Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons. Read more
This project was successfully funded on February 20, 2014.
New stretch goals
We are continuously amazed and humbled by the level of support our project receives. As our last stretch goal seems within our grasp, we are now announcing two new ones for 800 and 900 thousand pounds:
In-game combat lessons & companion video
We are working with top medieval martial arts experts and it would be a shame if their expertise does not get to shine in the game. With extra money, we shall add visual in-game fencing lessons. Every new move your character learns will be explained and shown in detail in-game by your teacher, the combat master.
We will also create detailed an instructional video that features basic combat techniques with different medieval weapons. The video will be free to access for everyone from the Knight tier upwards (inclusive).
We are proud of the innovative combat in Kingdome Come: Deliverance. While our title is primarily a story-based game, the combat mechanics are very deep for those that are interested in seriously honing their skills. We want to give you a chance to do just that.
If we reach this stretch goal, we shall add a special Tournament mode, where you can don any equipment you like, choose your opponent or opponents and enter a medieval Tournament and try to win by authentic rules. There will be several combat modes and you can use them as a training as well as a way of earning bragging rights with your buddies.