Warhorse Studios Signs Global Co-Publishing Deal for Kingdom Come: Deliverance with Publisher Deep Silver
we at Warhorse Studios are happy to announce a collaboration with Deep Silver, the publishing label of Koch Media, to publish Kingdom Come: Deliverance. Co-publishing combines the core strength of both companies. While Koch Media will use its worldwide distribution channels and partnerships to achieve best retail results, we stand behind the vision of Kingdom Come: Deliverance and retain freedom in the development of our game. We will keep our communication as open and honest as we did from day one of our Kickstarter campaign.
In 2011 we set out on our quest to create a medieval RPG with no magic or dragons. Two years later it seemed like we hit a wall. The studio was on the edge of closure, but there was still hope. On January 22nd 2014 we started our Kickstarter Campaign and exactly 35,384 backers made our dream come true. On February 20th 2014 you “kick-started” the project and the real development of Kingdom Come: Deliverance started. Today over 30,000 new backers have joined and, together with your feedback, we are creating an outstanding game.
With the exclusive co-publishing deal between us and Koch Media we have reached the next important milestone in releasing Kingdom Come: Deliverance. This is a great opportunity to bring Kingdom Come: Deliverance to more players around the world. With Koch Media as a strong publishing partner, we will now have the chance to reach an even wider audience, while staying in charge of all creative and communication activity. Koch Media will publish the game physically and digitally for PlayStation 4 and Xbox One, as well as the physical PC versions under its Deep Silver label. Warhorse Studios will remain solely responsible for worldwide PC digital distribution. Both digital and physical versions will share a common release date to be announced in the near future – the release date however remains in 2017.
You, our Kickstarter Backer and the Kingdom Come: Deliverance Community won’t have to face any changes in the game, your backer rewards or assistance. Everything stays as it was and the promised rewards will be delivered in 2017, shortly after the game is released.
Our communication channels will continue to work in the way you are used to and we will be answering all your messages and mails.
We are convinced that sharing our passion and combining Warhorse Studios with Deep Silver’s professionalism will help us make the game even better.
Dan Vavra, Warhorse Studios