We hope you are all still enjoying your games! We have been quiet the last few months, but things are still going on around here. We went to WashingCon, MAGFest,... Read more
Aside from a few missing packages that now have replacements in the mail, everyone who backed (and pre-ordered) should now have their game! If not, please get in touch ASAP.... Read more
It has been an exciting few weeks. In addition to shipping we have been working on an updated gameplay video, which should be done this week. We have also been... Read more
Final Shipping Underway!
We just wanted to give everyone a quick heads up that the final stage has moved quicker than we expected. The boats arrived in both the US and UK early... Read more
Last Call for Address Changes
All of the games are on very large boats somewhere in the Atlantic ocean right now, news of which we actually got to hear from our Panda representative in person... Read more
Shipping has begun!
The games are ready, and are starting to make their way to you! Where in the process they are depends on where they are going.
China and Australia
If you... Read more
Almost ready to leave the Factory
It has been awhile since our last update, and part of the reason is that every time we get an update almost ready to go, something else happens that we... Read more
As of the last update, we were finishing a few last file changes and waiting on the new prototypes of the wood pieces and box insert. Just before the holidays... Read more
New Wood Samples and Final File Changes
In our last update we talked about the pre-production copy of the game, and the notes and changes that we were doing based on that. We sent the wood color... Read more
Pre-Production Copy Review
We received the pre-production copy of the game yesterday afternoon, and once we got the initial excitement under control, we spent the evening going over it and discussing the parts... Read more
Wood Samples, Box Insert, and more proofing
We've spent the last few weeks going back and forth with the printers, getting everything closer to completion. We had some margin and color issues, but those have been fixed... Read more
A few weeks ago we sent all of the files to the printer to get the proofing process started. We also printed out the manual and ran a few blind... Read more
Final Proofreading #2, and Blind Testing
Thank you for all of the notes on the last batch of stuff, if was greatly appreciated. We have fixed those errors, finished the final manual layout, and are ready... Read more
Final Proofreading #1
We are doing the final preparations to send everything to the printer! Over the last few weeks we have given everything another once-over to make sure we didn't miss anything,... Read more
Missions, Box, and Schedule
It's been a busy month for us, and while it's still been tough to get our schedules to match up too much, we've been plugging away and trading ideas and... Read more
Instructions and Quick Reference
It's been another few weeks of touching up and finalizing things, here's what we've been doing:
One of our favorite parts about having different people play the game (like... Read more
Cards, and PAX East
It's been an exciting couple of weeks around here. Finishing the tiles was huge, and not just because they were a huge chunk of the game parts. All of the... Read more
Punchboards and Timeline
We want to thank everyone for their patience so far. We thought we would be one of the few Kickstarters to ship on time, but it's February and you don't... Read more
Happy New Year!
We hope everyone's holidays were as enjoyable as ours, we just wanted to send out a quick update to let everyone know what is going on here. In between all... Read more
Pre-Production continues. Here are a few quick snippets of what's been going on around here lately:
I feel like I say this every update, but we are continuing to... Read more
The next big step
I know we've been quiet lately, but we have been plodding along. The last few weeks have seen a lot of file conversion, moving things onto punch sheets, tweaking instructions... Read more
This has been a week mostly filled with not so interesting backoffice stuff. We've finished hammering out the last few details on the production quote and are mentally preparing to... Read more
Some of the last few weeks was spent testing and tweaking the new and custom content, fiddling with card and tile details, and finalizing the production quote. Most of our... Read more
Card Design and Custom Characters
I apologize in advance for the lack of cool pictures, but most of what we've been working on this week has been text based. We have been testing the new... Read more
We have reached the goals for the Captain and the Behemoth, amazing job everyone! We still have 6 hours left to get that next $3931 if you want us to... Read more
Final day, here we come!
It's been an exciting trip so far, but this portion of the adventure will be ending tomorrow. From there we get to stop convincing people that the game is cool... Read more
Funded, now on to the Stretch Goals!
We hit our funding goal on Tuesday, and there was much rejoicing. We will be doing our last local demo before the campaign ends at Legends Games and Comics, Saturday... Read more
Stretch Goals, Add-ons, Translations
Last time I checked, we are 96% funded with 5 days and some hours left! We had a nice surge Sunday which helped us pick up some momentum. Hopefully we... Read more
Activate the Machine Playthrough, 75%, and Local Demos
We passed 75% last night, with over a week remaining. Thank you everyone who has been keeping us active on BoardGameGeek with the comments, ratings and thumbs-upping, and all the... Read more
Review, Exclusives, and Site rework
Our first review is out at Cardboard Republic, be sure to check it out and spread the word. We have a bunch of new art over on BoardGameGeek and the... Read more
Demos, and Hive Playthrough Video
Two weeks to go, and we are closing in on our goal. The Investigator should be unlocked tonight or tomorrow morning, we are currently 3 likes/fans/ratings away. We have added... Read more
Demos, Videos, and Content
Still steadily climbing, heading towards our funding goal. Just 20 more likes/fans/ratings and the Investigator will be added to this printing of the base game. Though it may seem quiet... Read more
Interview, Events, and Badges
We are steadily moving towards our goal! Thanks to all of you for backing and spreading the word. We are getting very close to unlocking the Investigator character and adding... Read more
Digital Art, Local Demos, and Stretch Goals
Digital Art Backer Tiers
Many of you have asked for art, more backer tiers, or both and thanks to a suggestion from John GT we have a solution. We just... Read more
Rules are here.
Many have asked, and we have finally reached a point where your desire to see them outweighs my desire for them to be pretty first. We will be posting... Read more
We passed the halfway mark earlier this morning, thanks to all of you, and at the current rate I am very confident that at least a few of the stretch... Read more
Gameplay video is here!
We have finished the gameplay video so now everyone can see how the game actually plays. I am uploading it to the page right now, so it should be there... Read more
Why pledge now?
This is a question that has come up a bit, and it is one that honestly didn't really occur to me before it was asked. The projects that I have... Read more
We just passed $10,000!
Thanks to someone wanting to be a refugee, we just crossed the 40% mark! Thank you to everyone for posting comments about your playthroughs, I'm sure those that haven't played... Read more
PAX East is done, what's next?
I just got back from Boston, and want to thank everyone who came and played with us at PAX. Watching a booth full of people enjoying the game was an... Read more