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Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
35,384 backers pledged £1,106,371 to help bring this project to life.

Kingdom Come: Deliverance - Beta version to be announced soon!

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Happy New Year! We are happy to share the new video update #12 with you now.

Creative director Dan Vávra is presenting the latest development progress of Kingdom Come: Deliverance and cool features such as the dynamic weather system or the dog companion, but is also mentioning the next big development milestone. 

The merchandise presented in the this update is available in our partner's e-shop (almost) worldwide! 

Beta announcement

We are entering the final stage of development of the Beta version, which will contain:

  • First introduction to an epic story
  • All core game mechanics
  • Enlarging the current game map (triple)
  • The first important key battle/siege
  • A new weapon Type: Sword and Shield 
  • And many more… 

Beta version will be available to all backers with Knight Tier and higher in a matter of months. Please wait for more detailed information soon!

Development progress in a nutshell

  • Finishing the Story: Daniel Vávra and his team of 7 writers are finishing over 2.500 pages of screenplay, hundred pages of design and have now more than 70 quests with over 300.000 words of dialogues.
  • Dog Companion: We are working on the next Kickstarter Stretch Goal - a man's best friend. We decided to revive the extinct breed “Alount”. It was a very common breed used for hunting, herding and guarding. 
  • 2D and 3D improvements: With hundreds of incredible artworks and many ingame improvements like the Dynamic weather changes and the Total Illumination System Kingdom Come: Deliverance gets even more realistic (watch this video from Vlad4D). In addition to that we improved our 3D face scanning technologies. We're scanning every single head for our game including over 30 different expressions and emotion to create life-like facial animations, even with wrinkles :)
  • Cutscene production starts: We are adding the first cutscenes into the game, with full motion capture of real actors and completely new voices. We prepared more than 25 hours of voiceovers and around 4h of symphonic music which will be recorded in Rudolfinum, one of the most important concert halls in Europe.

As you can see, we are very busy with the development, but we are also very interested in opinion of the backers, who are waiting for the Beta release. 

BTW: Did you already filled your backer profile on our website? If not, please do now, some of you still have to send us pictures or names or in-game rewards. Thank you!

Warhorse Team

www.KingdomComeRPG.com

Comments

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    1. Missing avatar

      Richard Jordan on January 11, 2016

      Really looking forward to the Mac beta release!

    2. Gareth Pio Barry on January 8, 2016

      Great stuff guys, looking & sounding brilliant. Can't wait. Keep up the hard & great work!!

    3. Space Monkey on January 7, 2016

      Sounds good. I hope significant work was devoted to performance as well, because lately I've seen my fps plummet no matter what settings I use while use to get great performance before

    4. Missing avatar

      SteveW on January 7, 2016

      +1 for an update on status of Linux version.

    5. Daniel McMinn on January 7, 2016

      Every time I look at this game, it looks better and better. Mouthwatering. Now if only I could timetravel to the beta release. Or the full release.

    6. Missing avatar

      Tim Altstadt on January 7, 2016

      Are you going to release the Beta for Linux as well?
      Keep up the great work!

    7. Jani Jereb on January 7, 2016

      Superb showing. I especially liked the music transition, since that takes me back to the iMUSE presentation from early LucasArts games. Keep up the good work.

    8. Missing avatar

      Phileas Schönberg on January 7, 2016

      I'm in with the Knight Tier and how can I get the Knight badge for the forum? :)

      I'm excited to play the beta :)...

    9. Missing avatar

      Matthias Karner on January 7, 2016

      Thanks for the Update :)
      I have to laugh because at the e-Shop by the beer i allways see "Shipping is possible to the following countries: Austria" hahahaha, thanks that Austria is so importent :D

    10. Missing avatar

      stqn on January 7, 2016

      Nice update :). Waiting for the Linux version.

    11. Weresheep of Sin AKA Stefan
      Superbacker
      on January 7, 2016

      Game looks awesome.

    12. Warhorse Studios Creator on January 7, 2016

      We postponed the released day in April 2015 to Summer 2016, sorry about that. The expected release date was just preliminary, its really hard to specify the development time frame for such a unique project. There was a mistake in the article, thanks fro correcting!

    13. Missing avatar

      Christian Froehlich on January 7, 2016

      quite disapointed... Full game was to be released 2015 Dec. . Now i have to wait even longer because Beta only started in 2016 Jan.