Changes, test and modding
Hey guys,About the changes we made to FF: There had been questions and concerns regarding the changes to the game. And we think it is necessary to clarify it.
First of all, the biggest change is the change of perspective from top-down to third person view which happened several months ago. And the reasons for the change are:
1. Realistic combat experience.
2. Better view on distant objects, and much better view on the whole wolrd.
3. Easier for the player to spot and pick up smaller objects, such as a piece of bread.
4. Easier to monitor enemy movement at long distance.
5. Enables the use of binocle, scope..
6. Better shooting experience. Easier to aim the target, especially at long distance.
7. Tactical combat in complex environment(You can't see what is on the other side of a mountain, etc)
We agree that the changes can be too much that it breaches the original. But it is not that hard to include the original style(top-down) as an option. FF is designed adapt modifications which means it is relatively easy to add, remove and modify contents of the game. And we are willing to make necessary modifications for the sake of good gameplay.
The core gameplay is never changed. FF is a squad based survival RPG which emphasize the importance of base operation. The making of FF requires a lot of time and thinking because it is an attempt to mix different genres, which is really difficult to be done right. So it is highly likely that our tiny dev team of five will face a lot of difficulties. Sincere apologise if we had been less responsive after the kickstarter campaign. And many thanks to the backers who are still with us.
We spent the last 8 months designing the system and making vital resources. Now the core system coding is 70% done and what we have now is a highly dynamic world with weathers, dynamic factions, resources, npcs, faction wars, zombie attacks...And the base building function is there, but it is not that important to the gameplay at this stage(This is what we are going to focus right away). We will upload the beta test soon and will inform the testers through private channel(Note: This is a private test and only $25 + backers will be qualified as testers).
We were thinking about modding and we all agree that it is important to game like FF. And we have been experimenting with custom editors such as this simple event editor we used to make missions and cut scenes. Tools like this may be released to the players in the future.