Hey hey Backers,
I know it's been a while since our last update, so thank you all for sticking around! Here's what's been going on, and what’s coming up.
It's been almost 4 months since Children of Zodiarcs launched on Steam, GOG, and PlayStation 4, and it's been a wild, busy, stressful, but also fun ride. It's also been a great learning experience for us at Cardboard Utopia. Learnings that we're definitely going to apply to our game #2!
Right after launch, we have been pretty busy working on “maintenance”, i.e. preparing and releasing patches on Steam and GOG, planning the Mac port, investigating the feasibility of releasing patches on PS4 and investigating other possible post-launch enhancements. We have also tried to keep in touch as much as possible with media and gamers playing the game and sending comments, feedback, questions, etc. We have visited PAX West and been part of the indie MEGABOOTH for the very first time (which was a great experience!) and got to meet some more of you!
While doing all of this, we are also in the very early stages of our next (yet unannounced) project, and going through some team evolution, saying farewell to some who were already planning on starting their own projects, and welcoming new talented members soon.
This means that, since the attention and efforts of our now smaller team has had to be divided over several activities, moving forward on all of them has been a little bit slower then we would have hoped. However, everything is still on track, so here’s a little bit more info on where we are at regarding the stuff that you care about!
Patches and Physical Rewards
So far, we have released 2 patches (1.0.1 and 1.0.2) on Steam and GOG. We would like to release another small one soon to complete ironing out the small kinks remaining that were spotted since the release. If everything goes well, this should happen fairly soon, within the upcoming weeks.
We're also working on bringing the fixes and feature updates we did on PC to the PS4.This process involves more steps, work, and parties, which is why we haven’t been able to be very precise about whether we would be able to achieve it, nor give a timeline for it. What I can tell you right now is that this is our current focus.
The main reason why we’re focusing on this right now is… the physical rewards! As I have previously explained, we want to optimize shipping by making sure all the rewards left can be shipped at the same time, to save on operations and costs. Right now, some of the physical rewards are ready to ship (the remaining T-Shirts), some are almost there (we’re working on the illustrations and portraits that will be printed on the posters, postcards, and the final version of the art book), and some require that we finish our work on the various versions of the game, namely… the physical copies of the game!
So we will keep you updated when these are getting almost ready to ship, but I wanted to at least reassure everyone that we're still working hard to finish all the remaining rewards that are still in production. We’re sorry this is taking longer than you probably hoped, we appreciate your patience. We’ll keep working as fast as we can and making this a priority.
The Mac port is also coming, and will be our next target once we are done with everything PC and PS4! As I mentioned before the release, we will get in touch with those of you receiving the Mac version when we will be ready to test it out!
We have also been asked a lot about other possible ports - Switch, Vita, mobile, Xbox, etc. - and unfortunately, even though we hear all the arguments and requests for those, and would love to bring Children of Zodiarcs to as many people as possible, no additional ports are planned for now. Porting involves time, resources, and money, and we are limited on all these fronts; so for now, we will focus on PC, PS4 and Mac… and on your rewards! :D
For those of you that received a Steam version of the game, let us and other gamers know what you thought about it by leaving a Steam review!
Upcoming Events and Projects
Now that Children of Zodiarcs is out and that our next project is only in its infancy, we won’t be touring events as much as we did in the last year. However, if you happen to be in Montreal, you should drop by the MEGA expo on November 18 and 19, which we will attend alongside a bunch of other awesome local studios!