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$991
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17
backers
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Funding Unsuccessful
The project's funding goal was not reached on Sat, October 1 2011 3:59 AM UTC +00:00
$991
pledged of $5,000pledged of $5,000 goal
17
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, October 1 2011 3:59 AM UTC +00:00

About

In Command Combat: Civil War players take on the roles of Civil War generals, leading their armies in historical battles and scenarios of their creation.  The game is both fun and educational.

Core Rules

We have created a core rules set book that shows players how to build their armies, set up the terrain, and fight the battles they want to play.  Players will set up their miniatures battlefield, made up of hills, trees, etc. like a miniature railroad set, and utilize the pieces that come in the book, or purchase miniatures to go with the terrain.

Battle Packs

We are in the process of building battle packs, which are scenarios for various battles throughout the war.  These battle packs come with a map of the battle, instructions on how to set it up, all the rules you will need to play, counters that reflect the units and generals who were at the battle, and two custom dice, one gray with the Confederate flag, and one blue with the American flag.  You do not need the core rulebook to play these battle packs.

Fun and Educational

The game is fast and easy to play, with various levels of difficulty depending on the level of accuracy the player wishes to use.  The most unique feature of the game involves the use of generals.  Special rules are used for each general, so when you play as Jackson as your commander, it will be a completely different game from when you play as Longstreet, or Lee, or McClellan, or Grant, etc.

The game also uses a color coded command system.  Each division is given a color code to denote what mode they are in: Attack, defend, or maneuver.  Each color code gives them certain advantages and restrictions.

The Plan

Our plan is to print copies of the core rulebook, create and print the battle packs, distribute them to game stores and other sales channels, market on the internet and at conventions, such as GAMA, Gen Con, Historicon, and Cold Wars, as well as through reenactment venues.

We also want the game to educate, so it will be distributed to educational facilities as well.

Here is a list of what we need to spend money on specifically:

  • Print copies of the core rulebook
  • Print copies of the expansion book, 1862 (there will be a book for each year of the war.)
  • Create and print copies of battle packs.  The first will be: 1st & 2nd Bull Run/Manassas, Shiloh, Forts Henry & Donnelson, Antietam, with a special 7 pack of the Seven Days Battles for Kickstarter investors only for the first run.
  • Registration, travel, and expenses to GAMA, the international trade show for game publishers and buyers in Las Vegas.
  • Marketing expenses to show off the game at game conventions and Civil War reenactments.
  • Basic expenses to promote to schools, as well as free promotional copies.
  • Any extra money we receive over our goal will go directly toward expansion packs and more battle packs.  We intend to cover every year of the war, as well as every battle.

You can see more about the game at our website at:

www.commandcombat.com

Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge $1 or more About $1.00

    PRIVATE LEVEL:

    We will give you a PDF copy of the Battle of Bull Run scenario, as well as keep you updated on what's going on with the game.

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    Pledge $10 or more About $10

    CORPORAL LEVEL:

    A PDF copy of the basic rules, plus two specialty Civil War dice, one gray with the Confederate flag, one blue with the Union flag.

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  3. Select this reward

    Pledge $20 or more About $20

    SERGEANT LEVEL:

    A battle pack of your choice with specialty dice:
    1st or 2nd Bull Run/Manassas
    Shiloh
    Fort Henry
    Antietam

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    Pledge $30 or more About $30

    LIEUTENANT LEVEL:

    A first print copy of the core rulebook

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  5. Select this reward

    Pledge $45 or more About $45

    CAPTAIN LEVEL:

    A battle pack of your choice with specialty dice
    A first print copy of the core rulebook

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  6. Select this reward

    Pledge $80 or more About $80

    COLONEL LEVEL:

    All 5 initial battle packs with specialty dice
    A first print copy of the core rulebook

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  7. Select this reward

    Pledge $100 or more About $100

    BRIGADIER GENERAL LEVEL:

    Special Seven Days Battles extended battle pack
    All 5 initial battle packs with specialty dice
    A first print copy of the core rulebook

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  8. Select this reward

    Pledge $250 or more About $250

    SUTLER LEVEL: The retailer level. For this you receive 5 copies of the core rulebook, 5 copies of each of the five battle packs, plus a copy of the Seven Days Battles battle pack, available only to Kickstarter backers. The books retail at $29.95, and the battle packs retail at $19.95, meaning you will get a return of approximately $650. You can also order more at a cost of $15 for each core rule book and $10 for each battle pack. (Simply add it to your bid and contact me to set up details.)

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  9. Select this reward

    Pledge $500 or more About $500

    LIEUTENANT GENERAL LEVEL:

    All future battle packs will be sent to you as they are released.
    Special Seven Days Battles extended battle pack.
    All 5 initial battle packs with specialty dice.
    A first print copy of the core rulebook.
    In addition, a copy of each battle pack will be sent to the gift shop of the battlefield it represents for them to sell and make money for the battlefield's preservation.

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  10. Select this reward

    Pledge $1,000 or more About $1,000

    MAJOR GENERAL LEVEL:

    All miniatures needed for one side of the Battle of Bull Run
    A first print copy of the core rulebook
    Specialty dice

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  11. Select this reward

    Pledge $2,000 or more About $2,000

    GENERAL OF THE ARMY LEVEL:

    All the miniatures needed for the Battle of Bull Run
    A first print copy of the core rulebook
    Specialty dice

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Funding period

- (45 days)