About this project
Dear Backers and new gamers who just discovered Legends of Ellaria! Since our Kickstarter campaign was funded , we've opened a PayPal on our website in order to reach further stretch goals.
Thank you for your support and feedback! With your help we will continue adding features and graphics to LoE and turn it into an awesome game!
Main Updates and Artwork:
- Character Expressions and the 35K goal
- Arch Mage Epic Spells and the dark forest
- Arch Mage Pack effects and character improvements
- The Espionage Pack and the Stealth Mechanism
- Winter and Summer Environments
- LoE's Lore, Chapter I , Chapter II, Chapter III
- Siege Weapons
Rule Your Kingdom, Pick Your Adventure!
Legends of Ellaria is a first person adventure and Role Playing Game where you can build your own kingdom and fight epic battles. The world around you changes depending on your decisions, and it's up to you to choose how to rule your kingdom. You can command armies and build cities in a Real Time Strategy mode, or stay in the First Person Shooter mode and explore the vast and immersive open world by yourself.
Switch between First Person and Real Time Strategy at any time. Choose your game style by yourself or by commanding entire armies.
A Huge world with small details
Ellaria spans for over 450 square Km, containing many locations, houses and ancient dungeons. Each one - existing or built by you - has a complete interior, as well as items you can take and crafting areas you can use.
You are not alone
Your kingdom and its citizens are not just mindless workers. Each citizen in your kingdom has a name and a character. Your citizen will react to you, join you, give you quests and are a part of your story.
Good vs Evil
As part of our RPG system, your character has an alignment that shifts between chaotic evil to lawful good. This alignment will affect your kingdom and anyone you will meet, as well as determine the success of your kingdom.
A true Sandbox
LoE has seasons, a day/ night cycle and regions. Each region in Ellaria is affected by its environment. For instance, In times of war, unoccupied forests become dark and menacing and the roads are filled with bandits, but in times of peace and prosperity roads are safe and forests are green.
"just may be a breakthrough in gaming" - cliqist.com
"on its way to being successfully funded" - gameranx.com
"This is a really ambitious project" - wccftech.com
Check out our official steam community
Since LoE is in the final stages of development, our Kickstarter campaign is not intended to fund the basic development of LoE. Instead, this campaign is meant to add even more features, and boost LoE into the game we believe you want it to be.
LoE has been in development for the past 3 years and is now in the Pre-alpha state, so you can already switch between kingdom management and going on adventures. However, as we are an Indie company, we believe that the next step in creating this unique game should be to let you decide features you want us to add next.
Each stretch goal will enable us to add new features to LoE. And a few weeks after the campaign ends, you will be able to play LoE with those features - you’ll be able to control your own siege weapons, blast your enemies to bits with advanced magic spells, enlist cavalry and much more. But most of all, with your pledge, you will help us develop an AAA game. One that has first class voice over acting, superior animations, and is fully optimized.
We would like to give you the opportunity to play Legends of Ellaria sooner than its official Steam release, as well as contribute and make suggestions to our developers about how LoE should be. This means that the more backers we will have, LoE will be published better, quicker and with more features.
Your pledge will allow you to:
- Play LoE sooner and cheaper
- Add more features to LoE and make it a better game
- Get more features and add-on packs through our stretch goals and voting system
- Be a part of LoE, make suggestions, be named in LoE’s credits
Ellaria is home to a number of monsters that wander around the countryside. Here are just some of what you may encounter
Larkon Studio is a fresh and innovative game development studio.
The company was established by Adrian and Arik who each have more than 15 years in software and video game development. Larkon Studio Inc. is based in Miami and Lisa Seidman manages the company from the United States branch. We believe in open community game development, and work with professionals and gamers around the world.
Risks and challenges
Creating three games rolled into one is a complex task, which involves multiple mechanisms and game engines. However, because Legends of Ellaria is a new concept, the first thing we did was to research how hard it is to do this task, how to do it, and have gathered the required money and equipment for it.
Larkon Studio and our team are experienced programmers and we have built much of the engine and the internal parts of the game, over the last three years by using the famous Unity 5 engine.
Since we've been working on LoE for years, and are close to the finish line, we don't anticipate any problems or risks in completing LoE on schedule. Naturally, games are complicated and demanding, and some features may present obstacles and may be left for later versions.Learn about accountability on Kickstarter
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