melee combat and the next step
According to the feedback from the last alpha test, we decided to spend time on polishing the features we already have by adding details, rather than developing new features. There are some significant progress we have done.
1. Melee Combat: Ammunition will be more scarce.
2. Character Control: Many people has complained about the aiming, so we did some modifications and now it should be easier to aim and shoot.
3. Base Building: We are adding more details to the base building to make it more important.
4. Quest: We have added a few simple missions to the game. The main purpose was to test the quest system.
The next step: Polishing, balancing and debugging. A lot of details(UI elements, sounds, interactions) needs to be added to bring a smoother gameplay and that is what we are focusing right now.