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Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
35,384 backers pledged £1,106,371 to help bring this project to life.

How is a church build in Kingdom Come: Deliverance?

Posted by Warhorse Studios (Creator)
63 likes
Artwork for Kingdom Come: Deliverance
Artwork for Kingdom Come: Deliverance

We are all looking forward to next Tech Alpha release, and we want to show you little bit more of the stuff we are working on right now! 

The Tech Alpha with sword combat will be available after E3, where we are going to present it to journalists and YouTubers from all over the world. If you know someone going to E3, please tell him to stop by in our booth :-)

Forest from Kingdom Come: Deliverance
Forest from Kingdom Come: Deliverance

We also plan a small meet and greet meeting in LA, so if you are a backer from West Coast and want to meet Dan Vavra in person, please send us a message, tweet or Facebook post!

Combat in Kingdom Come: Deliverance
Combat in Kingdom Come: Deliverance

In the second part of the video you can watch our Lead 3D artist Kuba Holík building a church from the scratch! Enjoy the video update!

Thank you for your support!

Warhorse Studios

Comments

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    1. Saad Mazahir on

      Definitely glad to see that progress is coming along :) I was surprised that you guys weren't at E3 in some capacity so I came to check up on things and was pleasantly surprised by all the progress.

    2. Howeln on

      WOW.... Can't wait. Also neat to not only hear how much effort is going into the detail, but to see it as well - all for just the one building and a tree....!!! Way beyond anything I was expecting.

      As for Journalists, etc. Hey, I think marketing is a big part of developing the game, keep it up. It would be bad business to not keep an eye on that....and making something presentable for a journalist, with a potentially limited game interaction for limited amount of time is a lot different than releasing a game that thousands will be playing for a combined number in thousands of hours.

    3. Luca D'Addezio on

      I worked in this industry for years....its amazing to "breath" again the "Studio excitement" that all people involved in this project feel daily as their "baby" is being shaped on and becomes every day more and more alive. From a concept idea of a bunch of creative minds to the monitor of avid gamers: everything in between, its what still amazes me. Keep it up guys!

    4. Warhorse Studios Creator on

      Some journalists are backers too! As we said in the previous update, we want to introduce the combat properly to help people understand what we want to achieve. And by supporting the game you also help us to share our vision with even more people. Thank you!

    5. HdS
      Superbacker
      on

      I think it's a bit strange that journalist get there hands on the new tech alpha before people who made this whole thing happen in first place ...

    6. Missing avatar

      Krom on

      I really like what I'm seeing, please keep up the good work! :)

    7. Missing avatar

      Stas Oskin on

      The foliage looks amazing!

      Especially if you guys manage to avoid the Witcher 3 downgrading scenario.