BEEP BOOP is a kid-friendly, strategic, competitive card game about battling robots. Why? Because who doesn't love robots? The game is pretty straight-forward and a lot of fun. Players play cards to build and upgrade their robot while sabotaging other players. When a robot is built, players can begin attacking each other. The last robot standing wins!
Players: 2-4 | Time: 30-45 Minutes | Age: 10+
Like any Kickstarter campaign if we don't reach our funding goal, BEEP BOOP might not exist at all. The primary reason is that the minimum order we can place with the manufacturer, Panda Game Manufacturing, is 1500 copies of the game. That plus freight shipping, design, and the small cut that Kickstarter takes amounts to about $7,700. We truly believe you will enjoy this game, and we have put a lot of time, money, and effort into what it has become today. However, we need your help to place the first order.
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Follow our Blog http://www.akimbogames.com/blog/
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If you have any questions, refer to the FAQs on the page. Also, feel free to comment on the campaign, or send us an email at firstname.lastname@example.org or email@example.com
Also, check out our original promotional video for the game: http://www.akimbogames.com/kickstarter/
Feature in our local news: http://www.wtva.com/news/MSU_student_.html
These cards are robot BODY part cards. These are used to build your robot so you can battle and destroy your friend's robots! A complete robot requires 1 head, 1 left arm and leg, 1 right arm and leg that attach to a Body card which is handed out to each player at the beginning of the game.
These are a few of the BASE UPGRADE cards. Use these to increase your chances of winning the game by gaining an edge over your friends and family.
These are SABOTAGE cards. Use these to destroy your opponent's chances of winning!
The card on the left is one of the PLAY IMMEDIATELY cards. When drawn, these cards must be played...well...immediately!
The card in the middle is one of the many DRAW cards that can be played to draw more cards during your turn.
The card on the right is one of the many ENERGY cards that can played to recharge your energy so that you can play more cards during your turn.
- 2 Player Decks
- 45 Robot Body Part Cards
- 18 Base Upgrade Cards
- 9 Draw Cards
- 12 Extra Energy Cards
- 20 Sabotage Cards
- 3 Play Immediate Cards
- 1 Six Sided Die
- 1 Rule Booklet
By reaching these goals, we will unlock the full potential of BEEP BOOP! So please, like our Facebook page and share our posts!
GOAL 1 REACHED!!! Click the link to see the original artwork!
Reach 400 Facebook Likes = We will upload the video of Cody getting slow motion punched in the face by Daniel to the website. We had a little too much fun while filming the video!
Reach 600 Facebook Likes = Daniel will write and perform an original song about Beep Boop that will be posted on the website.
Reach $10,000 = We will write a personal, handwritten letter thanking each backer who receives a copy of Beep Boop.
Reach $12,000 = Daniel and Cody Will include their personal business cards in every Kickstarter edition of Beep Boop which can be used as robot heads in the game!
Reach $15,000 = Additional Game Types! (2 vs 2, 1 vs 3, etc).
Reach $17,000 = 5th and 6th Player Addition! That means more friends to play with!
Reach $20,000 = A Robot Themed Custom Die for the game!
Cody Smith - Co-founder and Game Designer
Graduate of Mississippi State University in Electrical Engineering. He is also known throughout the University as "The Pom Pom Man." As one of Akimbo Games founders, he's brought good humor and clever game mechanics to BEEP BOOP. He is a member of the U.S. Air Force and is currently living in California with his wife. His hobbies include playing tabletop games, wood working, crafting, spending time with his wife and brothers, story telling and all around general hilarity.
Daniel Crist - Co-founder and Game Designer
Senior in Electrical Engineering at Mississippi State University from Birmingham, Alabama. I have a fascination with games and startup companies. My hobbies are playing video games/board games, playing guitar and singing, playing rugby, chilling with my bros, and working on Akimbo Games. I am in my last semester at school and am looking forward to bringing BEEP BOOP to life!
Ryan Crownover - Finance and Legal Lead
Ryan (middle), is an Akimbo Games partner who has been responsible for creating legal contracts and financial plans for the company. He is an Electrical Engineering graduate of Mississippi State University and is currently working in Nashville, TN with his wife. Ryan has a lot of experience with small startup companies. He really enjoys making connections and playing games with friends and family.
Trey Hardin - Graphic Designer
Trey was brought onto the team as the Akimbo Games graphic designer. He has taken the artwork from our other artist and used to created the card backgrounds, box, and rules book. He is a talented and optimistic artist from Mississippi now living in New York. Read more about him at his site www.treyhardin.com.
Dupree Bostic - Graphic Designer
Dupree is responsible for all of the art in the game. His hard work has given BEEP BOOP the perfect style. He is a Mississippi State graphic design student with some incredible talent. See more of his works at his website: www.dupreebostic.com.
Risks and challenges
Things that could stop or delay Akimbo Games from delivering the game:
- A family emergency - If one of our team members experiences some emergency regarding their family or personal health, the project fulfillment could be delayed.
- Unexpected cost - We have a clear financial plan on exactly what we need to get the initial game order, but if the campaign gains enough traction, we will be doing some rework on the game and some retesting which might cost us more than our original plan. This would also delay the time it takes for BEEP BOOP to be in the hands of our fans.
This our first game and as such, will be our first time dealing with manufacturers, inventory, order fulfillment, and distribution. We have been in communication with a manufacturer and depending on how successful the Kickstarter is, we will send them our most updated version to be created. We are extremely excited to continue learning about all of these different processes and how they all come together to get our game in your hands. We have a lot of learning still to do, and we hope you will join us in this journey, and if you have any recommendations, please message us.
Cody is working full-time in the Air Force, and Daniel is a full-time student at Mississippi State University, but we are passionate about the game and we are putting our all into making the game a reality. We are ready to take on the challenge and meet all obstacles in our way so that we can get our game to a table top near you!Learn about accountability on Kickstarter
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