Amorous Adventures DLC Now Available
We are very delighted to finally announce the release of The Amorous Adventures of Bold Sir Hans Capon. Grab it now and while you're at it, check out our free... Read more
From the Ashes DLC is out!
From the Ashes and New Narrated Video
From the Ashesgives you the opportunity to spend all that groschen that you have held onto for so long now after finishing... Read more
From The Ashes DLC & Hardcore mode
DLC From the Ashes coming July 5th!
Patch 1.5 and new videoupdate is here
Jesus Christ be praised – our first video update has arrived since the release of Kingdom Come: Deliverance. Sit back, relax and enjoy Warhorse creative director Dan Vávradiscussing... Read more
DLC Road Map & KCD Live in Concert
Jesus Christ be praised – The Kingdom Come: Deliverancejourney is not yet over. Rebuild what was destroyed, equip your Cupid’s arrow and aid an associate in "delicate" matters, stand your... Read more
Epilogue: a documentary covering the final days before relese
Epilogue: Kingdom Come: Deliverance
Epilogue: Kingdom Come: Deliverance is a documentary covering the final days and hours before the game was launched. Furthermore, you'll be able to see and hear... Read more
New Patch & Free PC DLC
With Easter holidays right around the corner, here are some exciting updates and holiday-related content just for you. Prepare yourselves for the golden egg hunt!
Patch 1.4:... Read more
Rewards should be with you by now!
It is now one week since our game was released and we have good news for you. Out of the 10,000 packageswe are sending out, only a... Read more
Profiles updated, the rewards are coming!
last few weeks and especially days were really hectic! We were able to complete and send 10.000 packages to 70 countriesand now we are updating profiles for... Read more
New Trailer and Backer Rewards update
Thrown by tragic events into the middle of a bloody war, Henry, a simple blacksmith’s son, must become a soldier, avenge the death of his parents and build a new... Read more
Merry Christmas and a new gameplay video!
Warhorse Studios wishes everyone around the world a Merry Christmas. Enjoy your time with family and friends and when everyone runs out of things to talk about at the table,... Read more
New Kingdom Come: Deliverance Music Video
New Video: Bohemian Symphony
Sit back, relax, and get a taste of the amazing music in Kingdom Come: Deliverance! There's a plentiful amount of medieval folk music, hours of... Read more
Choose your weapon, backers!
As we are getting close to release, we would like to know, on which platform you would like to play Kingdom Come: Deliverance.
Choose between Windows PC, PlayStation... Read more
Introducing Combat System in the new Video
In the new development update Creative Director Daniel Vávra and Lead Designer Viktor Bocan delve into the combat system of Kingdom Come: Deliverance. The system offers a variety of... Read more
The best PC game at Gamescom 2017 Award
We are very proud that Kingdom Come: Deliverance won the BEST PC GAME AWARDat Gamescom! We competed against great games like Assassins Creed: Origins, Destiny 2 or Elex. This... Read more
New Kingdom Come: Deliverance story trailer and launching Steam pre-orders
We released a new story trailer revealing unseen details of Kingdom Come: Deliverance, which will launch on February 13th 2018for PlayStation®4, PC and Xbox One... Read more
The end of crowdfunding August 17th
We would like to thank you for your extraordinary support beginning with our Kickstarter campaign and continuing through all these years until now. With the release of Kingdom Come: Deliverancepinned... Read more
Release date announcement
It's finally here: Kingdom Come: Deliverance trailer with a global release date! Kingdome Come: Deliverance will launch simultaneously for PlayStation®4, Xbox One, and PC, on the February... Read more
Kingdom Come: Deliverance - Cast & Cutscenes
We are happy to present you our new Video Update #17 about the cast of Kingdom Come: Deliverance detailing the elaborate creation process of our cutscenes. In our inhouse MoCap... Read more
Quest Scripting, Design, Storytelling and More
In the new video, we delve into the internal Alpha which provides a good overview about the final game that will be released in 2017 on Windows PC, Xbox One... Read more
Backer Rewards in Production
We have been working very hard on Kingdom Come: Deliverancelately and it has been totally worth the challenge. In the upcoming video, you will be presented with our current... Read more
Warhorse Studios Signs Global Co-Publishing Deal for Kingdom Come: Deliverance with Publisher Deep Silver
we at Warhorse Studios are happy to announce a collaboration with Deep Silver, the publishing label of Koch Media, to publish Kingdom Come: Deliverance. Co-publishing combines the... Read more
Can you recognize your face?
