I just want to drop in and say that we're sorry that we haven't made much update over the past month. My days are spent with helping other companies complete their games and working on paid development contracts and nights / weekends are spent working on Project Phoenix.
The cause of radio silence during the past month has been the result of many meetings and studio time to create a story concept for Project Phoenix, which would really set a better understanding to the world of Azuregard.
Here's a sneak peek at what new artwork / character design we've been working on. The work is created out of my own personal funds (don't tell my wife and kids) and I've asked someone very very famous animator to animate it in a very awesome way. This animation will be used in a special place in the game and also, will give you hidden information about the people of Azuregard.
Also here's a shout out to my very good friend, Hiroki Kikuta. He is currently working on Unraveled which is "An indie 16-bit-style RPG drawing inspiration from Chrono Trigger and Tomb Raider focusing on the real world plight of workers in the shipbreaking industry in India, with music by Secret of Mana's Hiroki Kikuta and Dragon Fantasy Book II's Dale North."
Here's the link, please check it out if you have time:
Expect a "proper" update from our PR staff soon, and my apologies for holding everything up my end.
PS I'll be at E3 this year, I was wondering if people nearby would like to go drinking (ie pub crawl) with me on the 16th of June to make up for our poor updates?
Director/Producer of Project Phoenix