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【Project Phoenix】 Japan's indie RPG feat. AAA talent!'s video poster
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Project Phoenix is a JRPG with a squad based RTS game design, brought to you by veteran developers and creators from the East and West. Read more

Tokyo, Japan Video Games
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This project was successfully funded on September 11, 2013.

Project Phoenix is a JRPG with a squad based RTS game design, brought to you by veteran developers and creators from the East and West.

Tokyo, Japan Video Games
Share this project

The Ebb and Flow of Combat and Story, New Staffers, and a Trip to the Dwarven Lands!

Today's Kickstarter and Paypal total

Kickstarter $817,314
Paypal $22,247

Total $839,561 and a little over 50 hours remaining so be sure to let your fellow JRPG fans know about this final push!!  But first...

Gameplay Update:

As we draw down ever so closer to the end of our Kickstarter campaign, there'll be quite a few items left that we'd like to talk about.  For today's update, we'll have Hiro present our vision for how the RTS element will work.  So without further ado, here's Hiro:

As you can see from the video, Project Phoenix aims to de-emphasize the more tedious aspects of the RTS genre like resource gathering and having to select and micromanage individual units so that we can focus on the aspects that matter most and are of most fun to many of you: the tactical planning in using environmental objects to gain that advantage AND the thrill of combat!

Furthermore, we know how important it is for you to be able to personalize your own squad, to give them your own flavor that reflects your personality.  So to that end, Project Phoenix allows you to deck out your characters in whatever gear suits your fancy and you will be able to see how those accessories and items look on your character so that each of your squad's look and feel will be uniquely yours!

Story update

Furthermore, there's a grand story to be told in the world of Azuregard.  More than anything else, the JRPG genre has excelled in getting people like you to identify with and empathize with the characters and draw you into the greater world events in which your characters are involved. 

Because of that, we'd like to present a bigger peek into the world of Azuregard and some of the personalities that inhabit it as well as the process of bringing the story to its finished form.  Yoko Enoki-san, our scenario writer will touch upon the story and characters while Bill Benfield, our editor will discuss the editing process and the tone that you can expect from the story.  ***We'll have to re-upload the video due to sound issues.  Stay tuned!***

Another SQUARE ENIX veteran joins the team

Today's latest addition to the staff roles is none other than gaming veteran Yumiko Sugihara, who will be working as a 3D Environment Artist.  Her credits are quite huge, with work on 3D environments for games like Final Fantasy VIII and Final Fantasy IX (fun fact: she was handpicked by Final Fantasy creator Hironobu Sakaguchi himself).  Since then, she's worked for Capcom, Microsoft, and EA and we're very lucky to have her!

Finally, a Music Update

Music has remained a pivotal part of creating the mood and atmosphere in Azuregard and our composers have been hard at work in composing themes that fit in with the game's idiom.  Today, we take a trip to the Dwarven Mountain Halls where the air is rich with tales of the stout-hearted folk's military glories. 

We'll also get a chance to tour the overworld take a quick look at a Human town, and a brief side trip to Orc territory to give you an idea of what their theme will sound like.  We won't stay too long though, as relations are a bit... strained, shall we say?

Gorek Greyhelm

And finally, while we're on that trip with our angelic friend Ruffles, take the time to say "hi" to the Dwarven warrior, Gorek Greyhelm!  He's jovial when he needs to be and this cheery personality has made him a favorite drinking buddy of the Dwarven King.  But he's not all fun and games, for when the trumpets of war sound, he can be counted to take his hammer and fight with a ferocity that causes those of lesser heart to turn tail and flee.  We're still checking to make sure he's not part-Spartan...

Comments

    1. Creator Michael Mc on September 9, 2013

      Nice gameplay update :) !
      Awesome musics and arts too :0!!
      I can't wait for the first (in-game) gameplay video!

      Keep up the good work :) !

    2. Creator Vince Vazquez on September 9, 2013

      Also, Yumiko Sugihara? An FFIX art vet joins the team? My favorite Final Fantasy!?! This team just keeps getting better & better.

      And even though environment artists hardly ever get attention from gamers, their job is arguably the most important - games with empty, ugly worlds just wouldn't fly. It seems to be one of those rather thankless positions where, when you do your job well, no one should notice. I've done level art personally, and I can say... that part of it kinda blows:) So I'm gonna say I'm excited right now for another Final Fantasy vet and an experienced environment artist to join the Phoenix team. Great addition you guys!

