Black Sun 28mm Miniatures and Rulebook (Canceled)
Join us in creating the Black Sun universe in 28mm metal figures and a rulebook!
New Pledge Added for our European friends!
100,000 years ago the Lemurian civilization rivaled Atlantis. Lemurians, unlike the Atlanteans however, were not a human species but were instead reptilians descended from the age of the dinosaurs. Both races were highly advanced in the occult metaphysical arts which were based on a science unlike our modern technology but immensely more powerful than anything humanity has since achieved. Both civilizations simultaneously vanished in a cataclysm of their own making, perhaps a great war between the two. The Ice Age ended, the glaciers melted and the oceans rose, swallowing the Atlantean and the Lemurian continents leaving little behind but legend.
Deep in the remote reaches of the Cambodian jungle lies a lost city, Angkor Sek. The ancient Khmer people constructed their city on the ruins of a much older city, Tau Tau, an outpost of the Lemurian Empire. Beneath the Great Pyramid of Angkor Sek is the Lemurian Heart of the World, a giant crystal of immense power once used to alter time and space. This living jewel still breathes, and at intervals alters space time creating dimensional rifts. One of the rifts leads to Black Sun.
Black Sun is an alternate dimensional version of the Cambodian jungle, but one that has trapped beings from throughout time. On the surface, it is a jungle world like it’s Earth counterpart but the rules of physics are not always consistent with our world. Sometimes rivers flow upwards, rain falls as razer shards of ice and most of all, the Sun, which never sets, is black at it’s core and yet sheds a withering bright radiance which creates a steaming and humid atmosphere.
In 1968 the Vietnam War rages. The communist supply line known as the Ho Chi Min Trail, cuts through Cambodia, attempting to avoid American air power. At the height of the hostilities, Angkor Sek becomes a massive storage depot of the Ho Chi Min Trail, at least for a time. That is until an ancient evil awakens and alters the destiny of members of both sides of the Indo-China conflict and hurls them into an alternate dimension of peril.
Black Sun is a 28mm scale Tabletop Skirmish Miniatures Game. Players choose their faction, set up a Team and play against an opponent trying to complete objectives to win the game. At stake is the survival of the team in the many faceted Black Sun alternate universe where the rules of earth may or may not continue to apply. The safe return back home by the group is the ultimate goal.
To learn more about the Black Sun Universe you can a detailed article on Beasts of War here.
The Black Sun rules are based on the same system as the Flint and Feather Game System. So if you are familiar with these rules you will be able to pick up the Black Sun system quickly and easily. Once again Howard Whitehouse and Roderick Robertson have teamed up with us to provide the basis of our outstanding rule system.
The main change we see to the rule system is the Close Combat. Gone are the Combat Cards that are such an inherent part of Flint and Feather. Now Close Combat is an extension of the Shooting system, similar to Flint and Feather but deadlier.
To view a copy of the Alpha Playtest rules you can click here. Scroll down and the link image is on the right side of the page.
These Pledges allow you to get one faction (of ten figures) to play in the game, a Hardcover Copy of the Rulebook and the Event Card Deck used in the game system. This is your starting place if you wish to get into the Black Sun Universe. You can add items to these Pledges as Add-Ons open up with the Pledge Manager after the Kickstarter is over.
The US Army has been fighting a war in Vietnam for over ten years at this point and the public at home is growing tired of the loss in young men's lives that is occuring in some remote far off country. Little do they know that some of the soldiers listed as MIA are really in another dimension fighting to get back home, back to anywhere that looks like the earth they left.
The Viet Cong Soldiers have been fighting for freedom from imperial aggression for over forty years. Their brethern's victory over the French at Dien Bien Phu created the new and free country of North Vietnam. Now the struggle continues in the southern parts of their country against the Americans. But for these men something has changed. They are not just fighting for liberty they are fighting for survival in some strange dimension that only marginally reminds them of home.
The Adaro are native to Black Sun, or at least have been in the dimension for as long as their clan can remember. They have recently captured or negotiated for weapons from earth and have upgraded their weapons to fight the new threat of the factions called humans.
The Fury Bugs are so named by the grunts that have met them in the field because they turn a bright hue of red when enraged. This also causes them to charge into fixed positions with abandon. The Fury Bugs belong to a much larger hive mind collective.
The ANZAC are soldiers from Australia and New Zealand which have somehow found their way into the Vietnam War and thus into Black Sun. This faction has been a big request item by our fans online. Bob is working on sculpting up ten figures to make the release of the game.
The Deutsche LIG (Lemurianische Untersuchungsgruppe) was a successful (or unsuccessful depending on your point of view) expedition to the Himalayan Mountain region in China looking for the lost city of Lemuria. They were successful when the freighter they were aboard disappeared with all hands into the Black Sun event. They have been stuck in Black Sun since 1938 and now look to the day when they bring their super weapon back to Earth and supply victory to German war interests. They have allied with some Ghouls that they have since met and befriended. They also have created German Shockwave Super Soldiers that will be opened as an add on.
The Golem is a freak supernatural event that occurs within Black Sun. It is a being of pure energy that pulls inanimate objects to itself to create an unnatural creature. It can never truly be destroyed as it will just pull itself back together again. It's weird power source also tends to animate dead corpses which may be in its area of influence. For this reason it is always accompanied by a shambling horde of undead zombies.
For anyone who wants to get all you need to play. Two Factions, the Hardcover Rulebook, the Event Card Deck, Dice, Damage Markers and Pin Markers. Plus we have thrown in five bonus miniatures as a thank you for supporting us.
For those that want the best deals and what everything (or most) of what we have to offer.
Some concept art of Miniatures planned for our next version of the Kickstarter!
Add the amount listed for each of these items that you would like to add to your pledge.
Example - I want to add a Battlemat to my US ARMY Faction Pledge. The Faction Pledge is $100 cdn, plus the shipping of $10 cdn, plus the cost of the Battlemat which is $75cdn. My total pledge must equal $100+$10+$75 = $185 cdn.
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This Kickstarter has been cancelled. Thanks to all our supporters and we are looking forward to your support in the future.Learn about accountability on Kickstarter
- (30 days)