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Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.
35,384 backers pledged £1,106,371 to help bring this project to life.

Recent updates


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Rewards should be with you by now!


Dear Backers,

It is now one week since our game was released and we have good news for you. Out of the 10,000 packages we are sending out, only a fraction has so far not been delivered. The majority was sent prior to the February 13th release or the day after at the latest. We’re glad we were able to deliver the game to you on time, which was our main priority.  

Nevertheless, despite our efforts a number of issues has arisen.  

You didn’t get the game  

There are two possible reasons for that: either you haven’t provided us with the information we need to send it, or the information was incomplete and the delivery service was not able to deliver.  

You’ll know you are in the first category if you log in to your profile on and you do not find there the waybill for tracking the consignment.

Similarly, you can find out if you belong to the second category by logging in and checking the waybill on the website of the distribution company, which in this case will show the error preventing delivery (incomplete address, telephone number etc.).

We are doing our best to resolve both cases, and if you’ve supplied us at least with an e-mail address, we will try to contact you. However, you can speed up the whole process considerably by filling in all the required data in your online profile.  

We will most likely deliver the next consignment of games and rewards in batches rather than individually – one batch around the end of February and one in late March.

Please take note that after the end of March, it will not be possible to send out further physical copies and anyone who has not provided complete delivery data will be sent only the digital version of the Collectors’ Edition.  

The game was delivered to you damaged  

We treat complaints very seriously and deal with them accordingly. Some of our backers got damaged boxes: in this case it would be best not to accept the package from the courier and to write up a complaint report with the delivery service. Nevertheless, if you did accept the package in a damaged condition without making such a complaint, please mail to us at and we will do what we can to help.

Unfortunately, we have also received some photos showing boxes damaged inside, which is probably due to rough handling in transit, for which we sincerely apologise. If you have experienced this, the procedure is the same: write to our support and as compensation we will send you collectors’ digital bonuses.    

Contents of the edition

As development drew to a close, our most urgent priority was to get the game finished, so for a small software firm manned mainly by programmers and graphic artists, sending out tens of thousands of packages in dozens of different variations (the combinations of backer rewards really ran to dozens) was quite a challenge and we apologise that there were some hiccups along the way. We’d like to explain to you here what happened and what we are doing about it:  

  • ‘Making of’ video and Combat Academy: We haven’t forgotten these, we just wanted to ensure that the last phases of development and the game’s release were included. We’re working on that now and will send them in digital form as soon as possible.
  • Printed manual: in contrast to our original aim, the game has a truly massive tutorial and Codex and a printed manual seemed superfluous in this day and age, so we decided to drop it.  
  • Signed poster: this proved impossible logistically. Dan simply didn’t have time a few days before the game launch to sign 2,500 posters, which at that time were located at the other side of the country.  
  • Metal box: unfortunately, we discovered that the manufacture of metal boxes was much more demanding in terms of both time and logistics than we imagined during the Kickstarter campaign, so we therefore decided on a different package. Even so, we trust that its final appearance is great. 

We apologise to you for these shortcomings. Any failure to deliver rewards to you, who made it possible for us to proceed with the development of Kingdom Come: Deliverance, distresses us more than you can imagine. We are truly proud of all the elements in the Collectors’ Edition and we trust that you will appreciate them. The tin figure is hand-finished and the shield hand-painted in a tiny Czech craft workshop (not a mass product from some cheap Asian supplier), anyone who got a silver coin really has 10g of real silver, the brass coin is also hand-crafted and those who have the engraving in their edition have an authentic original work of art created especially for this occasion.



Despite the regrettable setbacks outlined above, we hope we have not let you down after the confidence you placed in us. After long years of development, the game is finished and we are proud of it. Now we are doing everything we can to make Kingdom Come: Deliverance even better! 

Thank you kindly for your support

Warhorse Studios

Profiles updated, the rewards are coming!


Dear backers,

last few weeks and especially days were really hectic! We were able to complete and send 10.000 packages to 70 countries and now we are updating profiles for you - our backers - to get you even closer to the rewards. Please remember, that the game and some other rewards will be playable/available on the release date, February 13th, not sooner. 

Thank you!


Profile updates

We have made a lot of updates in our database, but the most important for you are:

  • Tracking number for physical packages added, for the high backers even two of them for game and sword.
  • Steam login added for digital rewards including game, soundtrack or art book (for all eligible backers). OST and art book will be available only trough Steam.
  • PS4 code added, one for both game and pre-order bonus.
  • Two Xbox codes added, one for game and one for pre-order bonus.
  • Some digital rewards will be added in a matter of days - game scenario, poster/map or figure for 3D printer.
  • Selected tiers with two licences can see the first platform according to your choice (PC/Xbox/PS4) and the second is a Steam key.

Please login to your profile on our website and check it!


Missing in action

While preparing the rewards, we discussed some of the original ideas we had for Kickstarter and decided to find a different way how to deal with them. 

  • Making of movie is already in production, but we decided to make it complete and add the important parts of the last months of development. That is the reason, why it couldn't make it to the boxes before release date.
  • We skipped the printed manual, and focused on the nice in-game help instead.
  • Some Soldier tiers are missing Steam codes. Sorry about that, please contact us.
  • High tier backers with the sword & shield need to wait little longer for that, but already in production.
  • Metal box was maybe nice idea, but not that practical. Limits in the production, big weight and high price were against it and we rather choose the nice paper box.
  • Different sizes of the T-shirt was too much, there was about 60 different combinations of packages and adding S-XXL variation to that would be insane. 

