Today we do our third update of our environments series, the Iceland! This Harsh, frozen environment will be the second one players unlock in Aderyn's Cradle. Enjoy!
The Icelands are one of the four open worlds to be explored in Aderyn’s Cradle. It’s a high-elevation domain of frozen, rugged mountains with a harsh climate. Despite its below-freezing temperatures, a variety of hardy vegetation and animals evolved to thrive there all the same -- including the humans! Before the Soulfire Crisis, the Icelands attracted many crafters of all sorts to its grand metropolises, particularly metalworkers seeking access to the largest forges in the Cradle. Miuyn, capital city of the Icelands, is home to the most grandiose of these epic forges, powered by the constant heat of the churning lava found beneath the crust of the active volcano on which the town is built. Miuyn was an unparalleled powerhouse city of wealth and comfortable living in such unforgiving lands. Elite Master craftsmen bore intricate metal jewelry hanging from sumptuous furs, as they walked upon geothermally-heated roads designed to melt the constantly-accumulating snow. Architects and engineers of the city even constructed systems to direct the flow of exposed lava streams running down the mountain, using them to rapidly heat water sources, among other things.
During the Soulfire Crisis, the Icelands were smote by Nitima, Deity of Fire force. Once-dormant volcanoes scattered throughout the mountain range roared back to life, spewing forth incredible jets of lava, ash, and heat. Ever-present natural hazards, such as avalanches and blizzards increased in frequency and intensity, burying entire sections of thriving wilderness in their wake, leaving only the toughest survivors. Glaciers and rivers of lava take turns carving the landscape and crumbling proud mountain faces, forging new valleys and caves with concussive force. Human works were rapidly buried by snow or scorched by magma. Lava pits now churn with an increased ferocity; if you are wise in how you approach them you may harness their energies for your own purposes. Hot springs offer a rare reprieve. Their waters, enriched with rare minerals, make interesting solvents to be used in the medica system. The entire region has become a minefield of natural obstacles, from falling icicles to hidden pitfalls in vast underground caves.
Nitima, Deity of Fire, smote the Icelands during the Soulfire Crisis. Surviving in the Icelands was never for the faint of heart, but now, even the cities have become treacherous. The intricate systems using lava to ward away the chill have broken down. Now, lava flows amok, while ice and snow cover roads once warmed by geothermal heat. While traversing this beautiful yet treacherous land, your abilities will be pushed to their limits as you confront savage wildlife, malicious foes, and the raw power of nature. Expect to face the blistering heat of exposed lava flows obstructing ancient roads, and the freezing cold of geysers all across the land. You’ll use the technology of the ruined cities to solve environmental puzzles and further your quests. The region, now corrupt with Nitima’s wrath, is constantly battered by violent weather and natural disasters. Blinding whiteouts and avalanches challenge your ability to survive, while once slumbering volcanoes now blaze with refreshed vigor, promising untold sources of power to those who venture within.
The flora and fauna present in the Icelands are no less fearsome than its chaotic weather. One of the more ferocious beasts you encounter, the Emberwolf, patrols and hunts near fiery areas of volcanic activity, ready to devour wild creatures and unsuspecting travelers alike. Fiery kami and various elementals have adapted to the lack of heat in their surroundings, and carry it with them as they venture out into the cold and snowy wastes in search of prey. Even previously-human inhabitants of the Icelands have been transformed by the chaos of the Forces, like the Tempest Sage who haunts blizzards to challenge unsuspecting travellers...