    3. Creator Vince Vazquez on September 9, 2013

      First off; GOD THIS ART IS GORGEOUS :) I could never read a single word or click on a single vid and I'd love this stuff. I really, really can't wait to see the game in-action; it's going to be beautiful and charming and so, so rad!

      Secondly, BRING ON THE FINAL 48 HOURS! This is classic, last minute, dramatic, "Kickstarter upswing" period after all. Where most campaigns, after sagging for the middle, get a final rush of money from new- and pre-existing- backers. I love this part. Don't really know why it happens. Perhaps it's because Kickstarter Reminders only kick in for the final 2 days? Maybe it's just because people, like me, have gotten burned too much in the past by forgetting about projects they pledged money to 30 days ago, and don't want to overpromise too early so they don't screw up and accidentally overdraw their bank account? Whatever it is, the final push is always awesome for projects like this that have so thoroughly squashed their initial goal :)

      Good luck with your final two days, Project Phoenix team! Here's hoping you get your stretch goals! I wanna see a world map!

    4. Creator Richard Luijten on September 9, 2013

      Great job on the art and music, but I've got to say the most important thing has let me down. I never expected this to be an RTS game so I'm not surprised by the lack of base building and resource gathering, but the 'gameplay update' again didn't actually talk about the gameplay. Even more than before it looks like we'll just be left clicking a hundred times to kill monsters like in a flash game. I don't expect you to address this before the end of the campaign, so I wish you good luck with the home stretch and hope to be proven wrong when the game is released.

    5. Creator Grisbi on September 9, 2013

      I love the musics, I cannot wait to hear them in game !!
      But as other people already noted The "Dwarven Wars" is not a song I can relate to dwarves.
      Since when a dwarf sings like an elve. I would not recommend a choir of sopranos nor the string instruments. It needs a lot of drums, bass singer, bassoon or even an organ.
      While listening to this (still beautiful) music I could only see elves and hobbists ....

    6. Creator Donny on September 9, 2013

      Nice music I love them :)

    7. Creator Starfire on September 9, 2013

      Here's the link to the Story Update Video:
      http://www.youtube.com/watch…

    8. Creator Jamie Dutton on September 9, 2013

      The music sounds fantastic as is, Ruffles looks adorable, and I gave an embarrasingly loud fangirl squeal when I saw that Yumiko Sugihara had worked on FF9's 3-d environments! 9 is one of my absolute favorites!!
      Btw, who ever kept saying this update was too late, it's NEVER too late as long as the Kickstarter is live and Paypal is still open! There are plenty of ppl willing to be slacker-backers on projects like this.

    9. Creator Keith McCoy on September 8, 2013

      Thanks for the gameplay update. In the last 50 hours, I hope we see more of this stuff. Also, the music selection is quite nice.

    10. Creator Dedee Trabletoon on September 8, 2013

      FF IX 's 3d enviromental artist??? Hurreeeey!!! :D

      and, Dang! Rafles' sin parameter is getting too high now @__@

    11. Creator Tien Pham on September 8, 2013

      The music as is, is really good and can't wait to hear/experience it when it is finalized. On the Dwarven War, I was listening to it while reading the comments, scrolled up to see what it was call and I was surprised. I didn't expect it with the song's tempo and instrumental choices.

    12. Creator Eric Kang on September 8, 2013

      Concepts looking good! Though I'm a bit curious, how will the squad know which side of an obstacle to hide on? Also, what if you don't want your squad to hide in a nearby obstacle? (say if they were acting as bait or something)

    13. Creator James Carpenter on September 8, 2013

      A fantastic update with much needed info! I agree that this content should make it to the project home page... This is what drives pledges up in the final hours.

      So excited to be a supporter of this project! Telling everyone I know!

    14. Creator Kein Zantezuken on September 8, 2013

      @Hiro

      Thank for music fix.

      Say, will be there more preview-works by Miyoshi? I'm in love with his Elven Glades.

    15. Creator Cassio Tambara Richter on September 8, 2013

      How I wish I had 4.000.000 USD to give this fine team so you'd be able to do everything tip top.

    16. Creator Seizui on September 8, 2013

      @CIA - Take that back, this is Cronus at this time. Woops.

    17. Creator Seizui on September 8, 2013

      @Hiro

      With this update, I can address what I saw for understanding purposes:
      First video discusses over the nature of the combat being focused on the battle at hand. No maintaining bases, no tedious mineral/mining/etc gathering. Cool, as William Allen mentioned, this reminds me a bit of Growlanser in that you are in the field moving towards the objective. Which, I like.

