About this project
Fear Lucy is a first-person horror adventure that places you in the body of Lucy. Lucy is a newborn who uses perspective in an extraordinary way to discover who she is and her true purpose here in this world.
Will she find her destiny?
If she does, will she accept it?
As a newborn, Lucy is yet to discover her abilities, it has a lot to do with how she perceives depth by launching projectiles. Lucy sees things differently than we do. She discovers the world in her own way.
This way, she tries to find out who she is and what her true purpose is. This is no easy task. Along the way there are many dangerous challenges to overcome.
In this journey she will discover herself through flashback points.
Find out the gruesome story of Lucy ...
€5 Tier: Support
Get all the updates and polls about Fear Lucy.
€15 Tier: And so it begins ...
Pre-order the game for PC/MAC/Linux.
€25 Tier: And ... here ... we ... go
Can't wait? Get access to the beta version.
€30 Tier: Early birds
Really can't wait? Get access to the alpha version as soon as the kickstarter project has finished.
€100 Tier: Happy Lent
Ah, you know your stuff. Get an extra copy and a t-shirt.
€250 Tier: No shit, Sherlock
Leave an easter egg behind and get both t-shirts.
€450 Tier: Who said that?
Get to be one of the mad scientists and leave your story behind.
€1400 Tier: The search is over
Ultimate tier, you want to be a big part of this amazing project.
It's a great way to get in contact with the community and get the feedback and support which will help make this project amazing. I don't need a publisher who will set restrictions for my game. I want to deliver this game the way I envisioned it.
So far, I've financed the development of this game and have come to a point where I need some backup.
Is a startup indie company that's been in business a little over a year now. The founder, Stijn Van Coillie, has worked on a few indie titles as an indie programmer. Last year he made his own game "Quatros Origins" for Xbox, Steam, android and iOS, and so the journey continues ...
Risks and challenges
As a startup indie, for me, the main challenge is time management. I'm organising my time the best I can to create the game I want to woo you with.
I know there's gonna be a lot more challenges along the way, but this is my very own personal project that I'm going to finish or die trying.Learn about accountability on Kickstarter
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- (30 days)