Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!
I pledged at the 15 pound digital level, will I be able to get a PS4 copy, if so how?
I keep getting emails saying I need to update my profile for in-game rewards, though I have already updated my account to the full extent (including images for the in game mural).
Also, I was reviewing my backer tier and as an Emperor class, our hand forged swords were supposed to have personalized inscriptions while the later added tier with sword would come with a default inscription. Why was I told that I would not be able to personalize my inscription?
At the Emperor tier we are also to receive two copies of the game (digital and hard copy). I would like two different versions; one for PC windows and one for PS4, though I haven't seen an option for that. Looking forward to the answers.
@Krom and other Linux guys who want a refund:
Come on. Just install Windows on your machine and thats it.
As if they were supposed to please 0.1% of the people.
Did you ever ship any software that complex? I takes amounts of money and work to make this happen.
I think all backers should be in the spirit to let them finish the promised game as in the initial kickstarter.
Stretch goals are just stretch goals and are also prone to changes. So .... done blame them or say it is scam etc.
A PITCH is still a PITCH and not words for you mum swearing to buy you a game when she comes back from work.
and to Krom: you are an a**
@abaddon1: thank you for the quote, I somehow missed that part.
Okay, refund then. Plus another broken promise on kickstarter in my books.
Please, pretty please with suggar on top, DON'T pitch for something you don't even remotely know you can deliver. That's scam and it happens a lot on kickstarter. You obviously never even tried to do a linux build, so that's a clear scam in my eyes, no other way to put it.
Here's the comment they posted in the update on it...
"Warhorse Studios Creator 2 days ago
We have no specific information for Linux/Mac unfortunately, even the analysis of the engine would take several months to have complete info about the possibility to release the game on those platforms. We don't have the time right now. Sorry about that!"
So yeah, looks like it hasn't been looked at too much in development. Though I do understand why it ended up happening. Mac OS and Linux gaming communities aren't terribly large, and the Kickstarter (if I'm remembering correctly) was to gauge support to encourage their wealthy investor to keep paying to support the creation of the game. Wouldn't be surprising if the person putting up the big money would have been more than a little worried about the prospect of not being able to recoup development money trying to get it on OS X and Linux, especially with the high cost of development and relatively low community size.
Reading the comments below me..."honesty" went down the drain in my eyes when I had to read an interview of them on an external website, where they say the development is delayed because of them adding consoles. Show me the update here on kickstarter, where they mention one thing or the other. That's not what I call being honest. And then, the pitched linux support was dropped and the non-pitched consoles were added. Makes me sad. Really was looking forward to the release of this game, but meh, another disappointment on kickstarter. :(
@simon janich: "CRYENGINE is supported on the Ubuntu 14 64bit Linux distribution." Maybe I'm missing something? Yeah you don't work on your game for years and then suddenly hit the "Build all for Linux" button - that's not going to work and everyone pitching cross-plattform releases for should know that and plan accordingly right from the start - or simply do not pitch for such a platform.
*sigh* disappointment is strong within me. :(
Before I go for my first refund ever: Has linux support been completely dropped? Or is it like "we will add it later" or more like "if the stars and planets align, there might be a linux version" (aka: never)?
If there is no solid chance a linux version will be released, I'll go for the refund, otherwise I'll wait.
I'm pretty upset about the lack of linux support either way...
Just got my refund without any issue. If anybody is unhappy with Linux support dropped - take note that devs seems to issue refund with no probs.
I have to say I am quite sad about the drops of Linux/Mac platform support. This seems like the Divinity: Original Sin situation all over again. Does CryEngine even have stable linux build? Why didn't the devs consider the platforms as early as possible? Leaving things like porting to such a late date is alway a source of issues. There should've been a dedicated person doing the porting as soon as they started developing (As was the case with Dying Light, for example). It would help stability on other platforms as well - porting tends to reveal hidden bugs and problems.
Yes, yes... linux support please.
What about Linux support? It is O'k if it is not. Than just simply make a refund.
no big deal really i whanted the dog love dogs but yeah 3 1/2 hours of videos is way better than a dog and i really love videos.....not fuck videos bullshit
No big deal. The honesty itself it's something to admire and more valuable. I'm sure that the rest of the game will be mind blowing experience. I don't mind some mini game and companion.
From all the kickstarter projects I've backed, I have to say I value their honesty and dedication to their product the most. Working in the industry myself I understand that at some point you need to cut features to meet sprint deadlines. So thank you for that video update, I'm not "too" bothered about the things you've had to cut or push back, and I'm very happy with the progress I've seen. I honestly can't wait to play your game and I wish the team all the best!
Please make sure that AMD cards work better than what I saw on the alpha :)
For anyone wondering, the official response I received from Warhorse Studios is that the features they listed in their recent update (Blacksmithing minigame, Companion dog, and Mac/Linux Support) are indeed cancelled. They may add these features at a later time, dependent on the success of Kingdom Come Deliverance.
While I have to say I am a bit disappointed that they will not be including a big feature they touted since the start of the KS campaign (Blacksmithing mini-game), and they will not be including the £1,000,000 stretch goal (Dog companion), I do understand that decisions have to be made. Kickstarter Campaigns are always a gamble, and as far as this one goes, they do still seem to be pushing towards a release of some sort (for Windows platforms at least). This is much better than other campaigns I have backed, which are over a year in and the creators do not provide updates (looking at you Erasnep LLC, Keplero).
Cheers, and may all your campaigns ship early!
The official response:
"We are very sorry that we were not able to hold on all promises that we made.