      What is now coming to mind that I'll have to ask is: How is combat handled as you get to it? I am musing over how the special skills will be used, or so and what effects they'd have.

      RE: Yoko Enoki
      ... Sadly, it looks like the video is taken down temporarily, as I am noticing by the comments. No matter, I will wait before I comment on that!

    18. Creator Cesar Garcia on September 8, 2013

      I don't know but maybe it would be useful to get the video from this update on the main page as well; close to the one that talks about the use of terrain in combat.

    19. Creator Cesar Garcia on September 8, 2013

      Amazing update!!! This was much needed, I hope this boosts the number of people backing the project. The concepts are super nice, and the music great. I initially thought that as a RTS we would be in the need of doing that "resource gathering", which I don't particularly love, but with the update now I know that we're not going to do that, I'm really hyped about this game :)

    20. Creator William Allen on September 8, 2013

      If the battle system works like Growlanser's in any way, I will enjoy this game so much

    21. Creator Brett Schwartz on September 8, 2013

      Definitely agree, those soundtrack samples are fantastic, it would be great if we could make it to that goal...

      Those two art samples continue to be gorgeous. The new dwarf is great and I still totally love Ruffles' design.

      Looking forward to the other video going back up.

    22. Creator Trypetide on September 8, 2013

      @Cronus
      Too much music videos heh? =3

    23. Creator Creative Intelligence Arts, LLC on September 8, 2013

      Hmmmm, it seems we should have subtitled the entire video ;)

      Don't worry, we'll have the modified video up shortly. Thanks for your support everyone.

      -Cronus
      PoorBill 2013

    24. Creator Adrian Tai on September 8, 2013

      listening to the WIP soundtracks... makes me really hope we can hit the 1.65mil goal & get Eminence Orchestra in...

      and speaking of stretch goals... i just noticed the rest have also 'appeared'...

    25. Creator Creative Intelligence Arts, LLC on September 8, 2013

      Kein Zantezuken,

      Sorry fixed!

      -Hiro

    26. Creator Stephanie Read on September 8, 2013

      This is an amazing update! I am sooooo excited about the cat race, can't wait to see some art work on them.

    27. Creator Fabian Kurayami Bessa on September 8, 2013

      @Hiro

      It´s ok Hiro-san.

      As i said, amazing update.

      I just hoped this was a little earlier.

      I really wanted the 1m stretch goal to happen.

    28. Creator Fabian Kurayami Bessa on September 8, 2013

      I gotta say i´m REALLY excited with the game after this update.

      Marcus looks an amazing character. Like an "anti-hero", a person rotted by hatred that will learn trough his journey how to be a better person.

      You guys have an amazing opportunity to delve deep in a great character development.

      Again, a little too late, but an amazing update regardless (despite the obvious sound problem).

    29. Creator Kein Zantezuken on September 8, 2013

      Who composed "Overworld V3"?

    30. Creator Creative Intelligence Arts, LLC on September 8, 2013

      Sorry guys... we were working throughout the night so our video guy didn't do the audio mix properly. WIll probably reupload the video soon...

      -Hiro

    31. Creator Fabian Kurayami Bessa on September 8, 2013

      Wow... you just can´t hear Mr. Benfield... The soundtrack is too high guys.

    32. Creator Adrian Tai on September 8, 2013

      took me a minute before i realised i was looking for Gorek's eyes at his belly/ ale barrel... lolz...

    33. Creator Roger Valldeperas on September 8, 2013

      Am I the only one who can't hear what Bill is saying around minute 6:05 of the story update? the music is really loud at some point >_<

    34. Creator Jordan York on September 8, 2013

      Great update! Hopefully that 48 hour notice gets them pledges picking up :)

    35. Creator Yourtime on September 8, 2013

      awesome thanks for the update!

    36. Creator XV-Dragon on September 8, 2013

      Great update but a little hard to hear Bill over the music at times.

    37. Creator Maxime on September 8, 2013

      Nice update! Quite meaty! Will have to check the videos once at home, though, unfortunately!

    38. Creator Fabian Kurayami Bessa on September 8, 2013

      FINALLY A GREAT UPDATE!!

      A liitle too late, but still AWESOME!!

      Ruffles and Gorek LOOKS AMAAAAAZING!!!

    39. Creator Marcel Frohlich on September 8, 2013

      Amazing update! Best of luck, I'll see if I can increase my pledge to help out as soon as some money hits my account! KEEP UP THE GOOD WORK!!!