The Far Realms Takes Shape
The Far Realms is a collection of Kingdoms which include Izaria, the land that Marcus calls home, the great plains of Chrondoria, where the nomadic herders roam, and Gilrock, Azuregard’s breadbasket. Each of those Kingdoms has their own character, one that will fully be represented through not only in terms of how the people dress and speak, it’ll also be represented through their architecture.
To that end, our modeling team has been busy creating the terrain and buildings for the Far Realms. There’s a collection of bridges, cabins, huts, wells, stairs, rocks, and walls. Take a look at what they’ve done so far:
And here’s their little update to all of you courtesy of Boris Patschull:
"David [Fraaß] started on Monday and is working on the huge rocks that make up the Far Realms’ mountains and cliffs. His next task will be to work on the farmhouses. Maggy [Lisakowski] is doing concept work for the rest of the props and buildings. After that, her job will be to continue texturing. Steffen [Unger] is still working on the ground tiles, setting up Unity, and integrating all of the assets produced thus far for Project Phoenix.”
Next week, we’ll have objects colored and textured.