I'm the programmer for Tune Smithy, Bounce Metronome, Lissajous 3D, and Virtual Flower
I trained as a mathematician originally. Went on to study philosophy then to do post graduate research into set theory and foundations of mathematics. Also did research in my own time into other areas such as recreational maths, cellular automata, non periodic tilings, and so on.
Then got involved in inventing board games, one of them was accepted for publication by Gibson's Games, large UK...
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