The Withering 2nd Edition: Multiplayer RPG Strategy Game
A multiplayer exploration RPG. Build your camp, fight off hoards of infected & scavenge for supplies in an open-world survival game.
The Withering is a digital game that is a modern world post-apocalyptic survival horror simulator set in a world where a terrible viral infection wiped 90% of the population. The infection triggered a series of catastrophic events laying devastation on an already dying world. Those who survived are now facing a new reality and are forced to scavenge for resources and fight for their lives against the infected and other threats in this new world.
The game has been the vision of Creative Director, David Shefet since 2013. David is one of the founders of CM Softworks Inc., an independent game development company. On April 2015 The Withering was submitted on Steam Green Light and was Green Lit by the community in only 12 days! A remarkable achievement! This was followed shortly thereafter with the Early Access release of The Withering in December of 2015. Since then nearly 10,000 beta tester have joined The Withering community who actively play and provide fantastic feedback to the CM Softworks development team.
A mix of features that truly make the gameplay a unique experience
- A vast open world to explore
- Dynamic random events generation
- Deep character customization with skill trees and perks
- Extended RPG style weapons and gear
- Robust multi tier crafting system
- Advanced AI control with multiple enemy types
- Survivor camp management
- RPG style character progression and development
- Single player game mode with no internet connection requirement
- Revolutionary multiplayer concept never seen before in this genre
- Multiple PvE and Co-op multiplayer game modes
- Adrenaline pumping PvP gameplay with classic and unique modes
Ever since the Early Access release we at CM Softworks Inc. are creating the world of "The Withering" along side our community. Working on improving the game and adding new content on regular basis. It has been an amazing experience for us to see how "The Withering" was growing and shaping with the help of the community into what it is today
"I had my first experience with computers in 1986 when I was six years old. My first machine was Sinclair ZX Spectrum, with less memory than my phone today. I have seen the game industry develop from the classic “Pong” to what it is today. And have always been involved in this development one way or another. At age 11 I had my first experience with network gaming (Now we call it "Online Gaming"). I was a member of a vast gaming community and was involved with multiple game development projects on some level. Years of gaming experience behind my back, I eventually decided to start my own project."
"A professional developer with 10+ years technical experience in game development. Expert level knowledge and experience with all phases of 2D and 3D project development, design and troubleshooting skills. Multiplatform development skills with complex networking functionality. Artificial Intelligence (AI) planning and design, development, optimization and implementation skills. Solid knowledge of multiple development tools and plugins, including Steam SDK experience."
"A Trusted Business & Technology Advisor, Solutions Managing Director & Senior Solutions Architect at iRangers International Inc. with more than 25 years of experience in the field of information technology, infrastructure analysis and design, implementing innovative and leading technologies for International companies around the globe in public and private sectors."
"A proven track record of building and managing successful professional services teams with more than 20 years of experience working in the information technology industry. A talented leader with extensive experience designing, planning, and successfully implementing large-scale, information technology solutions for organizations that address specific business objectives. Adept at risk management, problem-solving, project and resource management, with excellent understanding of business processes."
An open world to explore with changing scenery will take players through wild forests, vast planes, rural environments and ruined cities.
A randomly generated events and encounters will make each gameplay a unique experience as players will scavenge for resources, meet other survivors or just explore a hostile world.
Adrenaline pumping firefight combat encounters with bandits will keep players dodging bullets and ducking behind cover. Our advanced AI system will make sure that enemies will use cover, flank and suppress players, and make every engagement a unique experience.
Objective based missions will put players into a challenging face to face gameplay mode in various environments, where players will have to go head to head against waves of enemies and special bosses for unique loot and rewards.
A full day / night cycle system will allow players to plan their scavenging runs during daytime or after dark.
Create and customise your characters with different outfits and gear. Earn experience points from completing missions, events or helping others. Multiple skill trees will allow players to adjust their characters to better suit their gameplay style.
A large variety of weapons ranging from close combat melee weapons to long range sniper rifles. Players will be able to master each weapon type through skill trees and use it to their advantage. Different tools like Flashlights, Smoke Grenades and more. Various types of explosives, just because no apocalypse can go without them.
Research and Production
A deep crafting system helps players make advanced tools to help their survivors in their everyday tasks, make weapons and armour to equip their characters and produce necessary components to build up their camp and upgrade it. Research new technologies and tricks to better adapt your camp and population to the new hostile world.
Factions and Diplomacy
Discover other survivor camps, trade resources and receive special missions. Fame and reputation system will allow players to choose and become a friendly helping group or be a feared bandits taking resources from other survivors by force.
Different factions will offer unique events and missions throughout the game, and players will be able balance their standings amongst all factions or pick a side and gain access to the high end rewards yielded by the dedicated faction missions and events.
One of the strongest and unique features in the game is that it combines two different gameplay types into a seamless experience. When players are not scavenging and fighting bandits and infected, they will be taking control of their survivor’s camp.
This is where all the new and different gameplay and features are kicking in as players will manage their survivors, resources and build up their camp to defend it against the zombie raids and bandits.
Sending their survivors on scavenging, hunting and diplomatic missions. Upgrading their camp for additional gains and bonuses. Crafting and upgrading the items that players can equip with their characters in a real time action gameplay mode.
Discover new locations, equip your survivor squads and raid bandit camps are just a few gameplay elements that this mode has to offer.
Expand your camp’s area of influence to gain access to a more difficult missions and receive greater rewards.
One of the new additions to the game is the World Map that players can access from their camp interface. The map represents all of the places that players can visit in a real time action gameplay.
We are planning to allow players to explore most of the post-apocalyptic North America and then expand the world even further. Each section of the world will be controlled by a different faction and have power struggle events and missions. Lots of locations to visit while exploring the map section with random events and encounters. Quarantine and Radiation zones will put players to a challenge of fighting elite enemies for unique high end rewards.
The Multiplayer game mode is going to be our next major update and this is the aspect where the game is truly going to stand out from others in the genre. Both PvE and PvP gameplay elements are going to be present in the Multiplayer update.
The PvE (Player vs Environment) is going to let player work together in a team to take on harder elite enemies and gain better loot. Run Co-op missions, clear out heavily defended enemy locations, participate in a random world event or simply team up and survive together as a team.
The main concept of the PvE is to dynamically team players up while they roam in the open world. It means that players can play with their friends or play alone and still benefit from teaming up with random players they meet, and each player participating in an event will receive the rewards.
The PvP (Player vs Player) will have multiple game modes available. A Classic Deathmatch, Team Deathmatch, Capture the Flag and many more.
The open world PvP will be limited to certain areas like "Quarantine Zones" and "Radiation Zones". These zones will hold better loot and harder enemies, but will also be open PvP areas.
Risks and challenges
Making games is hard, but this is our 2nd funded Kickstarter game and we
learnt alot from the first time.
We've spent over 3 years preparing for this game and working on the Beta
with over 10,000+ beta testers and 1000's of hours of play testing.
We're confident we'll be able to deliver all digital downloads by
- (60 days)