pledged of $500,000 goal
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Wed, March 6 2013 3:40 PM UTC +00:00
Phosphor Games StudioBy Phosphor Games Studio
First created
Phosphor Games StudioBy Phosphor Games Studio
First created
pledged of $500,000 goal
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Wed, March 6 2013 3:40 PM UTC +00:00

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    1. Michael Davenport on

      I backed it this game because it had function, but ultimately it lacked form in that it couldn't define what it was. What it needed to be was an open-world MMO, but it needed a theme to match its scale. This is what I came with.

    2. Damien Smith on

      A scaled down version became Heroes Reborn. You can buy it on Steam. http://phosphorgames.com/blog/games/published-games/heroes-reborn/

    3. Chris on

      Bummer that this game never happened. I even participated on the 2nd campaign, hopefully they haven't given up.

    4. hoofhearted4 on

      Did they ever try to pursue this or did they end up dripping it? IIRC they tried to fund from their website but that failed as well.

    5. Brandon Quian on

      It saddens me that this was not accomplished. I keep overlooking it all the time to remind myself. Maybe one day a game like this will happen.

    6. Kassim Massop on

      This comment has been removed by Kickstarter.

    7. Welfi on

      I'm still sad that this awesome game didn't reach it's goal... :-(

    8. PegasusOrgans-AGL 589 on

      This comment has been removed by Kickstarter.

    9. Missing avatar

      megamanxjac on

      dont give up Phosphor

    10. Missing avatar

      Flammablezeus on

      If you guys don't get the funding this time you should go back to your original plan. The Kickstarter was really picking up towards the end, but people didn't really know about this until it was too late.

      I think by splitting the game into two smaller parts you've alienated a lot of people and it's not hard to see why. As much as I want this game to get made, I'd much rather see the original idea than the current one.

    11. Celia Clennett on

      Are you guys going to make another kickstarter? If you combine it with the crowd funding from your site it might increase the chance of it being made.

    12. Phosphor Games Studio Creator on

      Yes - for $250 we will have the Danger Room game this november. No real environment, just cool abilities and outfit options, and a tons of fun with AI and world objects. Then we will take all of 2014 to turn that into a single player story, roughly the size of Portal.

    13. Jordan York on

      @Joseph - they've split the original project idea into two separate games. The 250k is for a minimal version of the multiplayer version PA: Danger Room using UE3.

    14. djnforce9 on

      I noticed the new Kickstarter to try and fund the game but how come you are only asking for half the original amount from before (i.e. $250k instead of $500k)? Is it to increase the chances of a successful funding and if that's the case, will you still be able to produce a stellar game at half the budget or will this just be a considerably lesser end product by comparison?

    15. Patrick Sommer on

      That sounds right, it will come out as UE3 and then down the line they will make it UE4 or well, make a project awakened 2 (in my mind) which will be in UE4

    16. Richie Roberts on

      @ Cas Schutte: i think what they mean is that we won't get it immediately but later down the line (i'm just guessing though so don't take my word for it)

    17. Patrick Sommer on

      IF YOU WANT THIS GAME TO HAPPEN! THEN SPREAD THE WORD AND GO SUPPORT IT BY PLEDGING ON THEIR WEBSITE http://www.projectawakened.com/ ALSO go follow the official group on steam right here = http://steamcommunity.com/groups/ProjectAwakened

    18. Cas Schutte on

      SO, if we don't hit the extreme goal, theres no UE4 or open-world?

    19. Phosphor Games Studio Creator on

      We just did send an update ;)

    20. Adam Aeyne on

      Is it not possible for Phosphor to update anymore? That'd get more attention from previous backers than just mentioning it in the comments section.

    21. Phosphor Games Studio Creator on

      So, please do come over and join us at www.projectawakened.com, join the Founders Club and help make it happen!

    22. Phosphor Games Studio Creator on

      Hi everyone!! Yes, we're back. We decided after much debate about Kickstarter, Idiegogo, and others, that we wanted to put the toe and energy in to create our own site that could support Paypal and start a community that we could move forward with past the end of the campaign. We are committed to refunding everyone who pledges (we can script that through Paypal) if we don't reach our minimum of $250k in 6 weeks. Hopefully that address the concerns some of you had around the comfort you get with Kckstarter.

      Many of you below have great questions, most of which other people answered quite well before we got a chance to ;) but to reinforce them-

      1) Ue3 vs. Ue4: yes, we took a hard look at that, and at a lot of the feedback we got from many channels asking to get a game sooner, have a lower starting goal, make it easier to have MP and modding, and all that added together to equal us staying in UE3 for a while unless the funding goes through the roof. We can do amazing thing in UE3 too ;)We will still get Project Awakened into UE4 as a longer term goal.

