. You got paid from this, yeah? The stretch goal money that's not going to be put into the game? Take that as a small victory. You got my $15.51 that I can't get back so... congrats, I guess. Look, next time, take it more seriously.
Puudiepy (Is that the name of that Finnish dude who does those game reviews? I saw a few of them and couldn't bother to learn his name properly) wouldn't know a good game if JC Denton snuck up behind him and planted a frag mine on his ass.
Bear simulator is just that. It is unquestioningly better than Goat simulator, in that it simulates an actual animal, rather than an entity in a physics simulator.
I'll go ahead and paste that into a Steam review as well.
A bit late to comment cause I wasn't going to intially.
I want to agree with Pfillip. I'm all for supporting people, but not at the expense of ignoring issues and not giving constructive criticism where needed. This is going to be long and I dont even know if you Farjay will even see it but oh well.
I've been following this kickstarter from the beginning. I thought Farjay, you did well with your trailer and with you updates - in regards to your writing, your witty humour was always engaging and hilarious.
Things did go pear shaped a few times though...
After regularly updating once/a few times a month you suddenly went missing for many. You only seemed to reappear when people started threatening court because they thought you had run away. I did think that was a bit extreme. I never thought you abandoned the project but I was disappointed in your sudden lack of updates - and worse your reason for the lack of updates. It is always better to at least have something to tell everyone even if its nothing new "still here, haven't got too much to report yet, but still working" etc - is better then months of silence - otherwise you run into people that doubt you were legit from the beginning – most likely from the high funds raised.
What was worse is you went missing again later on and yet again only reappeared when people threatened court. It just wasn't a good look (again I did think Court was extreme, but at the same time your disappearance a second time - after replying to a comment saying you wouldn't do this again - only caused more doubts for some people.)
The next issue is while you updated here, your other social sites weren't - like twitter, Facebook. Even now, they haven't been updated.
That is not a good look either.
Having other sites, while increasing advertising and awareness - also increases your workload, not only to update it, but people will ask you questions there too.
Don't have other sites if you aren't going to use them.
The name Bear Simulator is fine imo. If people are dismissing it because they expected goat simulator then thats just stupid. This was obviously nothing like goat simulator from the trailer and information. There are plenty of games out there with simulator in their names, and some animal simulators even just have the title of the animal. (Lion. Wolf. Fly – yes there is a game about being a fly, etc.)
Your recent update is rather confusing, and you seem to only be concentrating on the negative.
Sure one famous youtuber didn't like it. So? Not everyone is going to love this game, just like not everyone will love the same t.v show, the same author etc etc.
You have gone from what 77% - 80% positive on Steam Reviews. Thats great!
Yes some negative were trolls, and some people were abusing the steam helpful system.
But on the whole your game has done better then a lot of games currently there (some of which are from famous companies who previously released A+++ games.)
To say you aren't going to continue updating because of the negativity is quite sad - you have a lot of fans and positive reviews.
What you need to do is ignore the trolls, listen to the negative reviews that GIVE constructive criticism and fix your game accordingly. Obviously you can't and will never make everyone happy - but fixing or updating generic/most commented issues is something you at least could do.
I always thought this project was a simple game - which got a lot of attention...
Possibly too much attention which resulted in a lot of funds, and due to that the expectancy of a High A+++ game to some people (some reviews show this stating: "100 000 for this game?!" etc.)
I'm not going to comment one way or another on the funds, I dont think anyone knows/understands what time you put into the game with what resources. At the end of the day the game is advertised for a low price, which I think is fine for what you get from the game.
The thing it seems you did underestimate is what happens when you publicly put a creation out there. What happened to you (in terms of negative comments) is nothing new, and happens to most people. It goes for anything... a game, a drawing, an animation, a book... people will comment, will review and will criticize. You will get positives, and you will get negatives, and then you will get trolls with no helpful comments at all. If you only pay attention to trolls of course its going to put you down, and, destroy your motivation.
If you aren't emotionally strong enough to ignore those trolls as you should, then your last comment is right - you wont be able to be a game dev, or be in any other position that requires putting something into the public eye.
What you have to do is ignore the trolls, listen to the constructive criticism, and let this motivate yourself to improve.
You HAVE talent Farjay, you created a simple game in which people can be a bear, and you have a wicked sense of humour. I'm sure if you continued working on it, this game would get better and better.