It is possible that we will add this features later, but right now we can´t promise about it, it is too far ahead in the future and will also depend on the success of Kingdom Come Deliverance."
So now they cancelled Linux support and I will be requesting a refund. Question though: they had my money for 3 years, so is my refund going to be inflation adjusted or are they just scamming people in this way? 3 years! What an awesome investment!
HTC VIVE !!
HTC VIVE !!
I was wondering where its supposed to show my steam key as have had an account on www.kingdomcomerpg.com for months and not found one, i can download your launcher but would love it on steam
@artur platform choice will be possible later, we still negotiate with Microsoft and Sony.
if i pre-ordered Knight (digital) does it mean i will be able to choose if i want PC or Xbox One version? Thanks
I got my money back (worked without any problems). Does a lot for the ease of mind. I can still buy it once it comes out for my platform (though I assume this will never happen).
Wait -- I only play Mac games, and backed this game to play on my Mac. And now the Mac version is canceled?
I did not give money to CryTek though, so I will complain to the merchant who took my money. And let him throttle CryTek in courts if they decide to. Because, you know, that's how things work.
So, for the record. I still expect my Linux support. I have not got my steam key, there is an abominable delay on this project and I do not trust the bearded guy a single bit. So it better be amazing and support Linux. Let me in fact say it again: Linux. Thanks.
I cannot find "Fund > My Profile" to select PS4 as my backer reward on their website, please help!
Guys, if you want to complain about the lack of Mac and Linux support, complain to CryTek.
Back when the KC:D campaign was running, CryTek was solemnly promising to support Mac and Linux with the CryEngine in the (at that time) near future. Almost three years later, and CryTek hasn't delivered and probably never will.
When working with a third-party engine, as Warhorse does, you are at the engine's developers' mercy. That's what's happened here.
Some news about Linux would be nice!
Please use Vulkan API for Linux version. :)
What about Linux support?
I've just seen that they dropped linux support :( thats the only reason i signed up for this
@Stephen thanks for the help. I'm gonna get on that as soon as i can. I've been super excited for this game.
When I funded the Kickstarter, I originally got the Soldier package with the physical box copy for ps3. I now want to switch it to PC, is there any way to do that??
So I created an account for the website but I never received an activation email. Weird thing is I am getting emails from the site and I have an account created for the forums.
Here is the info from update 43 "There are two ways how to access Beta, either through Steam or by means of our Warhorse Launcher. Here is the how-to for our new backers and Knights:
Please register on our website with your Kickstarter email
Go to your profile
Click on the Warhorse Launcher link to download it
Install the Warhorse Launcher
Enter your login and password
Download the Beta
Play the Beta :-)
The backers registered on our website in the past months already have Steam keys in their profile. The code is still there for your reference. For the Early Alpha players, who already activated the Steam code, the Alpha will automatically update to Beta on Steam.
To access the Beta now, please create an account on www.KingdomComeRPG.com"
@Dylan you may want to check in the past updates but I would try to login and or register an account on their kingdomcomerpg.com website and you should be able to get your baron rewards through there. Once you've got an account on there you can message them through there as well.
So this is a touch overdue, but life got a bit hectic in the last couple years and I sort of forgot that I backed this. Anyway, I was wondering how I could contact someone to get my rewards for backing at the Baron level. I think I missed the survey and now I unfortunately haven't received anything. I was really looking forward to this when I first heard about it and was really hoping to get my hands on it quickly, so if I could get in contact with whoever can help me quickly that would be much appreciated.
Will there be a framerate lock on this game when it's launched?
Currently, the beta seems to be locked at 35 fps for me, and it's not very fluid.
Please be respectful and considerate.
There's no official statement yet and the game is not released, so it hasn't been decided yet and it's not too late.
Definitely going to see how I can get my 30 € back. Not delivering on their Linux release promise now that CryEngine even has OFFICIAL Linux support built-in, lol. In October CryEngine even will support Vulkan.
I backed this ONLY for the Linux Support.
I want my money back NOW!
Linux support is now "IF"?
How do refunds work on here then?
This video looks like a huge scam from devs!
From campaign description:
> Planned platforms: PC, Xbox One*, PS4*, Mac, Linux
> Release date: Q4, 2015 on PC, Mac and Linux
AND NOW THEY TALK NO LINUX???
"We'll release on Windows, PS4 and Xbox One.. then the rest 'we'll have to see'"
This look like it's last time I backed game that promised linux support. The linux support was promised for beta and now beta is out a few months and the linux version is nowhere. Even the loader is written in C# and without mono it doesn't run on linux.
Yeah! We want to know more about status of Linux version. :)
I keep forgetting i backed this. I doubt thats the kind of reaction you want from people! Do you have any plans to provide regular updates here? I am aware you have a web site and i'm sure there's more information in the forums, but, here is where i come to find out about projects i have backed. Please let me know what your plans are with regards to regular updates on progress.
I backed this project *because* it supported linux. What's the status of the linux port?
@Matthijs: It is not about delays, it is about the Linux version they promised and fell completely silent about.
The more I wait the more I get impatient... sigh.. lol.. I just want all my nifty Wenzel stuff already pleaseeee.
I backed because this was advertised as being built for linux. Is this still the case?
Honestly not sure what people are talking about here. It's too bad they didn't meet the release date of December 2015 but have you played the beta? I'd rather have a good game they are happy with then something that was rushed.
Hi! So can we expect a Linux version?
Please test it on *buntu 14.04 LTS and 16.04 LTS.