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Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
35,384 backers pledged £1,106,371 to help bring this project to life.

Kingdom Come: Deliverance - Beta live stream and new bug report system

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First of all we want to thank you for all the feedback we get from your Kingdom Come: Deliverance Beta experience! It is really worthy for us and thanks to you, the game gets better and better every day. 

To sum all the information about Beta Access and to thank you, our backers, we released a new video update, where our creative director Daniel Vavra takes you behind the scenes of the Beta development:

We know that finding the reported bugs on forums is rather complicated, so we have launched new bug report system at Support.KingdomComeRPG.com. The system is using project management web application Redmine, some of you may be familiar with it :-]

To report a bug, please login with your username and password as used on the main website and follow the instructions. With this system is easier to find other reported bugs, see the solutions and track the progress of the bugs, reported by you. Thank you again for helping us here!

We are getting a lot of emails with game ideas, recommendations and suggestions, which is great. To give you at least some answers (not able to answer ALL the questions unfortunately :-]) we would like to invite you to live stream session with Daniel Vavra a PR manager Tobias Stolz-Zwilling today at 8:30PM CET on Twitch

Don't worry if you miss that, you can catch up on our YouTube channl! Of course your are still very welcome to share your thoughts in our forums too.

Thank you again for playing the Kingdom Come: Deliverance Beta, making awesome videos from it and sending us your feedback!

Warhorse Studios

Akryum, Night1505, and 47 more people like this update.

Comments

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    1. Missing avatar

      Sergey Shpikin on

      So, more than a month passed. How much time do you need to "release more Linux specific info"? A year? I feel really scammed and you should feel ashamed.

    2. abaddon1 on

      @Aditya

      One of the comments on the main comment thread said that the steam keys were for people who had alpha access already, and that beta people should use the stand-alone client from their website instead.

    3. Aditya V Iyer on

      I still didn't get my steam code for the beta :/

    4. Missing avatar

      Ludvig Böklin on

      I, too, only gave you my pledge because Linux was promised. If are not going to keep to this promise by release then I would like to request a refund, and perhaps an apology for getting my hopes up.

    5. Patrick on

      @Johannes 'Waldgeist' Rebhan

      And IF Linux and MAC statemnts were used only to powerup the Kickstarter campaign?
      I still hope in some light soon, an experimental build, a video where they at least try to support other systems, an explanation of the problems they had...

    6. Rob Crowther
      Superbacker
      on

      @Johannes Rebhan

      > Why is it so hard to understand that they depend on the support of the core tech they are using?

      What are we supposed to understand? There have been no updates explaining the issue. There have been no updates explaining a delay to the Linux beta. If they want understanding they should post explanations in actual Kickstarter updates, not apologies in comments.

    7. Missing avatar

      Tuxee on

      @Johannes Rebhan: There's nothing hard to understand - except obviously for Warhorse. They clearly statet, that there'll be beta access for Linux and Mac. Now they're not sure whether they're able to deliver a finished version for these platforms at all, let alone when. Being a developer myself I'm completely aware of problems and pitfalls in the software development process. That's why I would choose an engine and middleware which will back my promises. This is not *that* difficult - even for a smaller studio. Since you mention Unity3D - there were hardly any delays between the platforms; there were overall delays, but they were mostly same-day releases.
      And once again: They could have figured out that Mac/Linux won't work out because of the engine they use months ago. So what would you call Warhorse's current behaviour? Dishonest? Incompetent? Shameless?
      They could just say "We can't do it. Period. Get your refunds here or there." They could have said that months ago.

      (And don't be such a condescending dick with your "100 dollars" phrase. The whole sum collected on Kickstarter was just a mere 10% or so of the overall funding.)

    8. Missing avatar

      Solitary on

      @Johannes 'Waldgeist' Rebhan: You are the one who should be more realistic, if the Linux/Mac port would not be cost effective then it would not be promoted at all... saying that everybody screws Linux (and Mac) users, so we should be okay with it and expect it, is stupid (to be polite) and sets a precedent of lies and empty promises. It's wrong each time it happens and there is no excuse, no matter how hard you try to make it okay. Also our "100 dollars" is probably somewhere up to 100 000 british pounds (just the kickstarter campaign).
      But that's not the issue here, delays happen and if the issue is out of their hands than it's even more understandable. The issue here is that this has not been communicated with the backers, at all. There were maybe rumors and local chitchat, but not clear statement towards the backers (you know, the actual people that paid them to make it). Developer must have known weeks, probably months prior beta release that this is not happening, because there is an issue. We are now almost 2 weeks after the beta release and we are being told "please wait for the info". So excuse all the negativity, but realize that they are not only late 2 weeks, they are late months!

    9. Johannes 'Waldgeist' Rebhan on

      Why is it so hard to understand that they depend on the support of the core tech they are using? They are such a comparatively small studio, that they can't just rip out all the third party libs they use, replace them with something self developed and call it a day.

      Even if they had to refund all Linux backers, they would probably save hundreds of thousands of dollars in development cost. Get a grip people. Be realistic. Your 100 dollars couldn't even fund half a day of development cost for your precious Linux version. That's the harsh reality. They had to push linux support at the end of the spectrum because they have to first make a game, that sells and then continue with "additional stuff" on the project.

      Just like many other Kickstarter gaming projects have done it btw... and those projects usually started with Unity having Linux support from the core tech from the start. Still there was a delay.