      2) PA- Danger Room version of PA this November: this is connected to #1 above. This is a lot earlier in development than we originally planned to have a publicly available build, but now that we are committed to it, we are very excited about that! We get to share the game with you sooner, and see the amazing things to get to do with it. It will not mean, however, we are just tossing a buggy alpha build over the wall to you with a "good luck". We are committing to making it a fun, refined experience to both enjoy, and expand on. A real game to kick off a much bigger PA universe to come. Getting Danger Room in November, with some form of the much requested features Multiplayer and Modding (unsupported or supported depending on what goals we reach) drove us even more to UE3. Even though we are helping Epic MAKE UE4, we don't have the full roadmap of what features will be possible that soon.

    23. Jonathan Strachan on

      Going by the UE3 footage shown, I don't think PS2-era graphics are a legitimate concern anyway. $50 seems like a decent price for a sandbox, a game and beta access.

    24. Dreadjaws on

      The original goal was 500,000. The new one is 250,000. Of course it'll be only UE3, because it's an easier goal. In fact, one the original Kickstarter achieved and surpassed even. The idea for this new campaign is to get an achievable goal instead of aiming too high.

      Besides, I don't really care. I want the game for the customization and fun it promises. It could have PS2-era graphics and I wouldn't mind.

    25. Jonathan Strachan on

      You can buy additional copies of Danger Room and Subject for $10 and $20 respectively, if that helps.

    26. Stephen "Stoibs" D

      $25 level doesn't have Danger Room.
      I feel this is a bit of a bait and switch to send out the survey asking 'would we pledge at the same level' then change the rewards of said levels.

    27. Jonathan Strachan on

      @Stephen Delvecchio - if you want two copies of the game for $50, why not give two $25 pledges?

    28. Jonathan Strachan on

      So is the game only on Unreal Engine 4 if it reaches the final milestone? It's just that most of the advertising for Project Awakened was because it was a UE4 game. I'm not too bothered myself - Star Wars 1313 looks incredible and that's UE3.

    29. Stephen "Stoibs" D

      Wait so let me get this straight, 'Danger Room' is only the create a character element - and 'Subject' is the actual game/campaign/story.... and the $50 tier which originally here on Kick-starter gave us 2 copies of the "Game" now only gives us an extra copy of the initial Character creation? (The proper double game pack being jacked up into the $75 tier it seems)

    30. Missing avatar

      Temet on

      @Jordan - I received a confirmation from Paypal, but nothing from the devs.

    31. Richie Roberts on

      looking good so far can't wait to see what happens next

    32. Jordan on

      has anyone who backed in the new campaign received a confirmation email yet?

    33. Missing avatar

      John Allabaugh on

      Having a bit of trouble when clicking Next Step. It's unresponsive for me after selecting my package + add ons.

    34. Missing avatar

      Temet on

      Ok, nevermind there is a comment area. Just have to donate first.

    35. Missing avatar

      Temet on

      Oh also... Am I missing it or is there no comment page on that website?

    36. Missing avatar

      Temet on

      Glad that a new campaign is going on, disappointed with the lack of add on digital stuff/digital bonus for normal supporters. Well, regardless, luck all.

    37. Dreadjaws on

      I just donated. Do you guys send me the username/password for the website later?

    38. Missing avatar

      Stephen Thompson on

      And it's up! Now get to donatin', people!

    39. Patrick Sommer on

      I sure hope this will be made very soon!

    40. Phosphor Games Studio Creator on

      Sorry Richard and all, web dev team still working on some bugs. We'll send out an update when it's ready!

    41. Richie Roberts on

      can you give a specific time (if you can't it's ok it would just help not having to check every five minutes)

    42. Phosphor Games Studio Creator on

      Looks like we are delaying the launch of the new campaign for just one more day (well, technically till later today since we are past midnight Chicago time ;) We hope to have it ready to rock in a few hours, and tomorrow we'll let everyone know via an update! Thanks for the patience.

    43. Phosphor Games Studio Creator on

      Hi All,

      Sorry for the delay. The survey results were great last week, and we are going to start a new campaign, but we are having a few last minute technical bugs to solve. Either we'll open the doors in the next few hours, or just wait till tomorrow. I'll post here agian when we know. Thanks for checking, and for the interest!

    44. Jordan on

      anyone know when he new campaign is starting, as it's 23 min late now(EST)

    45. Adam Aeyne on

      Will whatever supposed to happen be delayed to March 21st?

    46. Jonathan Strachan on

      March 20th - what's happening?

    47. Greg "Scorpio" Myers

      You got my vote on Steam Greenlight!

    48. Missing avatar

      Flammablezeus on

      So I just noticed that the PA website states that there's going to be a new funding campaign? Fantastic. Let's get ready for this, people!

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