The Long Weekend Update, Part One
This is the first of two updates today. This is the informative update, and the supportive update, and the thank-you-all-again update.
First off, an apology for the silence the last two days. The one thing... one of the things... one of the many things that nobody tells you about Kickstarter until you actually try running one is how much time maintaining the campaign actually takes. I think Eric, Rick, and I all thought we'd be able to hit the button and then swing by occasionally to see how things were going, maybe answer the occasional question, like that.
Turns out, not so much. Turns out there are nearly 2000 of you now backing us...
...there are almost 2000 of you...
...you know, you don't actually want to think about that kind of thing for too long. You get self-conscious. Now I'm double-checking my spelling.
Right, anyway. Long and the short, turns out I'm spending more time on the behind-the-scenes stuff for the campaign than I'd ever have imagined. Some of this is taking longer than we'd thought. All goes well, we'll be unveiling the new tier(s) today, hopefully in the next couple hours. Eric is working on the mock-up as we speak.
So many of you have modified your pledge to include add-ons, and frankly, we've been trying to figure out the best way to both accommodate that and to streamline the process. To this end, we're going to be using a genuinely wonderful service called BackerKit. Once the campaign ends, we'll be sending out the traditional surveys, and using BackerKit, you'll be able to access a web-portal that will list your pledge, your reward tier, and calculate any overage you may have pledged and then - this is the cool part - allow you to itemize and modify your add-ons. This will also allow us to provide even more add-ons and possibilities for customization, as well as calculating any additional postage, ie, if you want multiple copies of the books, etc.
We're very excited about this, and we think it's a good way to make everything on our end run smoothly for the fulfillment phase of this campaign, as well as making it easier on all of you to get what you want.
AR-K Last Call
The AR-K Kickstarter is picking up steam. I won't belabor the point, as I've done enough belaboring of it already, but they're in the Hours-Not-Days portion of the count down. I was speaking to my wife about AR-K yesterday, and she pointed out that there may be some confusion as to my position with the project. To clarify, I have been hired as a writer on the game; that's my interest in it, and in their campaign. It's a game I'm hoping to help make, but my position there is as an employee, rather than as it is here, as a "creator."
Just in case any of you were wondering.
I'm going to be posting recording a final video for their campaign this evening, the second round of Q&A questions. If you've got anything you'd like to ask about AR-K or the like, please head on over to their page and feel free to put your question in the comments!
The World Beneath the Clouds
This is another campaign that's going on that's been very, very kind to us; so much so, they're offering to stat-out Lady S and perhaps even Drake and Drum for their RPG. I suspect there's a fair number of you who are gamers out there, like myself, and even though they've reached their (in my opinion) very modest funding goal, they - like all the rest of us - would benefit from more support.
I've not played the Hive, Queen and Country RPG, but... c'mon. Steampunk!
And My Mail Just Went Ping...
...and I see that it's from Eric, with the mock-up.
So I'll end this update and move onto writing that one and prepping the main page for the new tiers!
P.S. Matthew Clark sent his pin-up to me yesterday. I'm not supposed to share it. So don't tell anyone that you saw this, okay? You can keep a secret, right?