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Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
35,384 backers pledged £1,106,371 to help bring this project to life.

Kingdom Come: Deliverance - Beta version to be announced soon!


Happy New Year! We are happy to share the new video update #12 with you now.

Creative director Dan Vávra is presenting the latest development progress of Kingdom Come: Deliverance and cool features such as the dynamic weather system or the dog companion, but is also mentioning the next big development milestone. 

The merchandise presented in the this update is available in our partner's e-shop (almost) worldwide! 

Beta announcement

We are entering the final stage of development of the Beta version, which will contain:

  • First introduction to an epic story
  • All core game mechanics
  • Enlarging the current game map (triple)
  • The first important key battle/siege
  • A new weapon Type: Sword and Shield 
  • And many more… 

Beta version will be available to all backers with Knight Tier and higher in a matter of months. Please wait for more detailed information soon!

Development progress in a nutshell

  • Finishing the Story: Daniel Vávra and his team of 7 writers are finishing over 2.500 pages of screenplay, hundred pages of design and have now more than 70 quests with over 300.000 words of dialogues.
  • Dog Companion: We are working on the next Kickstarter Stretch Goal - a man's best friend. We decided to revive the extinct breed “Alount”. It was a very common breed used for hunting, herding and guarding. 
  • 2D and 3D improvements: With hundreds of incredible artworks and many ingame improvements like the Dynamic weather changes and the Total Illumination System Kingdom Come: Deliverance gets even more realistic (watch this video from Vlad4D). In addition to that we improved our 3D face scanning technologies. We're scanning every single head for our game including over 30 different expressions and emotion to create life-like facial animations, even with wrinkles :)
  • Cutscene production starts: We are adding the first cutscenes into the game, with full motion capture of real actors and completely new voices. We prepared more than 25 hours of voiceovers and around 4h of symphonic music which will be recorded in Rudolfinum, one of the most important concert halls in Europe.

As you can see, we are very busy with the development, but we are also very interested in opinion of the backers, who are waiting for the Beta release. 

BTW: Did you already filled your backer profile on our website? If not, please do now, some of you still have to send us pictures or names or in-game rewards. Thank you!

Warhorse Team

Kingdom Come: Deliverance Tech Alpha 0.5 brings crime system


First things first - big thanks to all 50.000 backers! Nice surprise just on time for the update :-]

We have released new update to Kingdom Come: Deliverance Tech Alpha recently, which is available to all backers with the Baron tier or higher. Thanks to your comments on our forums, we have fixed the issues which came with this update, so now it’s the right time to start Steam and download the update 0.5! 

New features include:

  • Crime system: Stealing or attacking people will have consequences, the population will behave accordingly. If you are seen committing a crime, multiple options are available, from negotiating your way out, going to jail or even resisting the arrest by fighting against the authorities.
  • Multiple enemies: Fighting will get even more dangerous and challenging, thanks to new AI improvements. Every opponent has now different skills and equipment. Combat feels even more realistic and deadlier.
  • Adaptive soundtrack: Addition of new proprietary sound technology adapting the soundtrack's mood based on player's actions. For instance, the game's symphonic music goes from peaceful to agitated when the player is under attack and is modifying itself depending on player's performance. The system handles all kind of situations based on actions and environments, such as exploration, theft, danger, etc.
  • RPG and survival elements: Characters, now needs to eat and sleep in order to stay healthy and survive. New horse inventory will help carry more supplies.
  • Technology upgrades and fixes: Implementation of Global illumination - a new CryEngine lighting technology improving lighting and shadows to improve the world's realism, combat and horse controls/animations improved, new dialog animations and cameras, complete GUI (graphical user interface) overhaul

Tech Alpha 0.5 is the last update before the release of Kingdom Come: Deliverance Beta version. The Windows PC Tech Alpha 0.5 is available for  Baron (an higher) backers supporting the development of Kingdom Come: Deliverance on and for Kickstarter backers. 

Join our Live Stream and Q&A

On Tuesday December the 1st, 7PM CET, we will host a live stream of the latest update of Kingdom Come: Deliverance on our Twitch Channel: Everyone interested in Q&A with Daniel Vávra, please visit our forum to send your questions.

High backers, please register to claim your bonuses! 

