Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons. Read more
This project was successfully funded on February 20, 2014.
New digital tier!
By popular demand we have added a digital equivalent of the special edition, the Viscount tier. With this tier you can get certain unique digital goodies: some of them stand in for their physical counterparts in the physical special edition: high resolution uncompressed image file with our poster, a PDF version of the Art book and 3D model of the Action figure for 3D printers.
Two digital rewards in this tier have no counterparts in the current physical editions: high-res map of the game world and PDF screenplay – a hundreds of pages long document that will have been used to record all dialogues in Act I.
We think that these two things could be valuable to other backers as well, so we shall be adding them to all tiers from Earl upwards. Kickstarter does not (for obvious reasons) allow the project creators to alter the description of rewards once somebody pledges for it, so we won't be able to update the tiers descriptions. The image that visualizes tiers and rewards should have the correct information though.
Console versions for Soldiers and Knights
We have been able to clarify with Microsoft the situation regarding the distribution of the Xbox One version of Kingdom Come: Deliverance. We can now confirm that the digital version of the game on Xbox One platform will be available to the backers on the Soldier and Knight tiers. This is a – positive we hope – change from our previous update (#6). The summary of platforms and licenses now looks this way:
- Soldier, Knight: 1 license, digital copy (Win/Mac/Linux/Xone) OR physical copy (Win/Mac/Linux)
- Baron, Viscount, Earl: 1 license, digital copy AND physical copy (Win/Mac/Linux/Xone/PS4)
- Duke and all higher tiers: 2 licenses, 2 digital copies AND 1 physical copy (Win/Mac/Linux/Xone/PS4)
NB: We will do everything in our powers to bring our game to PlayStation 4 and Xbox One and release them at the same time as on the open platforms, but as this process is controlled by the platform holders (Sony and Microsoft), we cannot guarantee it.
We plan to release next video update on Monday, so be sure to check back! This time we are going to speak about character customization, NPC creation and overall about how our cloth layers work.