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Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
35,384 backers pledged £1,106,371 to help bring this project to life.


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    1. Jakub Adam on

      Hmm, motion capture sound great, but that's even more then twice as much as original goal. Maybe you can add it to the 2nd and 3rd part of the game. That would be awesome as well. AND! If there is one medieval band I can recommend you, it would be definitely Arcus. Those guys just rock! Try them. ;)

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      Gabriel Simon on

      Excellent goals, especially the motion capture. Performances actors can give can add priceless and intangible quality to any series. Motion capture is one of the greatest techniques for this. What would The Last of Us have been without the excellent facial animations and movements of the cast? Also, the historically accurate music is beyond enticing to me as a musician myself. Those are the details that can make this game transcend the limitations of its genre... Good luck and look forward to more soon. Cheers!

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      Vegard on

      The performance motion capture will be essential for a sword fighting game, when everything is up close then consistent animations is really important. One thing that has troubled many melee games is that if the combat animations of enemies is not good then the players will not understand what is going on and get rather frustrated (will not understand what the enemy is doing).
      And also if you let the player see the fear in the eyes of the npcs and other battlefiled feelings then that would be golden.

    4. Silas Eh on

      Hope you can add professional voice actors somewhere there. Some of the voice work in the trailer...let's just say...needs some tweaking. Can't wait for the game though. You guys are great.

    5. Martin Bock on

      1,000,000 - 8 Voiceovers:

      If you do this - many Czechs, Slovaks, Polish and former Soviet will back you up in no time!

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      Ondra Výmola on

      One million mark: Erotic Skill-based mini-games :D

    7. Weresheep of Sin AKA Stefan

      Marcos: You can look at it this way ... or you can say: To get a whole new questline - which is actually more content ("we ADD a line of quests ...").

    8. Todd Porter on

      Keep the updates coming! Good choices on the stretch goals.

    9. Marcos on

      100.000 more just to play as a female in a intro of the game just because some people who like to look at a female ass in games ask for it? Sorry if this sounds harsh, but I'd prefer some other type of stretch, more content for example, more quests, or dungeons...things along those lines.

    10. Erwin || Redlum

      I think It is funny how everybody in the industry points to Ryse for their very good motion capture but that Ryse turned out to be such a bad game :)

    11. Ahmad Khan on

      Big time voice actors for major characters million pound stretch goal

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      KinderJ on

      I object! If you somehow did get Sean Bean, make him the most unkillable SOB in the game! You could troll the english speaking world with that stunt. It would be glorious.

    13. Weresheep of Sin AKA Stefan

      Is mod support something you will do anyway or do we have to get 800 000? ;)

      I normally like the choice of playing a female character, I would not have needed one here. But that's ok for me. I love the music stretch goals.

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      William E Saunders IV on

      Make the 1 Million Mark, a competitive multiplayer arena, and I guarantee, you will get 1,000,000

    15. A.D. Olson on

      If you get enough money and Sean Bean is in the game, his character had better die by the end.

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      david lyness on

      If you do manage to hire Sean Bean please don't kill his character off lol

    17. IronSpike on

      Well, that settles things, doesn't it? We have to make it to 600k at least!