Nevertheless the most important reward for you and especially for us is the game and we are eagerly awaiting your feedback to playing Kingdom Come: Deliverance!

If there is something missing, please contact our support.


Warhorse Studios

New Trailer and Backer Rewards update


Thrown by tragic events into the middle of a bloody war, Henry, a simple blacksmith’s son, must become a soldier, avenge the death of his parents and build a new life in a ravaged world. Fight with him on February 13th with Kingdom Come: Deliverance!


Backer Rewards Update  

Great news! We have updated our backer rewards page with information regarding digital and physical rewards, along with the console versions. Please remember that in order to get your copy of the game, you will need to login to your profile (on our website) and connect it to your Steam account on February 13th.  

The game will be added to your Steam account and then the loading will begin. The game will be playable on February 13th, but the exact hour depends on your time zone. For more important and exciting details, go to our Backer Rewards page.You will also notice a brief video of the map with in-game rewards for our Backers!

NOTE: Platform update, changing the tier or refund are not possible anymore.

WIN an Alienware Aurora R7 PC & a Copy of KCD

Warhorse Studios and Alienware are going swords blazing just before our February 13th launch. Together, we're giving away an Alienware Aurora R7 gaming PC AND a digital copy of Kingdom Come: Deliverance! So how do you win these amazing prizes?

Contest Rules: Follow our Twitter Account, RT the contest post and leave a comment on what gets you most excited for Kingdom Come: Deliverance. When responding you must also include the hashtag #wantkcd.  

Contest winner will be selected the day before release (February 12th).

Example of Alienware Area 51 hardware and Kingdom Come: Deliverance
Example of Alienware Area 51 hardware and Kingdom Come: Deliverance


AMA Over at the IGN Subreddit   

For those of you who missed out on the AMA's on the PS4 or Xbox One subreddit channels, you can still have a go at it on the IGN subreddit channel. Be there this coming Tuesday at 10am EST (Feb 6th) to chat with our Community Managers, Chris and Rick!

We appreciate your support and we are looking forward to the release!      

Warhorse Studios

Merry Christmas and a new gameplay video!

Warhorse Studios wishes everyone around the world a Merry Christmas. Enjoy your time with family and friends and when everyone runs out of things to talk about at the table, be bold and tell them about the majestic story of Medieval Bohemia in 1403, an imperial state in the Holy Roman Empire. Or, you can share our love with this digital Christmas card!


New video: Great haste makes great waste  

Welcome to the battlefield of Bohemia 1403. We are on a mission to find and scout out a bandit camp. How will you approach this? Do you sneak your way through to turn the odds in your favor or will you rely on the sharpness of your blade & durability of your armor?  

Here is our new video and don't forget to switch to 4K resolution:


Thank You Video to Our Backers  

We at Warhorse Studios will always be eternally grateful for your support. We are working extra hard these days, but nevertheless, we rejoice knowing that our fans (YOU) are on the brink of playing a game that you all have been ever so patiently waiting for.  

Please watch this short video as a small token of our appreciation:


Backers' Rewards Are Being Produced  

More now than ever, we still need to make sure that every backer registers here. If you fail to do so, you may lose out on the rewards that are supposed to be given to you. Changes to tiers are also finished, so everything is final.  

Furthermore, if we don't have your physical address in time, then we will be sending you the DIGITAL Collector's Edition instead. Time is of the essence! 

Kingdom Come: Deliverance Launching SOON - February 13th, 2018  

Speaking of release, can you believe that we are finally almost there?!! We know the wait has been brutal, we know that you want your hands on Sigismund and those crazy Cumans, and the time is coming on February 13th, 2018.  

Please continue to get the word out and let everyone about this fine Valentine's Day present.  

We at Warhorse Studios want to once again, wish you a very, Merry Christmas!

New Kingdom Come: Deliverance Music Video


New Video: Bohemian Symphony

Sit back, relax, and get a taste of the amazing music in Kingdom Come: Deliverance! There's a plentiful amount of medieval folk music, hours of adaptive orchestral music, and one-and-a-half-hours of a symphonic orchestra. 

Have a look at how we recorded the music with the symphonic orchestra inside the famous Prague's Rudolfinum!


Invitation to PlayStation Experience 2017

We extend yet another invitation to come and play Kingdom Come: Deliverance in Anaheim, California at the PlayStation Experience event (December 9th - 10th) for the PS4. Rick and Tobi will be there, so get some good pictures with those guys and enjoy! We are looking forward to meeting you at the Deep Silver booth in Hall B - booth 14.


VG247: Realism, Drunk Quicksaves and Chickens

Kingdom Come: Deliverance is going deep in the pursuit of realism - but it also brilliantly built its quick save system around getting drunk. For more on that and on chickens, go here.  

Dan Vávra on the Future of Single Player Games  

Our Creative Director Dan writes a very insightful article on the future of single player games. They're not going anywhere and we're not going anywhere. In fact, Dan shows why the future is very, very bright. Much more at VentureBeat.

We Appreciate Your Support!   

Warhorse Studios