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StarDrive is a space-themed 4X Action Strategy game with deep ship design, colonization, diplomacy, research, and beautiful 3D graphics
647 backers pledged $17,676 to help bring this project to life.

We made it!

Posted by Daniel DiCicco (Creator)

Welp, we made it! To everyone who contributed, thank you so much! We're now in overfunding mode, and this is going to allow us to really flesh out the universe. I'm officially quitting my day job to bring this game to you as quickly as possible.

For those of you who have pledged to get an in-dev build, I will be collecting all your email addresses at the close of the funding period and will send you instructions to download the builds.

Beta is on target for March of 2012. My in-dev testers will hopefully have helped me identify all the show-stoppers by then and Beta should be pretty smooth. We'll be testing multiplayer throughout the spring.

I have had a lot of inquiries about Mac ports, and for now that is off of the table. I am looking at Unity 3D for a possible mac port in the future. My code is already in C# but I don't know much about the Unity 3D engine at this point. For now, the primary goal is the windows build, but I do believe that at some point after release I am going to port this whole thing to Unity for Mac users. Plus, unity has some nifty features.

Again, thanks so much for the support. Now, back to coding!


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    1. Missing avatar

      Art Jury

      bummer about the Mac port. Glad to donate, I feel like an idiot that I did not check. Sounds like a great game. Have fun! maybe I can play in the future after my mac dies and I have to get a pc. In a few years it should be fun! cul

    2. Lee Sweeney on

      So any over Bonus?
      Seems to help keep funds coming in.


    3. Udo Richter on

      Just wanted to say this game looks amazing! I pledged what I could for right now. I am looking forward to following this project and playing the final product.

    4. Adam Solo on

      Quit your day job! Great! One more very happy person on this planet.

    5. Daniel DiCicco 2-time creator on

      Brian of course. I actually didn't get any facebook message from you. Try again? email is

      daniel.dicicco -->gmail

    6. Keith Makse on

      I'm a game developer myself (one of the reasons for backing you!), and I work with the Unity engine from time to time. If you have any questions about it, you can always ping me.

    7. Brian Rubin

      Hey Daniel, would you be up to doing an email Q&A for my blog, I sent you a Facebook message about it, but I guess ya didn't get it. :/

    8. kewlpersin on

      I just read that email about the mac port. While I don't have a mac I think another kickstarter could be had. One for expanding your business to help get a working mac version faster. You could hire some additional people who are privy at Unity 3d and get a mac release sooner and maybe advertise in a video or description asking people to send in their applications if they would like to help and know anything about Unity 3d.

    9. Missing avatar

      deleted on

      This user's account has been deleted.