Project image
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AU$ 101
pledged of AU$ 25,000pledged of AU$ 25,000 goal
3
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Mon, April 14 2014 10:05 PM UTC +00:00
Robert ManningBy Robert Manning
First created
Robert ManningBy Robert Manning
First created
AU$ 101
pledged of AU$ 25,000pledged of AU$ 25,000 goal
3
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Mon, April 14 2014 10:05 PM UTC +00:00

About

http://video.theloop.ca/watch/-/3067989958001#.Uv2BJPZjTbo

The next Monopoly. Fast & Furious board game for players of all ages, Driven is ready to go to market. Kick start the next big thing.

DRIVEN, the game where your “Success is Measure by what you Drive”

An exciting game where drivers must choose which road they take as they compete to own an Exotic Sports Car. To win you must earn cash, avoid accidents and watch out for the police. Fast exciting & fun Driven is a game for all ages that you’ll enjoy for hours with family & friends.

Games can last 10-15 minutes or can go for over an hour depending on how risky players choose the be.

DRIVEN Success is measured by what you drive

THE RULES .

THE OBJECTIVES The objective Driven is to trade your way from the base model hatch back to the top of the range Exotic Sports Car.

To Start 2, 3 or 4 Players – 1 Dice

Each Player starts the game with the base model Hatchback Car and $10,000 cash made up of: -

1 X $5,000            5 X $500

2 X $1,000            5X $100

The Player that rolls the highest number starts the game with the players taking it turns to roll the dice following in a clockwise direction. One player nominates to act as the BANK or this role can be shared.

Each player takes it in turn to roll the dice, moving forward the number of squares shown on the dice. Players can Players can move their Car along any road as long as they follow the direction of the ONE WAY signs.

When a player lands on a space that says COLLECT, they receive cash from the bank to the value of the number rolled on the dice rolled to land on that space multiplied by the Dollar Amount shown on the space. Example if a player throws a four and lands on Car POOL $400 – They collect from the Bank 4 X $00 = $1,600.

When a player lands on a space that says FINE or Pay they must to the bank the value of the number rolled on the dice rolled to land on that space multiplied by the Dollar Amount shown on the space. Example A player throws a five and lands on RADAR TRAP $200 – They must pay from the Bank 5 X $200 = $1,6000. When a player lands on ROLL AGAIN they roll again.

When a player lands in the TRADE-UP ZONE they may elect to TRADE-Up their vehicle to the next model

TRADE-UP

To TRADE-UP the player must pay the BANK:

  • $2000 to TRADE-UP from the Hatchback to the Sedan
  • $3000 to TRADE-UP from the Sedan to the Luxury Car
  • $2500 to TRADE-UP from the Luxury Car to the Exotic Car

A Player can only "TRADE-UP" once per visit to the “TRADE-UP ZONE”.

If Player passes through the TRADE-UP ZONE and they do not TRADE-Up their vehicle they receive $1000 in Cash from the BANK.

If a Player loses all of their cash in fines, car serving, registrations or accidents, they can either: -

a) Concede Defeat

b) TRADE DOWN their current Car for the next model down and be paid half the TRADE-UP Value from the BANK and continue to play.

  • $1000 to TRADE-DOWN from the Sedan to the Hatchback
  • $1500 to TRADE-UP DOWN the Luxury Car to the Sedan
  • $2500 to TRADE-UP DOWN the Exotic Car to the Luxury Car

10% TRADE-UP DISCOUNT

When a player lands on the “10% Discount off the next TRADE-UP” space they multiply the number of the dice by 10 to determine the discount hey will get from their next TRADE-UP. Example If a Player throws a three to land on the “10% Discount off the next TRADE-UP” space they multiple 10 X 3 to receive 30% off their next TRADE-Up.

The Discount must be used when the player is in the TRADE-UP ZONE on their next throw of the dice. If a Player misses the TRADE-UP ZONE by throwing a five or six from their next roll or the player cannot afford to TRADE-UP when they land in the TRADE-UP ZONE the discount is automatically void.

TO WIN

THE FIRST PLAYER TO PASS THE START FINISH LINE WITH AT LEAST $1000 CASH AFTER THEY HAVE TRADE-UP THEIR CAR TO THE EXOTIC SPORTS CAR WINS!

The $25,000 raised through this project will be used to create the first 1000 units of the game and attend the Chicago International Toy Fair.

Risks and challenges

Project Managing the manufacture of the first edition games.

I have strong project management skills.

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  1. Select this reward

    Pledge AU$ 30 or more About $21

    Copy of the board game shipped free to your door.

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    Pledge AU$ 50 or more About $35

    1st Edition Board game. Signed by the inventor

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  3. Select this reward

    Pledge AU$ 100 or more About $71

    1 - 100 Numbered 1st edition Board game signed by the inventor

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Funding period

- (60 days)