Project Phoenix is a JRPG with a squad based RTS game design, brought to you by veteran developers and creators from the East and West. Read more
This project was successfully funded on September 11, 2013.
Scales and Goals
We’re only $100,000 away from our next stretch goal. As a thank you to all of you who have pledged your support, we've come up with a small way to give back. Also, we will begin posting smaller updates to keep you interested, though we've still got some big ones planned as well ;)
New Stretch Goal
We’re announcing our new stretch goal for $800k! Backers that pledge $50 or more will receive a digital copy of a poster, and those who pledge $120 or more will receive the physical copy as well. The artwork that you receive will be a Kickstarter exclusive, and will not be included in the limited edition art book or be released ever again.
New Character Scale
Some of you may have already seen the rough concept art we released for Marcus. If not, here is the image that we will be using to create a model of Marcus:
Once we hit our $1.025M stretch goal, we will be able create a massive overworld. We’ll be using two of the scaled figures from the rough sketch below to populate this world. Sketches ( 1 ) & ( 3 ) will not be used, and have only been included to show head to body ratio.
Example: In the sketch ( 1 ) Ruffles body is three time larger than her head.
( 2 ) The majority of the time, your characters will be in this scale; whether you are in battle, a city, or just exploring the world.
( 4 ) This scale will be utilized for all the cinematic scenes in the game.