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$53,085
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Funding Unsuccessful
The project's funding goal was not reached on Fri, March 22 2013 3:03 AM UTC +00:00
Michael Juliano / DCIBy Michael Juliano / DCI
First created
Michael Juliano / DCIBy Michael Juliano / DCI
First created
$53,085
pledged of $300,000pledged of $300,000 goal
962
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Fri, March 22 2013 3:03 AM UTC +00:00

Daily Update -- 3/12

Posted by Michael Juliano / DCI (Creator)

Hi everyone,

As always, welcome and "thank you" to our latest Backers. Thank you so much for your support!

I just posted the new "Planetary Tour" video. It's nothing too fancy, just some fly-by's and long shots of planets and their moon systems. The time was accelerated so you could see the orbits a bit easier.

Some interesting things to note:

1) Around the 1:20 minute mark, if you look on the dark side of the planet you'll see some city lights--maybe the planet is inhabited, or there's a colony there (I'd have to check the data from the galaxy generator). Also, you can see some lightning flashes in the atmosphere.

2) While the data is there to support planetary rings, I do not yet have art to display them properly, hence why you don't yet see any.

3) Please note the atmospheric cloud motion is not yet tied to time acceleration, so the clouds weren't moving at the proper speed across the planet surface.

4) Finally, the ambient noise is from various NASA probes. This is electro-magnetic vibrations from solar winds, as well as planet atmospheres, all within the range of human hearing. All sounds are in the public domain, and there's several videos on YouTube if you'd like to listen to more...

Might be another one to post around here and there. A bit more "proof" of yet another element of Rogue System that I've talked about--dynamic galaxy generation and the real-time motion, orbits of celestial bodies. This will be ultra important to the later Maverick Module...

We're down to 9 days left, and with each day this is getting more and more difficult to achieve. But, again, we've recently seen larger totals than what we still need reached in less than a day. I still believe that if one or two things click we can make it. So, I refuse to give up on this until the clock ticks 0:00! I hope you all will stick with me until the end.

If we don't make it, I'll be immediately moving back into production regardless--I have a new milestone to start on the 22nd. I look forward to seeing you all over at the RogSys forums (which will be reorganized in the very near future) where I'll continue to release new vids, screenshots, concept art, and other development news...

Thanks, so much for everyone's support!

Micheal

Comments

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    1. WormSlayer on

      @Michel Müller: The name caught my eye because its similar to Rogue Squadron.

    2. Will Ernst on

      You can definitely post Kickstarter updates that are successfully financed. Several I've backed use that for continuing status updates. I don't know if that's still true for projects that don't make their goal.

    3. Missing avatar

      Chris on

      Some ideas to get the word out:

      You should do an" ask me anything" on reddit (/r/iama). A few tips: It's all about timing, don't create it during America's work day - make it in an evening or on the weekend or it will go unnoticed. Post it right before one of your daily updates and include the link in the email - don't solicit votes, that's against the rules, but let people now it's there and it's a good place to get their questions answered.

      The title of your reddit posts is really important. If you title it "IAm a developer on Rogue System AMA", no one will click it. Instead do "IAm 40-year-old US Air Force fighter pilot turned indie game developer Michael Juliano. My current project is a hardcore space sim based on my time in the Armed Forces. AMA." (not sure on those details but you get the idea). Also mentioning "OculusRift" is guaranteed votes on reddit right now, so brag about your planned support for it.

      Also as Evan suggested, /r/gaming is probably the biggest gaming community on the internet - but pretty much the only thing that gets to the front page there are links to picture imgur.com, so an infographic showing off your game and kickstarter might work there.

    4. Michael Juliano / DCI Creator on

      @Michel: I BELIEVE I can continue to post updates to a kickstarter even after conclusion--need to double check that. I don't actually get a list of email addresses unless the KS succeeds. This is why I suggest heading over the RogSys forums at some point, just in case that becomes my only source for info distribution.

      @Evan: Yes, I've been answering comments in a few posts that have popped up over there. I had a look at the two you mentioned and the main concerns are my budget (sadly, all these low cost, under-estimated kickstarters have made it hard for people to accept a REAL budget), and that people have already pledged to SC/Elite. Those two have taken nearly 10 million dollars of community money....

      I will continued to do what I can, and thank you for your efforts to help out!

    5. Missing avatar

      Evan Hawman on

      I'm so excited for this project. Rallying support any way I can. I saw this post [http://goo.gl/ugPha] which got me involved, then I posted here [http://goo.gl/dbRHX] and here [http://goo.gl/nSSsI]. You should visit the comments section and take/answer questions, then try making your own post on /r/kickstarter, /r/indiegaming, or even /r/gaming. However, remember that you get one (1) shot with those places, so you should probably create an easily shared/digested image macro like this [http://i.imgur.com/l4INh.jpg] or this [http://goo.gl/cTKpk].

      If you can do it right, this could blow up. Good luck!

    6. Michel Müller on

      Hey Michael. I thought about this a bit, maybe the name is part of the problem? Even after I backed you it took me a while to remember what your project's name is. For some reason 'rogue system' isn't something that sticks very well with me, but maybe I'm not representative here. Then again, I've already forgotten Chris Robert's own project as well - and I backed that too ^^. Oh yes, 'Star Citizen', right? Compare this with something like 'Battlestar Galactica' - *that's* a name that's rememberable, mostly I think because it creates some cognitive dissonance - "huh? a star that *battles*? how the hell is that supposed to work? sounds kinda cool though*.

      So in case it fails and you want to repeat the kickstarter, maybe you could spice it up a bit? If you want I can send you some suggestions, however I guess someone would need your ideas about the storyline to come up with something fitting. Oh btw. the story might be also something people could connect more easily with. If for example you could get some experienced youtubers to make a web series based on your game idea, now that could create some stir.

      Also, will you be able to keep our E-Mail addresses? I'd really like to get notified once you're making some progress. What you've shown in terms of realism and gameplay is pretty much what I want in a space sim. Heck, *any* space sim to be developed today is already great.