The Far Realms’ Shapes Burst with Color
It’s been a week since our modeling team has been able to show you some of the architecture, infrastructure, and terrain that will go into making the Far Realms come to life. During the week, Steffen Unger and his team have all gone in to make sure that the models have been colored and textured! Here’s a sample of what they’ve been able to do:
From the archery targets, to the wooden huts, to the rocks, trees, and bridges, Azuregard’s been showered with color, breathing more life into the setting. Take a look at it and let us know what you think of Steffen and his team’s progress!