Kingdom Come: Deliverance was successfully funded on February 20th 2014.
You - 35.384 Backers - made our vision of a medieval realistic RPG come true. Among all rewards the EMPEROR... Read more
Introducing New Weapon Classes for Kingdom Come: Deliverance
One of the most common misconceptions about medieval combat is that armor could be easily pierced. You can often see knights in full plate armor that are easy targets for... Read more
Introducing armor layer system in Kingdom Come: Deliverance
We at Warhorse Studios are happy to present new insides of the development of Kingdom Come: Deliverance. In our new video we delve into the extensive... Read more
Making the swords for Kickstarter backers
Remember the day when our Kickstarter campaign started? We were full of doubts: How would the campaign end? What would gamers say about the idea to develop realistic medieval RPG?... Read more
Kingdom Come: Deliverance - Beta live stream and new bug report system
First of all we want to thank you for all the feedback we get from your Kingdom Come: DeliveranceBeta experience! It is really worthy for us and thanks to... Read more
Kingdom Come: Deliverance Beta is here!
We are pleased to announce the release of Kingdom Come: Deliverance Beta access on Windows PC, available for backers with the Knight Tier or higher. This release includes a part... Read more
Kingdom Come: Deliverance - Beta version to be announced soon!
Happy New Year! We are happy to share the new video update #12 with you now.
Creative director Dan Vávra is presenting the latest development progress of Kingdom Come: Deliverance ... Read more
Kingdom Come: Deliverance Tech Alpha 0.5 brings crime system
First things first - big thanks to all 50.000 backers! Nice surprise just on time for the update :-]
We have released new update to Kingdom Come: DeliveranceTech... Read more
Introduction to sword combat in Kingdom Come: Deliverance Tech Alpha 0.4
German and French subtitles for Tech Alpha
We had a great time at Gamescom presenting the sword combat in Tech Alpha 0.4 both to public and journalists! You, our dear... Read more
Sword combat, horse riding and new locations introduced in Tech Alpha 0.4!
We were working hard for the last few months to share a bigger update this time and here it comes! Kingdom Come: Deliverance Technology Alpha 0.4 offers lot of new features,... Read more
How is a church build in Kingdom Come: Deliverance?
We are all looking forward to next Tech Alpha release, and we want to show you little bit more of the stuff we are working on right now!
The Tech... Read more
We will introduce a sword combat in the next Kingdom Come: Deliverance Tech Alpha update in June
Lock picking and voice overs in Tech Alpha 0.3
Kingdom Come: Deliverance Tech Alpha update 0.3 introduces new quests, temporary voice overs (without face animations for now), basic perception, UI and map fixes and lock-picking mini-game.
Technology Alpha is... Read more
Kingdom Come: Deliverance - One Year after Kickstarter!
Never forget 20.02. – Why? Because it’s the date when everything started!
Kingdom Come: Deliverance got its final go with a big FUNDED! on Kickstarter! Thank you very much for... Read more
Have you finished Alchemy quest in Kingdom Come: Deliverance Early Alpha?
Check out our Let's play of the first part of Alchemy quest from the Early Alpha 0.2 of Kingdom Come: Deliverance, with our lead game designer Dan Vávra!
Did... Read more
Kingdom Come: Deliverance early alpha updated with alchemy quest by Dan Vávra!
For all backers with Baron tier or higher there is an alpha update of Kingdom Come: Deliverance just in time for Christmas! In this update you can try the alchemy... Read more
Kingdom Come: Deliverance Video Update #9 about Tech Alpha update and next stretch goal
You are welcome to our new video update about repairing bugs in the Tech Alpha (introducing Anna from QA), about December Alpha update with map, skip time and secret minigame,... Read more
Kingdom Come: Deliverance Technical Alpha is here!
We proudly present you the Tech Alpha version of Kingdom Come: Deliverance! This is a very important milestone for us as it gives us the first chance to show you... Read more
Kingdom Come: Deliverance Video Update #8 about early Alpha access
Here is the brand new Video Update #8 filled with cool stuff about the upcoming Alpha access, reaching $2.000.000 stretch goal, our great MoCap studio, unbeatable combat AI… and a... Read more
Kingdom Come: Deliverance Video Update #7
Check our new video update #7. Dan talks about the upcoming Tech Alpha, our new composer, our new merchandise and so on. You can still support the game at http://pledge.kingdomcomerpg.com/... Read more
Do you know this man?