Hello backers with King, Emperor, Wenzel der Faule, Pope, Illuminatus and Saint tiers, we need you help! We would like you to register on our website and fill your profile. Why? To create in-game statue or a picture of your likeliness we need a few photos. We also need the names that should appear on conciliatory crosses and Calvary memorials. So what are you waiting for, register on our website now :-]?

Thank you all for the support, enjoy the Tech Alpha update 0.5 and let us know, how do you like the new graphics update!

Warhorse Team

Introduction to sword combat in Kingdom Come: Deliverance Tech Alpha 0.4


German and French subtitles for Tech Alpha

We had a great time at Gamescom presenting the sword combat in Tech Alpha 0.4 both to public and journalists! You, our dear backers, already tried it and we are very grateful for your feedback.

Thanks to this feedback we were able to make small tweaks in the sword combat, which was included in small update together with the German and French subtitles. If you haven't played Tech Alpha 0.4 for a while, you should try again :-)

To explain why the sword combat in Kingdom Come: Deliverance is so cool, we prepared a video update with our lead combat designer Viktor Bocan:

Please support our friends

As you probably know, together with Friendly Brewery we are producing tasty beer and especially nice gift package of our own Warhorse beer set! The beers had tremendous success on Gamescom and on Battle of the Nations event in Prague, as you can see from the picture below. 

And those nice girls and boys from Malešov are also reconstructing the brewery with the help from you - Kickstarter backers, so we would like you to read through their campaign and hopefully pledge for the cause :-)

Friendly Brewery
Friendly Brewery

Another nice girls and boys are working in Larian Studios and just launched the campaign for the sequel to succesfull RPG Divinity: Original Sin:

  • epic role-playing game with turn-based combat and the freedom of a pen and paper RPG 
  • sequel to the successful Kickstarter-funded Divinity: Original Sin (Gamespot's PC Game of the Year)
  • party-based single player and multiplayer with up to 4 players and competitive questing
Divinity: Original Sin II
Divinity: Original Sin II

Thank you!

Warhorse Studios

Sword combat, horse riding and new locations introduced in Tech Alpha 0.4!

Kingdom Come: Deliverance Tech Alpha 0.4
Kingdom Come: Deliverance Tech Alpha 0.4

We were working hard for the last few months to share a bigger update this time and here it comes! Kingdom Come: Deliverance Technology Alpha 0.4 offers lot of new features, locations and quests! What do we have for you?

  • Four times bigger landscape to explore
  • Sword Combat and Armors
  • Horse riding 
  • Grave digging 
  • Archery tournament 
  • New locations like military camp and village Merhojed
  • New herbs and potions for alchemy mini-game 
  • World map 
  • Tons of new music 
  • Updated character models 
  • First version of lip-sync 
  • Seven new quest

You can watch record of the live stream with Dan Vávra and Viktor Bocan, who take you through all the new stuff in the Tech Alpha on our YouTube channel (the first minutes are kind of funny :-)):

The Tech Alpha version of the game is available for PC Windows for people backing Kingdom Come: Deliverance development both here on Kickstarter and on

If you are a Kickstarter backer, please register on our website with you Kickstarter email to get the Steam key. If you backed for Peasant, Soldier or Knight tier, you can upgrade to Baron tier anytime to get Early Access. 

Thank you for your support and enjoy the Sword Combat!

Warhorse Studios

How is a church build in Kingdom Come: Deliverance?

Artwork for Kingdom Come: Deliverance
Artwork for Kingdom Come: Deliverance

We are all looking forward to next Tech Alpha release, and we want to show you little bit more of the stuff we are working on right now! 

The Tech Alpha with sword combat will be available after E3, where we are going to present it to journalists and YouTubers from all over the world. If you know someone going to E3, please tell him to stop by in our booth :-)

Forest from Kingdom Come: Deliverance
Forest from Kingdom Come: Deliverance

We also plan a small meet and greet meeting in LA, so if you are a backer from West Coast and want to meet Dan Vavra in person, please send us a message, tweet or Facebook post!

Combat in Kingdom Come: Deliverance
Combat in Kingdom Come: Deliverance

In the second part of the video you can watch our Lead 3D artist Kuba Holík building a church from the scratch! Enjoy the video update!

Thank you for your support!

Warhorse Studios