    10. Missing avatar

      Sergey Shpikin on

      @Grady Fields, the source of the negativity is expressed quite good on the forum ( http://forum.kingdomcomerpg.com/t/will-the-beta-be-available-for-linux/22138/21 ), I'll quote that:

      I am in the same situation. I paid for Baron just to be able access to Alpha. But then, there was no Alpha for Linux. Now, there is no Beta for Linux, so Knights are on the same situation.

      Warhorse Studios, I demand a clear answer on whether or not there will be a Linux Beta. If there is not going to be a Linux Beta (as clearly promised during the Kickstarter campaign), you should do a partial refund to all us Linux users.
      ---end of quote---

      You see, there has been a clear statement, a promise that was broken silently without any mention of Linux in any official updates. We're basically forgotten, to say at least. Should we instead say "thank you for not denying the Linux version right off the bat, we believe it will happen eventually, be it even 5 years later!"? Or should we demand clarification and answers, considering it a fraud?

      If I would have paid for the lowest tier that doesn't have Alpha/Beta access, I would be less offended by this treatment. But I'd still raise suspicion as other fellow backers are getting deceived.

    11. Missing avatar

      Grady Fields on

      Not sure whats up with all the negativity. I do software development and these guys don't seem far off schedule as long (1 year+) projects go. Also they always said Linux support was related to the CryEngine.

    12. Patrick on

      We'll see, i still hope for good news from Linux front.

    13. Alex Tscheche on

      "more time" ??
      You already got two years.
      ..two years of screwing the backers awaiting a linux support for Alpha, Beta and the finished game

    14. Warhorse Studios Creator on

      Refund is always possible. If you give us more time, please, we will release more Linux specific info. Thank you!

    15. Missing avatar

      Silvan Jegen on

      I, too, backed this KS because a Linux version was promised. If there should be none planned after all I will request a refund.

    16. Missing avatar

      Adam on

      I would also like to voice my concern regarding the status of the Linux version of KC:D, as I backed this project in large part due to the promise of Linux support.

    17. Missing avatar

      Tuxee on

      If you are so incompetent (or unwilling) to provide a proper explanation, let a alone a working Linux version, have at least the dignity to provide a refund procedure for all the Linux afficionados you screwed with your false "promises". At this very point I'm convinced that the Linux version will never see the light of day.

      To help you with your memory: "The Beta access will be available on Windows, Linux and Mac at least; it may also be available on consoles but we cannot confirm it yet." You statet that two(!) years ago.

    18. Missing avatar

      Anton Kurkin on

      Alright, official statement of platforms support at E3 is fine.
      But what about that unofficial technical impossibility for linux version? is it just lack of linux version because you didn't tried to make it yet (which is bad already since you listed linux as planned), is it related to DX12 (which is worse but probably can be fixed with vulkan) or is it related to heavy usage of proprietary middleware which is not available for linux (and that is just plain unprofessional if you ever planned to support linux). Are you consider to offer refunds if you fail to deliver linux support?
      Some info like technical details and what are you going to try solving it would be really appreciated. That's how work with kickstarter community is done, right?

    19. Missing avatar

      Sergey Shpikin on

      Remember that great Linux version of the new Carmageddon that they promised? Yeah, me neither. I suspect this was not the only case when the Linux version was postponed further and further and now no one believes it will ever be released.

      I'd like to hear something less vague, like, what's the problem with the Linux version, what has been done to make it possible and so on. Not just promises but facts. You, Warhorse Studios, promised the Linux version of the game, I supported you only because of this. I don't care about Windows-only games. I expect to have at least some updates relevant to my interests, so far during these two years I have nothing. None. Null. Zero. I think I have a right to know what's going on on this front as others (Windows gamers) have their updates and even have a working game to try. I have nothing despite paying for the alpha access (no alpha, no beta, no word about the release even). Don't you think it's "a little bit" unfair?

    20. Missing avatar

      Solitary on

      @Warhorse Studios: So, in those several months prior beta release when you knew that an issue is brewing and now almost two weeks after the beta release, you still aren't able to properly inform your backers? Instead, we just get these back-patting updates about how the beta is great... where each pat is also a stab in the back to those unfortunate people that actually trusted you with their money that you still keep absolutely in the dark. Great stuff!

    21. Patrick on

      Are you waiting for Vulkan to support Cryengine?

      "We will announce the platforms for the final game at E3"

      Wait, you have done a kickstarter campain with the list of platform supported with LINUX in it, could i have a refund if final version is not linux compatible?

    22. Warhorse Studios Creator on

      There is no official statement about Linux version yet. We will announce the platforms for the final game at E3. Just for info, CryEngine is supporting Ubuntu 14 64bit Linux distribution.

      Please wait for more info coming from us. Thank you for your support!

    23. Alex Tscheche on

      "Thank you again for playing the Kingdom Come: Deliverance Beta, making awesome videos from it and sending us your feedback!"

      I would like to, but unfortunately i´ve to run it at a linuxmachine.

    24. Missing avatar

      Neo on

      I backed for Linux version!

    25. Richard Stuckey on

      Looks fantastic, cant wait for release now!

    26. Missing avatar

      stqn on

      So, Linux version "impossible" or not? It’s really, really disappointing that you chose to scam people promising a Linux version and then decided to use technology that doesn’t work on Linux.

    27. Patrick on

      Will you do another post to explain the status of the Linux version?

    28. Missing avatar

      Sergey Shpikin on

      Ok, how about you'll shed some light on the Linux situation? Like, for everyone who baked and believed they'll be able to play your awesome game on Linux? I heard there are some *issues* with that, to put it mildly. And this is a critical issue for some of the bakers, myself included.