In this update we are going to talk about something else then development itself: the black art of selling the game, and why we need your help again.
The outcome... Read more
Home Sweet Home
When we founded Warhorse we could watch from the windows of our new offices the demolition of an old factory, which gradually turned into a huge hole in the ground,... Read more
Got a cloning device?
Another month gone (tempus fugit – it feels more like a week) and it’s once again time for an info update. I’ll begin with practical news – new tiers have... Read more
Back to work!
So another month has passed and here I am to tell you what we’ve been up to. A lot of stuff has happened: we launched our own crowdfunding platform, developed... Read more
It's over a month since our campaign ended and we’ve been keeping a bit quiet. Everyone is probably curious what we’re up to now. So here I am to tell... Read more
Badge matching process completed
This is the follow up to our last update. Our badge matching process is completed and if you have used the same email address on Kickstarter and when registering on... Read more
Your forum badge
Hello and thank you again for backing our game! One of the rewards common to all backers is access to our forums. These are already up and running and many... Read more
A month ago, we were all pretty nervous. After almost two years of struggle, we faced a do-or-die situation. There was no other chance to get financing for our game... Read more
Unto the last 24 hours!
We are now about to enter the final stretch: the last 24 hours of our campaign. It was a great ride and we want to THANK YOU for taking us along! We’ve received... Read more
Livestream of Kingdom Come: Deliverance
In case you missed it, we were doing a commented live stream of our game on YouTube yesterday. You can watch the recording here:
Most of the footage is... Read more
Welcome Star Citizens!
When I was 15 years old kid, one of my favorite games for my Amiga 500 was Wing Commander. Damn, that game was like playing Star Wars movie! It had... Read more
Consoles and Stretch goals
Coming to Consoles!
This is going to be a brief but very important update. We originally announced our game for PC and next gen console. While we never doubted our technical... Read more
About those swords, action figures, coins and engravings
Various collectors’ items are part of our special editions. We are making an authentic medieval game, though, and we are loath to give our fans usual cheap trinkets. Know then,... Read more
Video Update #5: The Living World
Welcome to our fifth video update!
In this video update we would like to invite to you to come to explore our world, the world that comes alive with activities... Read more
Video Update #4: Combat!
Welcome to our fourth video update!
This time we are bringing you something special: twelve minute video about our combat system. Good combat mechanics is at the heart of every RPG... Read more
Some boring statistics
This is not the combat update – we are working on it and will post it soon.
In the meantime, I was thinking that it might be interesting to share... Read more
New stretch goals
We are continuously amazed and humbled by the level of support our project receives. As our last stretch goal seems within our grasp, we are now announcing two new ones... Read more
Video Update #3: Horses and horse riding
Welcome to our third video update!
This time we are going to talk about horses. Our gameplay programmer, Michal Hapala, who works on making horses easy to control, nice to... Read more
Video Update #2: Our Character Customization System
Welcome to our second video update!
In this update Dan talks about the character customization system we have built on top of Cryengine sandbox. It allows us to create hundreds... Read more
Forums are open!
One of the things we have promised to our backers is access to our forums. We are now ready to announce that the forums are open and invite you there.
Before... Read more
New digital tier!
By popular demand we have added a digital equivalent of the special edition, the Viscount tier. With this tier you can get certain unique digital goodies: some of them stand... Read more
Video Update #1: Our World
Welcome to our first video update!
This is the first of the series of video updates we want to bring to you, delivering more information about the core features of ... Read more
Questions, more questions, thousands of questions and some answers
When we were readying our Kickstarter campaign we were wary of announcing stretch goals and stuff like that. We didn’t want to be in a situation where we announced £2,000,000... Read more
We were surprised how fast the Emperor tier sold out. Is seems that some people really wanted to own some sword. Many people also wanted to contribute more and used... Read more
You have taken our campaign literally by storm, we never expected to raise our goal in the first 36 hours. But we can always do better and there are things... Read more
In this update we would like to share some background about how and why we turned to Kickstarter. This is the latest installment of Dan's blog that regular feature of... Read more
And this is it!
And so it happens, just 36 hours into our Kickstarter campaign we have reached our goal!
That's really, absolutely, mind-blowingly thrilling. We cannot stress strongly enough how grateful we are... Read more
So we finally let the cat out of the bag and now everything is in your hands. So far it looks beyond-our-wildest-dreams-kind of good. We are very grateful for your... Read more