This project's funding goal was not reached on May 13, 2013.
About this project
Space Wolves : The Story So Far
The original Space Wolves on iOS combined fun cartoon graphics with addictive puzzle gameplay. Captain Royston Starkey explored 32 levels of ball slingin’, wolf-zapping puzzle action, featuring space-springs, wormholes, anti-gravity lasers and ... jazz-playing Space Wolves.
Our hero’s mission was to clear each level of the pesky Space Wolves, armed only with his trusty Space Slingshot. Special stars of honor were awarded if Royston managed to clear a level without using up all his ammo.
Space Wolves was featured and recommended by BBC Click’s Kate Russell. (2 mins 28 seconds in)
A lot of other nice folk also enjoyed playing Space Wolves.
Space Wolves II: The Kickstarter Project
With your help we’ll be launching Royston on his second fun-packed iOS space exploration expedition and rocketing Space Wolves 2 to a whole new galaxy of gameplay.
We would like to send Captain Royston on his second mission to a brand new world filled with Space Wolf zapping levels. We will build on the formula of the original, introducing more puzzles, against more backdrops, with more comedy, and featuring many more musically gifted Canis Lupus.
If we hit our target then we’ll also introduce Planet sized stretch goals. For every additional £5000 raised we will send Royston to tackle the Space Wolves on yet another brand new planet. We will provide further information in updates as we approach the target.
Each planet will have dozens of head-scratching, Space-Wolf zapping levels.
We have exclusive beta-tester rewards available for early bird pledges. Beta testers will be credited in the actual game credits, as well as receiving the game before anyone else on Earth, with the added bonus of being able to make suggestions before final release.
We also have one only, very special, once in a lifetime reward for the highest Space Wolves Kickstarter pledge.
Griffilms was established in 1992 and is a BAFTA award winning animation and interactive design studio. Griffilms' TV credits include children's series Bibi, Seren Fȏr, Cwm Rhyd Y Rhosyn, NiDiNi, My Friend Boo as well as family/entertainment shows CNEX, Gelert, Teulu Tomos, Calon and Sioe 24.
Award winning interactive applications include the BAFTA award winning Careers Site for S4C and a Celtic Media Festival award for the 'Tanni Fights Fire' software. Griffilms developed the first Welsh language game for iOS - Cerrig Peryg, as well as chart topping Space Wolves.
Commissioned online TV tie-in games include Rownd a Rownd, Gelert, Ofn, Peldroedio, Defaid Dai, Mas Draw, Igi Tigi, and CNEX. Griffilms have also worked with several prestigious Universities such as Cardiff, Bangor and Cambridge to create award winning medical websites (Best of Show and the Gold Award at HeSca Media Festival) and complex scientific interactive applications.
For Cambridge University's Royal Society Exhibition Griffilms developed a groundbreaking piece of software that analysed via webcam a user-built physical structure representative of layers on a flower petal. Then in real-time it applied perspective correction and reflection/absorption equations to project the colour of the represented flower onto the structure as would be seen by humans (visible light) or Bees (UV light). The exhibition is now a permanent fixture at Cambridge's renowned Cavendish Laboratory.
Griffilms have also produced a collection of short films, which have won multiple awards at the Celtic Media Festival, and The Budweiser Film Festival.
Other clients include the BBC, the EU, Canal+, The Science Museum and Esso/Exxon. Our full portfolio can be seen at www.griffilms.com
IMPORTANT VIEWER NOTICE
No Space Wolves will be harmed during the making of this game. All Space Wolves are trained cartoon actors and will re-spawn immediately after being zapped to congratulate Royston with a musical interlude from their Space Wolves Jazz band.
Risks and challenges
Griffilms have over 20 years production and project management experience and therefore consider Space Wolves II, once funded, to be of minimal foreseeable risk.Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
- (31 days)